This game has grown substantially over the past few months (44 people
connected at 11 am, nearly double that in the evenings). Numerous ships
crewed by new and old rpers alike. Though space based planet
communities are just fledglings. The code progressive,
evolving with each passing month. The economics system, by which
players earn money, varies from planned events and tps to a coded
market and commodity system that keeps players free from being tied to
unreliable jobs from other pcs. Some of the staff are very friendly
and easy to communicate with. But as with most things this mush has
it's drawbacks.
The foremost flaw in my opinion is the co-owner Mal. Though a kind
and intelligent man, he trumpets an open door policy for people to
approach him. Sadly that open door more often than not leads to an
empty office. Communication with him is difficult if existent. Page,
mail, request... his attention is difficult to gain. This combined
with certain aspects of the game being in his control alone, when
these matters are placed on other staff those staff are left fumbling
the ball due to unfamiliarity.
The ships armed with weapons seem to belong solely to staff member
alts and I have heard rumors of staff surpassing the alt limit in
upwards of a half dozen characters... though this could be argued that
those characters are plot tools and such.
And the standard it seems of all mushes the drama ic tends to drift
ooc with certain players resulting in grumbles, barbed words and nasty
rumors spread behind people's backs.
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