I was active on the Realms of Despair during the early 2000's for
several years and have recently returned to the game.
One thing I can say about a game that's been running for 20 years is
how stunningly dedicated some of the people involved with the Realms
of Despair. Many of the higher level immortals have been involved with
RoD for more than 10 years and are authoritative when it comes to
SMUAG.
Leveling on RoD can be approached from a 'get 'er done' point of
view but substantial effort has gone into creating level restricted
areas so that the exploration and adventure can begin early on instead
of at the end of leveling.
There are many avatar quests to pursue and room for many forms of
players role players, player killers, questers, explorers ... in a
game this large and mature there's always some nook or cranny that
you probably have never seen.
Whether you're a Timmy (power player, big eq, big mobs), a Johnny
(creative, stylish player) or a Spike (play to win with the latest and
greatest builds) or maybe you fall somewhere else in the spectrum of
gamers, the Realms of Despair has something to offer you.
(Read more about Timmy, Johnny and Spike at
http://www.wizards.com/magic/magazine/article.aspx?x=mtgcom/daily/mr11b
or take the Bartle Test of Gamer Psychology at
http://www.gamerdna.com/quizzes/bartle-test-of-gamer-psychology)
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