This game has some really great features and despite everyone online being idle for the majority of the time you see their names, the immortals are actively updating it and making changes.. whether good or bad. The 'diablo style' loot is really exciting until you realize 90% of it isn't worth picking up. You will likely end up using maybe only 2 of the 10 or so skills you have, if you can decipher what they actually do since there are little to no helpfiles. Your time is mostly spent 'spamming' for gold by instantly teleporting to mobs and killing them with one attack. Once you make a few million gold however, you can spend it on restringing your gear so it doesn't look like the cookie cutter stuff you picked up. That was a big seller for me, finally being able to customize my character to some extent even if it was only aesthetic.
Oh right, there is also PK. That is, a player that has thousands of hours on the mud will PK you as soon as you log on. Then berate you if you have anything to say about it. Then tell you to go vote on TMC.
The PK really would be fine if they figured out a way to even the playing field.. but it's not. So prepare for frustration while you try to gear up to do the dungeon by yourself while everyone else idles until the Day of Slaughter so they can quickly teleport to you and kill you.
That reminds me.. a small portion of the in-game day is considered the Day of Knowledge. It's really the only thing this mud has going for it. The trivia, now that it was recently updated to be less than 20 year old questions, is actually very fun and rewarding.
This is a great game to spend a week or so on if you can tolerate the couple old heads that treat you like a new face in the bar they've been going to for the last 30 years.
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