Like some many others that had a friend or relative get them started in mudding, my brother got me hooked on Ravenmud. He came from another game around the time Raven first started. I have seen many players come and go over the years including myself. One thing keeps us coming back; the feeling of family and friendships that no matter how heated things become between our characters. We come together and have each others backs when it matters.
The last few years have been tough on the mud between our founder retiring, changing servers and the rollover of long time staff members who gave Raven a sense of continuity. I, personally, have been gone for two years and was happy to see that Raven is still as strong as ever with enough unique areas, auto quests, eq and adventuring that even after 12 years I still find new things I never noticed before. If you like to be a loner and only occasionally group, then Raven is perfect for you. A player can get max levels by exploring the world and earning the respect of their peers to be asked to join large eq runs and better themselves without having to 'know' somebody to level.
If you prefer to make friends who will be your buds for years even after you have stopped mudding, then Raven is for you. You can sit around all day just chatting and no one will pester you to stay in character or do something. There are many world channels to talk on when you need to ask a question or are just bored and want to pester the imms. If you want to learn to build Raven has their builders port and academy.
Raven has everything that you would expect from a long time mud. Player killing, clans, 11 classes, remort races, all the trimmings. Even with everything the code has to offer, Raven has one thing that keeps us coming back, freedom. Freedom to be anything you want, whenever you want, however you want.
Check us out at ravenmud.com 6060
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