So... I tried giving End of Time a second chance, since I saw
Hades_Kane posting about all the new features.
1) There weren't that many new features. They did expand the class
list a while back, and are working on expanding it again. While the
MUD does have SOME nice features, they're mostly cosmetic, and
there's very little in the way of class balance. Now, I'm not the
sort that thinks mages should be able to tank, and certainly don't
think that knights should be able to do as much damage as thieves.
But, that's part of the problem. Knights actually CAN do more
reliable damage than thieves. In fact, thieves really don't get
anything useful until level 40+, aside from backstab, which has a very
high miss rate.
2) The administration here is horrible. Hades_Kane is a nice guy, but
has no actual control over what happens. Rules are enforced
arbitrarily by an admin who will and has admitted to having a short
fuse, and holding grudges. Don't expect to be treated with anything
even approaching respect, but don't dare to disagree, or you'll face
dire consequences.
All in all, the MUD isn't terrible, but it's VERY unpolished, and
it doesn't seem like the important things are being addressed.
Furthermore, the few players that do log on spend 95%+ of their time
idling. In the 2 weeks that I was there, I never grouped once, because
there was never anyone in my level range online.
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