I played Storm Hunters for only a couple weeks. Not a mud that I enjoyed at all.
-Creation- Seriously, had someone not been around to guide me through the creation process, I would have had to refer to the lame youtube videos that happen to be way out of focus. Better off writing a step by step instruction guide.
-Getting Around- You might just as well stumble around drunk, because you can't find anything. No special directions are posted anywhere, players get transported to various recal points, with no hope of manuvering the mazes to get back to a reasonable point. Quite a few no recall rooms. If one gets lost, it's best to abandon all hope.
-Players- Alright, I found the players, to be decent. Several seem to enjoy logging long hours...of not being at the window. Using public channels to ask for help will ony get you answers if you ask, repeatedly. Eventually someone will get back with you. That is if you stick around long enough to get the answer you needed.
-Areas- With no auto map function, you might get lost in areas rather easily. I know I did. I'd spend ages wandering in all possible directions, either attempting to find an area for a low level player or attempting to manipulate my way around the area or out of the area.
-Help- Nearly all MUD's contain a special help file for new players. Storm Hunters doesn't. Even the most obvious helpfiles appear to be omitted.
All in all, I rate my expirence on Storm Hunters a 2 out of 10, with an added bonus point for players being logged in, even though they aren't really there.
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