Waterdeep is a well built, player friendly, diverse mud. The spell and skill system has been well developed from stock ROT code. Your standard skills and spells are there, as well as graphically pleasing (if there is such a possibility from a mud) new ones as well! Major improvements have been made to the stock code to create a very unique environment. In addition to unique spells and skills, the builders (some actual players) have created a very well thought out equipment system. Over 30 pieces of equipment can be worn at all times, leaving the possibilities and combinations endless for what you would like your player to look like.
There are hundreds of zones to explore, each well maintained and well put together. Almost every zone has a piece of equipment that you can use or find use for throughout the game. Leveling is a breeze on Waterdeep. There are multiple zones where numerous players can level at the same time. Leveling equipment is abundant, and most of the time, someone is willing to help out a new player. As you progress in the game, you obtain skills and spells like normal, until you reach hero level. Here, uniquely implemented skills and spells provide for additional entertainment as different race and class combinations are required to collaborate on “hero equipment runs (gathering sought-after hero equipment)”
Now for some brutal honesty: Players on waterdeep have the option to either be labeled as Player Killers, or Non-Player Killers. If you are a Player-Killer, you have all the advantages of a non-Player Killer, except you can attack other end-users. Non-Player Killers can not do this, unless given explicit immortal permission. Player Killing used to be a huge aspect of this game. When I first started, there were numerous player killers (10-20+ at a time). This number has diminished significantly. On average now, I would say 5-10 Player Killers are online at one time. They are a good bunch, well versed in Waterdeep, as most of the remaining player-killers are long time Waterdeep(ers) themselves. I am calling out a challenge to all supreme player-killing mudders out there. Come to Waterdeep, get yourselves to hero level or however you see fit, get well-versed in the game, and lets fight it out! We need more PK action…
However, if you catch the players of Waterdeep on a good day, you will find them quite chatty, entertaining, or unique bunch to say the least. The player-killers that remain are usually active or around, the players in general are usually quite friendly, and if you can catch an immortal staff member online, they are usually helpful. No matter what your opinion of mudders in general, the people that have collaborated to create this game have spent countless hours compiling code, creating zones and equipment, and maintaining the game in general. I have been a player for almost 10 years now, but urge anyone who is looking for a fun, colorful, entertaining MUD to check out Waterdeep. Feel Free to contact me with any questions once you are online...
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