When I first started playing at Adventures Unlimited nearly 4 1/2 years ago, it appeared to me as just another stock rom 2.4 codebase which came out of the box with a few downloaded extra areas. While I was looking for another free text based RPG to play at since my prev2ious one had gone pay to play, I happened to stumble across this mud through one of my friends. While I was not familiar with ROM or any of the other types at all when I first started, I decided to stick with this one for a while since the players and staff members were helpful and friendly, two of the better aspects that I like to see in any game. While it took me a couple of years to be offered as position as a staff member, and I couldn't see behind the scenes much, AU did progress quite well out of the stock design to the layout which the land currently uses to this day. I think that was when I really got hooked. Languages were implemented, as were several other new features such as a greeting system, where you won't actually know a players name until they greet you. Until that time you will see their race titles, which is another nifty feature. Some of the better features to this day are the temples, in which the players can join the temple of one of the many gods and goddesses each with its own unique RP aspects. The clan system is also based on the temple system, which each of the major temples with their own clan or clans they can join. There is also an automated quest system that is a bit changed from the basic one. There are now 9 different questmasters, 3 for each level range and 1 for each alignment or temple. When you have passed level 35, you will have to seek out the middle range questmaster which suits your temple or your alignment. One of the newer implementations is the tradeguild system. Here players can join tradeguilds in which they can repair weapons or armor, and even create them when they reach the proper skill required in repair. While there are only two guilds currently available and many more planned, I believe this sytem could be a lot of fun. Another fun part is the entitlement system. Here players can earn ranks from citizen (lowest) to Duke/Duchess (highest). While not much is really offered through this position yet other than the RP value, those who hold the rank of citizen or higher can vote in the Mayoral elctions. This is a time in which the players can elect a new player to be the Mayor for two months real time. This is a really cool RP value, and with the addition of the Sheriff and Deputy Mayor position, even more RP can come from it, such as fines to players or even the clans, and other systems to come such as imprisonment for crimes. I would highly suggest that you stop by and give AU a try, and I can guarantee that you won't be disappointed, as the builders, myself included try to make the game more original and the implementor and the rest of the staff members try to make the game better for everyone.
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