AvPMUD has come a long way since it launched 9 years ago, through a few different gameplay ideas, and finally settled down in the last 3 or so years.
Currently, the game is still PK-oriented, but with a very active Missions staff base that regularly run fun diversions from the constant PK-fest. This is personally my favorite aspect, since many times I get frustrated with the attitude of some of the players, and don't feel like getting 'PWND' by someone 50 levels higher than me. Being able to play some trivia, russian roulette, or whatever really keeps the MUD from becoming monotonous and repetitive. The gameworld is very large, and quite varied in its design, so exploration is a lot of fun. There is a huge amount of items in this game, though it can be difficult to understand what item is better than another, so thats a bit of trial and error.
Each race is really different in its gameplay, and some are more difficult to get used to, the predator I found to be the most annoying to play.
The game overall is a lot of fun, but the biggest drawbacks have to be the steep learning curve and attitudes of many players. Unlike most MUDs I have played on, the players are allowed much more freedom in what they say, and their treatment of one another. So it is not for everyone in that aspect, but once you realize its all in fun, it gets a lot easier.
It is always nice to see people you remember from years past still playing the game, which says a lot to me.
Anyway, the game is more 'adult' than most, so that can be a good thing or bad thing, depending on your perspective. For me, I'll stick around.
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