I've played on Act of War (AoW) since 1999. I've tried other MUDs (both PK and RP) over the years, but I always come back to AoW to spend my MUDing time. The current administration is the best (IMHO) AoW has had over all its iterations. They're receptive to player input and engage player's questions and concerns in-game (you don't have to leave a note on a message board somewhere and wait/hope for an answer). Frequent quests and events are run for the players to enjoy. I've had great experiences with AoW in earlier times, but I have to say I've had more fun here (win or lose) in the past year than anytime before the current chapter. I thank Hobbie and his team for making AoW the best it's ever been.
If you come to AoW as a new player, please keep an open mind. AoW is a TEAM (emphasis on team) PK MUD. Each member on a team (whether 2 man or 5 man) has a 'role' to play for the team to succeed. Deviation from your role can put the whole team at risk. That said, there's a great rush when your team, acting in sync, tears apart an opposing team or successfully raids an opposing kingdom. We've had some new players complain that they can't run 'solo' and be successful like they did on 'such and such' MUD. There are few classes that can be consistantly successful at PK in a 1vs1 situation on AoW. And only a well-played character can expect to have any success solo against a larger group (two or three man, forgot about fighting anything larger when solo). More often than not, you'll count escape from a larger group when running solo as a 'victory'. So, if you can drop your expectations based on experiences in other PK MUDs and embrace the 'AoW way' you can expect to have some of the best PK MUD fun ever.
Currently, AoW has two kingdoms (or sides) open to players - Kael and Undermountain(UM). Tier is closed though still connected to the map (it serves as site for special quests and events). New players are welcome in either kingdom. The new player can expect to find several vets around to give help and advice. Character creation has been streamlined and 'leveling up' to PK level (currently level 56 - Duke) is reasonably quick, long enough to allow you to 'learn' your character's class as well as the map and equipment, yet short enough to get you into PK action right away.
If you enjoy PK and teamwork to be successful, come give AoW a try.
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