I've played on quite a few other RP MUDs before and have had my share of PK-only and Hack 'n Slash games. After playing for almost 2 months on TI now, I have yet to complain. Here are some of the things that have been striking to me:
-Autoreward system which is hard to abuse and requires very little to no staff intervention. -RPA (RP Assistance) which allows players to bring about events of small to large scales, some affecting the entire grid. -Numerous events that brings a large portion of the player base together and creates an exciting story. -The player base is a gem. Conflict between players is tightly controlled, sorted peacefully and swiftly. -Staff always respond. Maybe not right away, but they will do their best to get back to you. I have yet to find MUD staff more helpful than those on TI. -Frequent updates and bug fixes. When they are found, they are quickly squashed and staff do what they can to accommodate players if it proves to be a problem. -The theme and lore is expansive and strong. Think the Holy Crusades from the early 1100's. -The game offers a newbie channel (visnet) in which someone will almost always respond. -The player base size is decent and there is always fresh RP to go around with numerous intertwined plots.
-Some players play to win, unfortunately, but that is merely a minority. It frequently causes a little tension, which is quickly sorted. -Movement takes getting used to as one has to wait for their character to cross an area before getting to the next room. -There is a bit of a learning curve. Fresh players have a lot to read up on, but in most cases people learn as they go.
I like 'The Inquisition' more than I do any other RP MUD and would highly advise anyone curious to stop by.
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