Prophecy is a great MUD based on the books by David Eddings contained in the Belgariad series. There are some hints to the Mallorean series (which is the continuation of the Belgariad).
Many changes are happening in the MUD for the better. The immortal staff is in my opinion, the best we've had in the last few years, and continues to improve everyday. They are open-minded, honest, fair, and friendly.
The playerbase at prophecy is also a good reason to come check it out. Most individuals there will gladly help you out with any questions you have, and will always give assistance or lend a hand at helping equip you.
We have a good number of clans in our world, and each clan is like family. You have your PK (player-killing) clans, and your non PK clans. You can always count on your fellow clanmates for help when in need.
Areas: Prophecy has a good number of unique areas that are fun and exciting to explore. We've had the fortune of having some great builders who have put a lot of time and creativity into their areas. We also have some great coders at proph, too. If ever there is a bug or problem, it's usually taken care of in quick time.
The maximum level is 91 and can be a challenge to achieve. From the time you are 1 to 91, you will enjoy every area that you frequent during the levelling process.
Equipment is readily accessible for all levels and the eq isn't just suited for one class. The equipment pieces for all eq slots vary in stats making equipping your sorceror, thief or warrior easy.
The classes at prophecy are excellent. They are so unique that you will no doubt try out every single class. Each class has a different feel to them. You might find yourself liking all of them or might prefer a select few. In any event, the classes make prophecy a delight to play.
Overall, prophecy has been, in my opinion, one of the best MUDs to play in my 10 years of playing.
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