After several years away from Darkmists, I decided to give it a try
again. When I played before there were some cheating issues with
some of the immortals, as well as some immortals taking their out of
character feelings and messing with people's characters for them.
Sadly, after 5 years away it seems little has changed, and what
little has changed was for the worse.
When I first returned to Darkmists, I was astounded at the changes
to the mud. Many sub-classes were now available, as well as new
houses and races. I eagerly looked forward to getting back into
Darkmists. Sadly, my anticipation was the best part of the
experience.
In the three hours I played, I was bombarded with OOC tells,
frequent and flagrant OOC things being spoken out loud, and a
seemingly never ending stream of childishness from the playerbase.
For a 'roleplaying enviornment' I saw very little roleplaying, and
quite a bit of immaturity.
One area of the mud, called the Gymnasium, is designed for lower
level players to gain experience and hone their skills in. Inside of
this area, are hallways full of rooms on either side. The class I
was playing, a monk, basically cannot use much in the way of
equipment and at lower levels killing mobs and training skills can
be difficult. One player in this area was repeatedly running into
the room where I was fighting a mob (in some cases for several
minutes) and finishing them off after quite a bit of work on my
part, and stealing my experience.
The first several times this happened I attempted to roleplay with
them, only to be ignored. It continued to happen time after time.
Time and again any attempt to interact with this player was simply
ignored. After a few more times, I noticed a pattern in the way the
character was moving through the area, which seemed to indicate the
player was using a bot, which is supposed to be against the rules.
I sent a tell to an immortal who was visible, and was ignored.
Finally this character did it again, and I sent him an OOC tell
(Darkmists has an OOC tell as opposed to IC tells) asking him to
stop being a jerk. No big surprise, I was ignored.
The big surprise however came when I was transferred to the realm of
the dead, and berated by an immortal for MY conduct. I had had a
description from level 1 on, had been consistently roleplaying with
others, and was not botting. It seems however that the immortal
staff would rather have people who are botting, not having
descriptions, and who are refusing to roleplay at all.
Darkmists would likely be a wonderful game full of fun and
challenge, but the staff seems to still be intent on running it into
the ground and encouraging nothing but the worst kind of powergaming
and non-roleplaying nonsense, while paying lip service to the
concept of roleplaying. The code and variety in race/class abilities
is unfortunately too far overshadowed by the immaturity of the
playerbase and the bad attitude of the staff.
If you're looking for a good time, I'd give this one a miss.
Post a comment
Comment posted on Tue Dec 20 09:39:47 2005 by Xyza:
Dark Mists has ooctells in addition to ictells. (The tell command is
IC. The ooctell command is ooc.) The reason we have it separate is
for the players to exchange some information out of character ('This
sword is avg 25 with 5 hit/5 dam.' as opposed to using only the in
character but very vague 'It seems like an average sword to me. I
expect it will result in a far more accurate hit than you're used to,
and it'll deal out the pain, too.' We encourage that IC
communication, but if you've paid a mage to identify something, you
want some idea about the numbers behind the review... -- As well,
dealing with other out of character but necessary communications: 'Is
Dielantha ever around? He gave me a quest five weeks ago but I
haven't seen him since.' 'Send him a note. He's literate, last I
noticed. He's also around sometimes but not others. See if you can
arrange for a meeting to complete your quest.')
Botting is one of those grey areas... Half the Pantheon smile upon
it and think it's harmless to bot if nobody gets hurt by it,
the other half is more than happy to ruin a botter's life just
for botting... I've ruined a number of botters' lives for botting,
some for botting when I wanted to roleplay with them. Imagine the
great disappointment to learn that the brand they worked 50 hours to
get is gone because they left the character botting while playing
Texas Hold'em with their friends or watching their favorite team beat
the snot out of its arch-rival on TV...
Descriptions are not mandatory until rank 5. Upon reaching rank 5,
a player might notice (No Description) next to his name on the who
list. That means that the description police immortals can pull the
newbie into Realm of the Dead and insist on a description being
written. I know how hard it is sometimes to put down in words what
your character looks like. Sometimes I need the time it takes to gain
5 ranks to get it written right. Other times I have it all ready
before I finish rolling, and it's in at rank 1. The rule used to be
that people had until rank 10 to get their descriptions done, and
many of the Pantheon don't feel comfortable confronting players until
about rank 10 to discuss it. Many a botter has found himself stranded
in ROTD without a clue as to why he's there, simply because he wasn't
paying attention when a divine presence told him 'You need a
description.' And he might be there for a week before another divine
presence is in the game at the same time and notices that yes, his
description is written and he's ready to go back to playing.
Beyond all that, there is an issue here that I'd like to cover
briefly, that of whining. We've had 7 or 8 years where the whiners
seemed to rule the roost. 'You don't have a game if you don't please
the players! You're nothing without us!' was the Whiner's Song for a
long time and many of the Pantheon believed it. I was among the
minority who would look at that and strongly consider taking up
Styx's multislay roleplay, but the old rule was, if you whined in the
official forum, you wouldn't be punished. I said it then, and I say
it now, that was a mistake. When a game staff bows to the whiners,
eventually the playerbase is mostly whiners, and the staff loses
interest and gains no fun from the hard work done to please the
fickle crowd. (We don't pay the area builders and the coders, after
all. Their currency is in feeling good about their accomplishments,
something that doesn't happen when the playerbase powertrips on
whining about everything...) I'd rather lose 100 whining players and
gain 20 who try to adapt to adverse conditions than coddle the 100
whiners and lose the 20 resourceful players.
So you couldn't gain a rank in the Gym... Big deal. I've run into
that with a newbie character, too. My solution:
psych + Botter keeps stealing my kills in Gym. Arrange his death. A
lot.
followed by:
Go to The Manor, gain a rank there. Go to kobolds, Gain a rank
there. Go to Covenant training grounds. Go to Magic Forest. Visit
the cities and take advantage of a cool feature Carenthir devised for
newbies. Newbies have more choices than the Gym.