I cannot say enough good things about exile. It's kept me playing
since 1999, and will continue to do as long as it exists.
It calls itself built for the player, and that's absolutely true.
The MUD is generally free of bugs that hurt the playing experience,
though all the Imms are constantly in the background tweaking code
and making things better, even if we can't see it.
The PK system is *amazingly* balanced. Having 4 different 'hero'
classes and variations within them would seem to be problemtic as far
as balance goes, but any class can fight any other class and win.
Skills play a large role in any pk, one can't just stand there and
let the number work for you.
Though small, Exile's player base is extremely dedicated and
knowledable and most of the heros can help any newbie with
questions about the MUD just as well as an Imm can.
I could go on and on about what makes exile great, but honestly
you just need to see for yourself. Fire up your mudclient and give
exile an hour of your time and you'll see why it's worth being your
MUD of choice.
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