I remember joining AU about a year ago and receiving a warm welcome
from players and staff alike. Questions were answered, and to be
truthful I was made to feel like a part of the family. It worked, over
a year later I am still here and I am lucky enough to have seen many
changes.
Trade guilds so a player can make crafted armor, weapons or jewelery
are optional, with more trades in the works. Be warned, they are time
consuming, I myself, chose the Jeweler guild and have spent MANY hours
practicing and improving, but that's quite alright, because usually
the OOC conversations keep me interested.
We have a Temple system too, a player can choose (or not choose) from
a list of Temples throughout Tharel, where they can work on gaining
temple rank and become a Temple Leader. Player run clans, player owned
shops, a wonderful quest system, all this and more, keep us interested
and coming back.
The PK system is fair and optional, although granted I don't see
much action, but then I play a scholar who really isn't THAT into
warfare.
There are a few Stock rooms remaining, but the staff continue to work
to change this, a lot of the MUD is unique to AU, built by people that
also play themselves. I hope you try it, I hope you like it, and I
hope you stay to become a member of the AU family.
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