Where should I begin? This having been the first MUD I have experienced, and visiting other MUDs hence, I have alot to put down here.
The code in DC is very user friendly compared to most of the other MUDs that I have experienced. The helpfiles are extensive but to the point and very helpful. This MUD, in my opinion, is a great place for the experienced and novice MUDer alike.
To start out with you have to roll up a character. First you choose a name, then a password, then your sex {m,F}. Next you get to roll for stats, this is a wonderful area where you can continually roll and five groups of stats continually refresh.
You may roll to your hearts content until you get the stats that you wish. Once you pick your stats, then you get to pick a race. Then based on your stats and your race you get a selection of classes to choose from, wich have been upgraded reciently to add a few new classes and races.
Next it assists you with setting up your prompt. Then you go through the DC MUD schoot and get starting eq and a grad ring and Diploma. Don't loose the Diploma, there is not a chance to get another one after lvl 5.
Now you start playing. There are many channels for talking, and a beneficial one is newbie and also gossip. You may ask for assistance on either at any time. Usually you will get many responses. At least one of them is bound to be helpful to you.
Leveling to lvl 5 or so is fairly easy and beneficial in your first time on the DC. This is due to being able to get some of your needed equipment, skills, and spells. The helpfiles on each will explain further. Feel free to read them.
Recalls are free up to lvl 10 and you do not lose your inventory and equipment. After getting to lvl 10 then recalls cost gold, and you must retrieve your corpse to get your inv and eq back.
There are many original areas within DC that range in difficulty, from the first time MUDer to the most experienced. All can and will find a place here.
There is a heavy Player Killing atmosphere here, but after making some friends it balances out. All in all, I have found the experience most rewarding, and that lvling is not easy but not so hard as to discourage you too much. It seems to have a perfect balance of atmosphere in my opinion.
Navigation is much simpler than on other MUDs. In that there is only n,s,e,w,u,and d. As well as some other hidden entrances which you will have discover the way to enter yourself.
Grouping is strongly recommended, but there is the capability of soloing and advancing rather nicely anyway. I have done and still do both.
Though grouping can be more fun and more beneficial in the long run because you can run areas that you are not able too yet solo. Which provides a nice change of atmosphere and some eq and skills that you may not get for a long time otherwise.
After making some friends, researching and joining a clan can be a major benefit also. With a clan standing behind you and lending you a hand when needed, the experience is greatly enhanced. This also adds a little structure to the environment that may be missed otherwise. Each clan has there own criteria, rules, and beliefs. Choose one that will suit your personality and your charictor's role.
Last but not least, this is a great realm in my opinion. Explore! Explore! Explore!! and don't be afaid to die. It may cost you some experience point and maybe even some equipment, but it is worth it in the long run for the experience of new places and other equipment you may find and get.
Good luck!!! and have fun. I hope you will choose to roll up a character at DC take a chance on an experience of a lifetime. Look me up once you get there and say hi. I have a ranger named Shadowwolf and a mage named Visionwolf. Till then take care and be well.
Sincerely, Wolf
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