Warning: Since I am one of the people who work as admin for Xyllomer, my personal opinion is of course, biased by this. However, I would like to mention a few changes that the game went through in the last years, which we cannot currently note down on the profile, since the person who created the profile is currently inactive.
I have played Xyllomer for over thirteen years now, without interruption, and despite being one of the coders, I still continue to find new things, and usually I am never bored, when I play. Of course this also means I have to be active myself.
Xyllomer went through a low in the winter of 2005/2006, but by now it has recovered and regained some playerbase. The decline in the playerbase is probably notable on most MUDs nowadays.
Changes to the game include adding subraces as well as cleaning up and filling many of the empty rooms which were added to Xyllomer when it merged with Morisot. The amount of rooms we count is rather near 10000.
We have an active wizardstaff, who work continuously to improve the game and add new things. However, we try to keep interaction with the players during their playing time at a minimum. Discussions about changes are done separately, on boards, the Forum, or in meetings, to keep the in-game feeling intact.
What we do need is new players, this is what probably all MUDs need. We also need the old players, they are those who transport the history of the game-world to the new generations.
For me Xyllomer is unique in a way, since it combines aspects of PvP as well as intensive roleplay, quests, guild culture and exploration. We strive to make this possible while maintaining the fun for all parties.
If you tend to one of the extremes, Xyllomer might not be the best choice, but if you enjoy all the aspects to be had in a MUD, then I would definitely encourage you to come and play!
While the MUD may be a challenge, and not the easiest to start on, the players on the MUD definitely are very helpful. We maintain a line for new players, where you can ask general questions about the game.
The game is completely free to play, the only thing you need is telnet (however a mudclient or mushclient is helpful there).
For starting help you can also post at our external Forum at: http://xyllomer.ruhrpott-united.de/phpBB/index.php
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