Shadowrun Denver is an interesting experiment in player empowerment.
While some of its houserules are blatantly twinkish and/or
power-gamish, it has chosen to amplify all walks of characters and
brings the game system to the edge of its numerical workings. Players
on Denver are awarded copious amounts of money and advancement
points, with the stress being that if you are willing to run your
own plots for yourself and your friends, you deserve award. The
downside is that there are very few plot arcs or storylines with any
duration.
Denver was created by two idealistic new-comers to the mush scene,
known as Craig and Wyldfire on the game itself. These men are
possibly visionaries, the game balks at the standard (and
occasionally broken conventions) used by the other shadowrun muxi,
and atempts to empower its players to run the game for them. This
has had both positive and negative effects which you can see for
yourself when you come and play.
The codebase, written mostly by Wyldfire is quite impressive.
Numerous commands provide ease of use to the more experience players,
and enable the admins to keep close tabs on the players. So close
in fact that they also record and reference player's private pages.
this enables them to keep a close eye on security, and it is also
used in thier dispute arbitration system. Privacy, or lack of any,
is clearly stated when you log on.
The consent rules protect players from each other, they allow
flexibility such that if you want to engage someone in a lengthy
and violent arguement and then invoke consent rules to save yourself
from a confrontation that could lead to your're characters death,
you may.
Shadowrun Denver is very lenient on low level roleplayers(roleplayers
with very little skill), and will admit nearly anyone who is willing
to have a good time. The head wizards believe firmly that anyone
willing to try deserves a chance to play. This allows you to walk
through an environment of all skill levels of play, from the lowest
to the highest, and hopefully find the kind of people you match up
with. If you do not enjoy the presence of lower level players, you
are responsible for avoiding them.
While Denver has a very active sex life, as a whole, most of this
sexual activity is tucked quietly away in apartments and private
areas of the mush. Although you may have the occasional trouble
finding the rp you are looking for, you will never be subjected to
the voluminous sexual activity if you do not care to be. There has
been rumored to have been a publicly rp-ed rape scene on the mush,
but as far as I kow this type of RP violates the rules of conduct.
While I personally consider Denver to be a partial success, it has
been on occassion the victim of its creaters. Numerous incidents by
the headwiz(nuking parts of the database in fits of anger, shouting
out of the god password to all players, and seemingly random retiring
and returning to his post) have damaged the place, no doubt, but it
is still active and carries with it enourmous potential for success.
The environment can be volitile from an OOC perspective, but is
fairly sedentary in its IC world.
I would recommend Denver if you are patient and enjoy smaller and
shorter duration plots and storylines, as well you are a fan of
mostly roleplaying in bars and meeting new people. For those of you
whom are interested, there is an active and growing Lesbian
population in the IC world. You must also be tolerant of the broad
range of roleplayers, and willing to make a fair amount sacrifices
on your own needs and desires.
JMB
Post a comment
Comment posted on Wed Aug 20 23:57:22 2003 by Jonathan Bayles:
Hey Joel, note the following above my review?
Review Submitted By: Jonathan Bayles
Author Status: Player and staff member
Started on Shadowrun - Denver: 1.5-2.0 years ago
Submission Date: Jul 22, 2003
TMC Listing: Shadowrun - Denver
My review was submitted a month ago today, where as your siteban
occured this week. I'll take my credibility back now, thanks.
JMB
Comment posted on Sat Aug 16 13:06:27 2003 by Joel Ricketts (Wyldfire):
As a quick note, just about everything Jonathan has said is, in fact,
true in a literal sense, though somewhat slanted in terms of the spin
he puts on things. Most of the things he mentioned exist on any
Shadowrun MUSH. He characterizes houserules he doesn't agree with
(and he disagrees with having *any* houserules) as powergaming and
twinkish, for example, even though many if not most of them have been
voted on and approved by the playerbase as a whole.
Like many games, we have full logging enabled. There is an explicit
list of circumstances under which that log can be pulled, and it is
never released publicly. It exists only for the staff to arbitrate
disputes, and only the headwiz and RolePlay director can view it.
This is explicitly posted in our policies, along with the protections
and policies we have in place regarding disclosure and when and how
the log will be used.
Jonathan also holds the prestigious position of having been our first
siteban ever in the 3-year history of the game, for refusing time
after time after time to be polite when expressing objections because
the game was run our way, not his. :) After multiple warnings, I
gave him a final warning. He proceeded to publicly post my final
warning, declare on a public bboard that I suck, and then depart.
Soon afterward, he posted this review. Simply keep that in mind when
reading his commentary.
Comment posted on Thu Aug 30 14:18:11 2012 by Anon:
Humorously enough, most of these things still apply. I dunno about
the sex-RP part, because RP in general is hard to find, but the rest
is entirely accurate, 9 years later.