I started playing LW when it was still a young mud. Since then, I have watched it really blossom. It's always had a sort of 'family' atmosphere, with a pretty large faithful following. There are several different 'chat' lines (guild, rp, highlevel, +you can make your own) with the main ones being censored of any foul language (good for kids). All in all, people are friendly and it's usually pretty easy to get into a party.
When you are new, people will really try to help you out as much as possible which is a lot more than I can say about some of the other muds I have played on. If you have questions about areas, or anything there is also a 'newbie' line (so you will get an answer). There is also a mudschool which allows players to get acquainted with the mud and also helps them get some eq and experience. At level 10, you can join any of the guilds.
The domains are huge, you can always find something to kill or a quest to complete or someplace new to explore on here. There are approximately 60 quests (with more coming) and dozens of secrets. It's obvious that the immortals really put a lot into their work and care for the mud.
One of the greatest things about LW is the fact that you can 'idea' things for the place. From objects, to areas, to 'commands', there is a lot of feedback and interaction between players and immortals. There're twelve races, and nine guilds, with probably a lot more to come. I really encourage you to try it out. After all, I've been here for 7 years, so that should tell you something!
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