Recent developments on AA
Ancient Anguish is a well-established MUD with a rich history
stretching back to 1992. As can be expected from a game that has
lasted this long, it is well-run, stable, addictive, huge, immersive,
possesses excellent and consistent quality, offers excellent gameplay
and rich social interaction.
The game is going through a phase of rapid development and expansion
at the moment. A new major area or project comes into the game at
least every fortnight, and these aren't just token half-baked
overpowered or typo-ridden areas you see on other MUDs. Considering
our arduous quality control and balance process where each project is
reviewed by between 3 and 7 administrators, the projects are of the
highest quality and each provide many hours of gameplay.
There's never been a better time to come play AA. For the new
players, we have recently introduced a new tutorial for new players to
AA and several other features to help new players to the game learn
the basics. For the returning players, the deluge of new content will
keep you glued to our game for all the free time you have.
Finally, the stability issues referred to by the previous reviewer
have been resolved, with the game experiencing no crashes for the
whole of 2007 so far.
So come join us and see for yourself all the fun that you're
missing!
- Dafeon, Arch of Quality Control
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