I have been playing The Last Outpost on and off for 20 years of my life. The game has seen me through middle school, high school, college, marriage, grad school and children. It has outlived Ultima Online, Diablo 2, World of Warcraft, and countless console games. The Last Outpost has been a rock in my gaming career. This stability is the games biggest and best attributes. The Gods are calm and stable, the code is old and balanced and LOp will always respond when you fire up zmud or telenet even if it hasn’t seen your face in months or years.
Last Outpost has a zone claiming based PVP system so peaceful players are able to fight back and claim areas to adventure in NPK. This protects against a single or small number of players from ruling over the player base.
The Last Outpost equipment system has evolved from the mud’s unique long term long era player base. Once an item has been on a logged off character for a period of time that item is considered antique and will now respawn in the world so there is never any loss of equipment to seek in gameplay. Zones also reward random equipment drops based on character level not zone level which allows rewards for high level characters to enjoy all areas of the MUD not solely high level zones.
The Outpost has a character remort system that allows a max level player to choose to recreate his character resetting all levels to 0 in exchange for a small bonus in character creation.
So if you’re looking for MUD with stable unique code and systems that will be there with years to come please check out The Last Outpost.
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