I have been playing Unwritten Legends for some time now, and it never ceases to amaze me. The role-play is absolutely riveting, and all the players really work at their characters and their roles in the world of Thrael. The world is incredibly detailed, with interactable objects in just about every room of the game. Not to mention the massive scale of the world. With huge cities and small villages littering the country side, there is never not a place to find adventure or fun.
The staff are always helpful and working with the players, not only to improve the game, but to also play out plots, both staff and player created, and quite frankly fantastic storylines that span from weeks to months long. Ever storyline I have ever been involved with has turned out fantastic, and always surprises me with their outcomes. Players even have places in high places, playing Royal Bards, Royal Mages, and even Captains of the Royal and Imperial Guard or Nobles.
Recent additions allow players to earn their own homestead, instead of relying on an Inn Room system, and build their own castle, mansion, house, or hovel. Role-play is absolutely mandatory, and absolutely encouraged. With systems like the Fame Rewards, which is earned by logging in, or role-playing, and even by player submitted recommendations, you can customize just about anything you can own. Mounts, clothing, Inn rooms, weapons, armor and more!
The combat is one of my favorite aspects beyond the role-play, and is always fast paced, and always a lot of fun. With Mobs of all different styles and races, ranging from your little bunny, to massive orc beast riders and mages, there is always something to fight, loot, and generally destroy in one way or another.
Classes are amazing, with really awesome skillsets and abilities. They are decently balanced to give everyone an edge in combat. While player killing is restricted, it is done so to prevent griefing. A character must have a valid reason to attack another, and there are always consequences in the game. Either by the Imperial Guard or other players. This is one thing I adore, seeing as it very closely resembles real life.
Lastly, I love the races. My favorite being the Vulfen. There are many races, and tons of subraces for any sort of character one might consider. Be it a Haefdin mercenary or a Sylvan priest. A violent Il'lthye Onu Cleric, or a savage Inda'sim Rehar barbarian. The combinations are endless in a world that has an immense lore and background. I would recommend this MUD to anyone, new or experienced. It is still amazing to this day and will continue to be amazing as it develops.
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