The mud itself is pretty good the vast amount of race/class combinations you can make are basically endless. The problem is this reward system for playerkilling that makes the elite too strong and literally ruins all fun for any clanned playerkiller because of it. It has gone unaddressed for years. That coupled with the worst IMMstaff I have ever encountered makes it kind of a toxic enviroment to play in. People just bitch and complain on the out of character channel all day and then one of the admin will tell them to suck it up or some other asshole remark that makes people basically quit. The playerbase has dwindled down to almost a minimum from the great MUD it once was. At this point the game is basically the owners cash cow, it is a free mud but basically it is ignored by the owner and he just collects cheques from people who want in game advantages purchasing con cards.Post a comment
Comment posted on Tue Jul 4 12:51:58 2023 by Ben:
I started playing Dark and Shattered Lands (DSL) in college around 1996 or 97, I can never remember. Over the years, the game has had it's ups and downs, but over all I have really enjoyed my time on DSL, and the players and imm staff are awesome. The game code has undergone massive changes, and a lot of really cool features have been added, including: areas, storylines, mechanics and more digital flavor than you can imagine. Whether you want to concentrate on roleplaying or player killing (or both!), DSL provides a fun environment to explore and discover. The player base is friendly, and we help newbies get rolling so they can join in the fun.
If you haven't tried it out, give it a shot! Currently (Summer, 2023), our numbers are down, and we could really use some new people to come in and join us. Con is right around the corner, and it would be a great time to come!