DarkeMud

     

Enter a Huge world, where you can make a name for yourself. Most equipment is made via players, and enchanted via another player guild. Own pets, start wars,earn a living, kill your neighbor.

If this gets your attention, come join us. Just about anything is possible at Darkemud!

Come where Dreams are a reality, and Nightmares might kill you.

To live is to Learn, to Die is to Graduate.


Mud Theme: Some RP, Heavy PK

DarkeMud Mud Reviews

7 reviews found, Post a review

Review posted by Urdo
Posted on Sun Jul 24 08:12:31 2016 / 0 comments
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I just hopped back into mudding after say a 10 year hiatus, got back on my old fav and remain stunned.

I really can't say enough about the uniqueness of this mud, it definitely is not just the same old stock code with a new skin on it.

The character classes (guilds,) super detailed combat and experience and crafting systems and ... weapons/armor/crafting/castles/viscious pets/thieving/mining/assassination/general ongoing ... CHALLENGE and in depth pvp meets a heist movie experience here is awesome.

If you are looking for a new type of mudding experience this is the place!

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Review posted by Siani Darke
Posted on Fri Jul 10 15:57:52 2015 / 0 comments
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When a good friend first introduced me to Darke at the tender age of 13, I had no idea what I was getting into. It was a little rough at first, learning commands for this type of game I had never even heard of before. After some time and a little guidance I started to interact with people and have met some of the most interesting and exciting characters I will ever meet in my entire life. I played Darkemud steadily until the early 2000's, and I mean everyday as much as I could. I stopped playing in about 2008 and just recently discovered it again. Darkemud is more than just a mud, it is a community. Back in the day there was turmoil and clan wars. Groups banded together to raid castles and discover new areas. Nowadays, we are all trying to work together to rebuild our once great empire. Darke has some amazing active admin on the team and players that are excited to be there and want to help with advice, gear, and basically anything you need. New to mudding? Let Darkemud be your first, you'll find it just might be your only.

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Review posted by Tyyxyin
Posted on Mon Jan 5 20:09:47 2009 / 0 comments
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DarkeMUD is perhaps, imho, the best game out there. In depth combat and spell system unique to Darke in and of itself. Awesome areas, fantastic armor and weapons system which players can create, enhance, and make unique to their own taste.

Player kill system, once again, unique only to DarkeMUD. Thoughtful and inventive Arches and Wizards. Come try Darke, I haven't stayed here this long for nothing!

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Review posted by Waylon
Posted on Fri Jul 10 15:58:50 2015 / 1 comment
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Do not play Darkemud. In my time there I have been subject to three bugs that resulted in either my repeated death, loss of equipment or both. With all of these situations the admin did not seem to care, or do anything to fix the problems, instead they said 'deal with it.'

In addition, the players (if you can call them that) are not worth playing with. After a prolonged period away from the mud I reconnected, just to check up and play a little, and was killed within the first 5 minutes. I continued to be killed over and over, all for no reason. At which point in time I realized, why bother with this kind of mud? Want a safe bet? Stay away from Darkemud.

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Comment posted on Fri Jul 10 05:13:01 2015 by Siani:
     

I would like to comment on this review as it is no longer relevant. DO play Darkemud! Yes, there are some bugs but the active admin in 2015 are working on everything that we players bring forth to them. As an unpaid admin of another group I can tell you that the 'deal with it' response happens. Deal with it. That being said the admin active right now are amazing.

As in real life not everyone gets along with everyone. Back in the day Darke was all about the PK. It was the way of life. So much so that returning players are now so paranoid we don't even want to sit in Tranquility Square! Sorry if some *** decided you were his play thing but it's not really how things are going these days.

If you want a safe bet that you will meet some interesting people and have some really great memories for the rest of your life...Come try Darkemud.

Review posted by mark wieczorek
Posted on Sun Oct 21 21:51:04 2007 / 0 comments
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I have played darke for many years now and I love it. After all these years I would have liked to think I know what i am doing, but I still have issues.

I love the fact that you can make stuff and increase upon them the items made. I love that you can get by without getting other people involved, but if you want to be the top dog, you have to incorporate many people to get your equipment right where you want it.

There is no other mud out there that ranks up with it. It is the best mud experience I have ever had.

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Review posted by Jake Kerr
Posted on Mon Sep 24 21:28:44 2007 / 0 comments
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Great system and mud. The code covers practically everything you would want, from player-created equipment, multiple magic guilds, permanent player-summoned (and purchased) pets, and mine and castle creation. The XP system is love it or hate it: You only get magic xp by casting spells, you only get creation xp by creating things, and you only get combat xp by killing things. I like it.

The mud used to feature lots of conflict, with almost hourly PK and castle raiding. That made it difficult for new players without a support team, but it also made the mud very compelling to play. Today, the playerbase lacks that kind of dynamism, both to its size (about half what it once was) and the evolution of super huge players, who could easily wipe out a whole team unless they took significant time to grow themselves.

With an increased player base Darkemud could be compelling to play again. It certainly has the underlying code base for it.

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Review posted by looksforagoodmud
Posted on Mon Oct 23 19:26:27 2006 / 0 comments
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Lets face it, there are alot of uninteresting MUDs out there. Most are just plain ugly, some are insulting of your intelligence. In some games, newbies are so coddled all the challenge is taken out, and in others, multi-playing and botting is normal, making the game crowded but hollow. If you agree with me about this stuff, Darke is a MUD you should try.

Ultimately, in the game of DarkeMUD the goal is to dominate the other players, magically, physically, economically. PK players have been known to hold powerful tinkers and enchanters hostage, forcing them to crank out the best gear or die a thousand deaths. Perhaps a hero would arise to destroy such a tyrant. It is an interesting world, and it only gets more interesting as more people get involved, so come on by.

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DarkeMud Stats
Raw Data Average Data
# Days Listed6504
Last Connection StatusConnected
# Days With Status164
Total Telnet Attempts5330.082
Total Website Attempts14780.227
Telnet Attempts This Month37712.161
Website Attempts This Month57718.613
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