There's alot of good things to say about KotL so far, from what I
have seen. I've been playing here on and off for several months now,
and each time I attempt to take any kind of a break from it, I wind
up missing the people and atmosphere enough to come back. It's not
a 'fast' MUD. You don't hit max level in a day or even a week, like
most places I've been to. Questing is a big part of improving
yourself, but if you log the hours, you do get rewarded for your
effort. Roleplay is encouraged greatly, and the roleplay experience
system really takes advantage of this.
I still haven't nailed down the one or two things that catch my eye.
There's actually quite a few small things weaved together that do
that for me. There are still some shortcomings, like class balance
can be an issue, and there's not enough areas yet to reach max level,
but the staff always seems to be adding changes and updates, and they
are still listed as a BETA MUD, so it's understandable. Honestly,
given the many original ideas, and all-new areas, when this MUD does
come out of BETA, I'll probably be quite glad I was one of the first
to find it.
There's a lot of MUDs out there claiming to be unique, and all of
them are vying for player attention. Simply put, this is the one I
keep coming back to.
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