Torilmud is the latest incarnation of a text-based MUD that has roots going back to the early 1990s. The MUD tends to have a smaller, yet growing, player base that has generally been very loyal over the years.
The features of the MUD that originally drew me to it include a richly detailed and authentic Forgotton Realms environment, dozens of classes and races to choose from, and a combat engine that makes for very exciting battles. The features that have kept me involved over the years were hidden under the surface. Only after playing for a while and meeting some of the more experienced players did I realize that each time Torilmud boots, some features of the zones - including the monsters one encounters - can load differently each time. This subtle feature keeps me logging in again and again. Did that spy load in Griffon's Nest this boot? Did Jotunheim get invaded by fire giants wearing powerful magic gear? You don't know, unless you go check.
Quests are both hardcoded into the MUD itself as well as run by the Admins and many are quite elaborate and detailed, resulting in an epic quality to them. There are quests for special items as well as for special spells and skills. Player killers beware, however. Because many quests require so-called 'rare' items, and because acquiring such rarities becomes the players' pride, player killing is not allowed on Torilmud.
Also, there are dozens of zones and literally thousands of rooms to explore including many high level zones where only the most prepared and experienced players would dare to tread. Some zones take a few minutes to walk through, while other more complex and strategic zones can be the focus of a whole days' campaign. In fact, after 7 years of playing there are many places I have not even seen.
What's more is that the always active Areas Staff is continually adding and expanding the MUD, resulting in new challenges to look forward to both for experts and novices.
The quality of the zones is generally exceptional and many of the better descriptions read like a fine novel. To me, it's like being part of a constantly evolving story. Getting started isn't hard, but becoming proficient at leading groups through the harder battles of the MUD takes long preparation. Whatever your level of commitment, there is a place for you on this MUD. Highly recommended.
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