To begin, I'm am currently banned from this MUD, and I deserve it. I
cheated, and I'd continue to cheat if I was still actively playing
this MUD.
The long and short of it, is that this MUD is no longer 'fun'.
Getting any of the worthwhile equipment is crazy hard, and takes
literal WORK. No equipment in a GAME should take YEARS to get.
In addition to this, many of the mobiles in this MUD are either
overpowered, or woefully under experience/golded. Especially for their
equipment. There are zones with equipment for characters remort 2 160
and higher. Yet, it takes a 5th remort or better to kill most of the
mobiles. This is to encourage 'grouping', but has the exact opposite
effect, because usually the people who CAN tank them, just go and kill
them, then try and rip the lower player off on the cost of the equip.
Another of the things I consider absolute ridiculous stupidity is
certain forge items being so rare as to make them worthless. There are
two zones with forgers where every forge in the zone has a common
piece, and in both cases that COMMON piece used in every forge from
the zone, is the rarest. To the point where you will get between 5 and
20 of the other pieces before you get the common one. How does that
make any sense? Especially since the rarity of the Atlanean Flask is
so crazy that it may take as many as 2000 kills of the mobile before
the item loads.
To continue, there is a 'museum' on this MUD, with several wings
that you can only get into if you fall into the proper remort range
for that wing. In the Staff Wing, the mobiles are not killable by the
HIGHEST remort allowed in, unless you get a large group with at least
two kindred (which have a special stun ability 'bloodsuck') and go
between the hours of 10pm and 2am MUD time. Which is also ridiculous,
since there are no longer more than one or two characters in the
proper remort range anymore. Thus the mobiles in the zone are just
plain unkillable.
Another of my major complaints is the lack of courtesy from one
player to another. As Jessica pointed out, many players suffer from
'elitism' and are egotisical jerks who are consistently rude to new
players and those they consider 'inferior'.
To reiterate my point about the incredibly low load rates, there is
equipment set to load at only 0.2%, on a mobile that can only spawn
every two hours, and is very hard to kill. In theory, it should load
twice in every 1000 kills of this mobile, however in practicality with
computer random used in circlemud, it is more like 1 in 3000.
How is that at all practical?
So, I cheated to get several of these pieces of equipment that would
take literal years of attempts to get playing several hours a day
every day. I'm sorry, but I have a life, and this is a GAME that
should NOT take up all my time.
That all said, the MUD does have its merits. Such as its unique
learning system. Also its clans. And in the wide variety of things it
offers.
Still, I'd prefer a MUD that has such good features, AND doesn't
take my entire life to get anywhere with it. So, I began coding my
own. And I've taken a significant amount of my friend's from Eternal
Dumbness with me. And I don't care that this is illegal on this MUD,
they can no longer punish me in any way.
Dylan a.k.a. Ralgith, Erian, Saerith, Drakoth, Kaelic, Kiln, and many
many more ;)
Post a comment
Comment posted on Sat Aug 18 11:55:15 2012 by Bone:
I began mudding here in 1997, i do not share the disdain that this
player has for this mud, the equipment is rare yes, the staff wing is
nowhere near unkillable as this person says, ive done it many times
you just have to have the right group, in the museum if a piece of eq
isnt loaded people just dont go there, its worth checking and it does
not take hours to kill the mob either, i have plenty of fun on this
mud and always help out new players, so do many others, please dont
take this banned cheater's comments to be the honest truth, people
get angry when they get banned for cheating. anyhow i hope to see you
there :)
Bone.