New Worlds Ateraan is the one MUD/TORG that I have come back to over and over again.
Roleplay is enforced but understand it is not like a MUSH. People do not generally do paragraph long emotes. They do not do an emote for every breath they take, but they do roleplay. People create their character and stay in tune with who that character is throughout the game.
I have read a lot of the reviews, especially those regarding staff, and I would like to say this: Staff has built and created this game. It is fair, in my opinion, that they also be allowed to play it. They deal, constantly, with the playerbase and try to find solutions as fair as they can between everyone involved in conflict situations. If someone is found to be cheating, staff will often take care of it and if that cheating has affected IC, there will be an IC solution. This is something that I think people need to keep in mind as they will not know everything that is going on. However, staff is fair, they treat all the players fairly and as for their characters, their characters treat all other characters appropriately with how the roleplay demands.
Now that that is out of the way, I would like to say that Ateraan (New Worlds) is an enjoyable game where you can roleplay intensely or, if you want a break, you can go fish on your boat in the sea. There is a lot of different scenarios within the game that allow for almost everyone to find a roleplay they enjoy, everything from religious, to militaristic, to feuds. From the ease-in-to-it roleplay of the North Kingdom to the unforgiving roleplay of the south.
I highly recommend everyone to check out New Worlds Ateraan. There is a wonderful system to help you get started and if you want to just simply have a great time roleplaying while playing the mechanics of an actual MUD, this is a great place for you.
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