SW1 is one of those MUSHes that has alot of potential, but due to staffing issues and lack of movement, tends to hit and miss. Alot of the players are very friendly, but the staff is spotty. I'm not a scorned player, but writing an honest review, there's only so much positive I can relay.
For example, the factions rely heavily upon each other to coexist. You have the Imperials, New Republic(NR), and a few others that are mostly entirely devoid of movement. The war can't happen unless the Imps fight the NR. Unfortunately the NR ground forces (currently) are virtually lifeless and the fleet/starfighter sources are hemorrhaging players to more independent roleplay areas. This is due to the fact that there simply aren't players and staff members to be there for scenes and plots to be had. While it's understood that the staff aren't on everyone's beck and call...there's been very little done lately to keep the roleplay ball up and rolling. Head staffers claim busy schedules (whilst also staffing ElseMU) and the force system is very broken.
Honestly, this is not a game to join with a desire to ever roleplay as a force user. There are Dark and Light side force (application only) spots available. Literally years pass between postings for applications. There's a policy that states that force users have to regularly roleplay, send logs to the admin, and participate in furthering the game. Most force users in the game haven't logged in months, log in only to stay at one spot, or involve themselves solely with the force users in roleplay (should more than one be on at a time). However, it's been explained to me that some of these force users are friends of the admin. Asking one admin might illicit a 'this is how it is response' and asking another might result in either no answer or some rude responses.
So if you DO join this game, I'd take a look at the Imperial faction (who regularly schedules events) or some of the more independent groups such as the crime families. There's very little admin involvement in TP unless it's military (even then, if soldier characters are available), but fun can be had where found or made.
My suggestion? This game needs to replace their idle or ElseMUing staffers with people that will commit to the game. The force system needs to stick to its policy and @nuke the characters that are growing dust on the force slots, and the players need to consolidate and generate larger/more involved TP's that they can manage for themselves.
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