Just like every other mud on the internet Retromud has both positive and negitive sides. We get people who want to break rules, kill newbies and idle players. We get our share of trollers and cheats, and yet, they have not really done much to the game play iteself. When a troll comes on we know that they came because Retromud is a great mud. We know that when we even have the worst people coming the the mud that alot of people do know who we are.
Unlike most muds we even have support guilds, guilds that help in fights but they themselves do not fight. Merchants work with equipment and weapons, the protect, resize, and repair them. Alchemist enchant weapons and equipment with different elemental powers like fire, lightning, cold, holy, or unholy. Biomancers heal people and remove the scars of defeat. Bards help chear on and enhance others who do fight so that they will do even better.
We also, like other muds, have fighting guilds. Monks can use both weapons or fist as they advance in the guilds. Paladins have shields they can enhance to become even more powerfull than a normal shield would ever be. Fallen have a sword that they can enhance and enchant as well. We have Fighters who use little to no magic at all and a Jomsviking uses both magic and might to win it almost every battle.
We have over 15000 rooms in which you get experince points for exploring atlest 12000 rooms. We have guilds that can make and maintain castles, chests, and castle golems for defending the castles.
Out of all of this, one of the greatest problems new players have found is that this mud is not for soloers. I came to the mud wanting to make a powerfull Monk, after a few years I saw that I prefered Merchant to Monk and so do others. So why not come and see for yourself, who knows, you might start Fallen and end up Bard.
Use the following form to submit your comment. Please keep in mind these guidelines: