TMC Reviews: Thanatos
(Review Date: July 18, 1999)
TMC Reviewer: Jeffrey Smith
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Mud Theme
Given that this is a mostly stock Rom 2.4 mud, there is little theme
here... smurfs, the galaxy, Old Thalos, the Shire... except for a loose
definition of "fantasy". On the plus side, there were no glaring
non-fantasy zones, so Thanatos stayed true to that aspect. Even the little
things, like making the starting city something different, were absent.
The "god" in the temple in the main city was stock. The temple was stock.
The city was stock (Midgaard). Nothing about Thanatos, in-theme, worked to
set it apart from any other Rom 2.4 mud. There was no discernable mythos
to the mud either, and thus no assistance in role-playing, since the
"theme" didn't support a world where stories could be created.
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Mud Atmosphere
The mud lists as "Newbie Friendly" in their TMC write-up. I experienced
only one thing I would consider friendliness during my time there: an
invisible immortal spelled me up a couple times, without saying a word to
me. Other than that, I was completely ignored, apart from the occasional
congratulations for leveling. There are, if you look, lots of little
things that can give you a clue about the atmosphere of a given MU*, and
the first glimpse I got into what to expect was when I typoed a command,
and instead of seeing the normal "Huh?" or "Unknown Command", I was
greeted with "What the hell are you talking about, you dumb bastard?".
This I personally found offensive, and it took away from my enjoyment of
the mud. (This was also noted negatively in a previous MudReview review, I
found out.)
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Mud World
The world is about 80% stock zones, which, if you like stock zones, makes
this mud someplace you'll enjoy playing in. However, I like to see muds
that, while starting stock (as they all do), work to find their own niche
in the mudding community. For this reason, I was not impressed with the
world of Thanatos.
The writing in the mud could also use a bit of a facelift. I was unable to
tell if a zone was still using the stock descriptions or if someone had
re-written them, but the zones which appeared to have been revamped looked
no different than their former incarnations. I also found the world to be
rather sparsely populated, as I never saw more than 4 players and/or 3
immortals on at any one time, but this _is_ summer, and that is
traditionally a slow period for many MU*'s that rely on school players. I
will say that it was fun to roam the old Moria again, but only for
nostalgic value. The disappointing thing was... it was right where it
always is, the first north exit, east out of Midgaard . I found the Mob
Factory right where I expected to, as well as several other zones. In my
quest for originality, this was saddening.
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Additional Comments
I am a very firm believer of truth in advertising, and as such, I must take
exception to Thanatos' listing on TMC. At the time that the mud was
submitted TMC classified a medium sized world as having 10,000+ rooms, and
Thanatos advertised this in their listing. My best estimate would be that
the mud has only 6,000 rooms in play.
Also, being over 80% stock zones, their listing of "World is mostly original"
doesn't hold up either. Additionally, at character creation time Thanatos
offers an "Extended Race Selection" of human elf dwarf giant troll dragon,
troll and dragon being the only non-stock races.
In my mind, an extended selection should mean a significant change to the
stock selection.
With this in mind, I was only mildly
surprised that their at creation time "Extended Class Selection" is
mage cleric thief warrior monk, with monk being the only non-stock class
available. I don't feel these classifications are appropriate - every mud
whose listing is inaccurate, for whatever reason, brings into doubt
every other mud's listing by comparison. If you have a stock mud that
you're working on, it would be best to make sure you are accurate and list
it as it is, and not, perhaps, how you hope it will someday be.
Also, there are notes, ideas, news items and other communication venues
that, unless you take the time to read every one of, pop up in a "reminder"
every couple minutes or so. This was very annoying when trying to read
descriptions, to have the reminder pop up and scroll things off the screen
(it's fairly large). The work on colors, however, was very nice, and added
a lot to the experience vs. a "straight-out-of-the-gzip-file" Rom mud.
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Summary
Considering how long MU*'s in general have been around, I guess I'm no
longer as impressed by a stock MU*/world as I would have once been. Given
their inaccurate entries in their listing on TMC, and having roamed their
stock world for some time, it's not someplace that would hold my interest
for long. However, if you are a fan of near-stock muds, you'll love it on
Thanatos. The world is a showcase of everyone's favorite stock zones, and
with 6 races and 5 classes to choose from, and while there won't be many
surprises, it's enough to make it enjoyable for the stock fan. However, it
must be noted that the mud is only 9 months old (at the time of this writing).
I admit
that my tastes run far more to the creative, and I see Muds as an extension
of original or thematic vision, and for that reason, I do not find this mud
to be of a caliber that would encourage me to devote my time to it, but
this is my view, and only my view. "Your mileage may vary" as the saying goes.
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