This is a very interesting MUD, playability is sharp, even the help
files are well written. The only thing that I do not understand
is the heavy emphasis on non-player killing. Since in creating
your character you choose everything from alignment to clan, there
is a strong emphasis that it would be the opposite, ie. intense clan
and/or guild wars, etc. For example, I play a Fallen. One would
think that based on my particular ethos (kill everything in sight
for the Nameless One), that when I went a killing spree amongst some
priests that this would spark some form of reaction from the 'good'
guys. However, it seems that to initiate any form of PK, there has
to be a reason, a review, and permission to do so.
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