As for a mud it stands on its own merit. As for playability lets say it stinks. Now why would it stink you ask? It is this: 1. Lack of thought-out help files 2. Players that think they can do anything to anyone. 3. Imms that will play favorites. 4. Quests that have little to no meaning to anything at all. 5. Deeds that make no real sense at all. 6. Newbie friendly it is, but user friendly (NO) 7. No straight answers from most of the older players. 8. Belittling people for asking questions of the simplest kind. 9. The spells are not well thought out, but that is to be expected. 10.Not enough areas for people of 100 - 300 to level at or mobs.
As to why it is a good place to play:
1. Some players and Imms are very helpful and they do tend to try to help because they want to see you make it. 2. Skills and char creation are well thought out. 3. Losely based on H.P.Lovecraft (nuff said) 4. Some interesting areas with a nice finshed look. 5. Roleplay or in truth a try to rp game but not much rp.
Please understand this is a nice game but the bad apples do make the game a bit rough. When straight forward cheats like equipment sharing of a char that is deleting to that same persons alt is allowed, and the imms say it is normal for a high level char to give out items like two rings of talent and such to a newbie then that is a problem. On the other hand the big players tend to do a lot to help new people out. This is a good game with that case of a few bad apple spoiling the barrel.
Overall it is well run but it does need some tweaks to give it a truly unique flavor.
This is in my personal opinion and it is no way connected to anyone else. I have seen big players go so far as to summon an imm and make them mortal and kill them for fun. Now I know that this is a very small group of people that do this, but left like it is it has made the fun of the mud almost to a point of new people wanting to leave.
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