I've been playing SWMUD for 16 years now off and on usually taking breaks now and again. It has always been my favorite MUD of the dozens that I've played.
SWMUD has a unique class system in the form of guilds. Each player may have up to 4 guilds total two of which may go beyond level 19 and become what is known as a high mortal. The remaining two guilds must stay at level 19.
I'll admit in the past I was much less satisfied with SWMUD's staff. The HM quest was closed for several years and as it was pointed out in a previous review comment by Hanse, this is likely what led to the population drop.
After a recent break from SWMUD (less than a year) I returned to find that we had a whole new group of wizzes and in the short time I was gone they added several new planets, tons of new awesome equipment, many new and exciting quests and there is even a new space 2.0 system in the works.
The new group of wizzes is also extremely friendly and willing to help answer any questions a new player or returning player may have. SWMUD has always been a great MUD but with the addition of the new staff, this is honestly the best MUD around hands down.
For those interested in player killing, SWMUD once again destroys
every other MUD. This is not a MUD where you enter a room and /kill
I would recommend SWMUD to anyone who likes the Star Wars saga but also to those who are just looking for a MUD that isn't full of stock coding. SWMUD is completely customized and it leaves a lot of room for everyone's unique play style.
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