(Last Updated: )
[ Updated Listings ]
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Stardust & Lightblades
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added: May 20, 2013 created: May, 1988 codebase: [Dikumud] Heavy Mods site: 68.189.169.157 4000 [68.189.169.157] email: k (dot) newell84 (at) aim (dot) com theme: different Connect and Play Now check: connection telnet: Stardust & Lightblades homepage: Stardust & Lightblades statistics: Stardust & Lightblades vote: Stardust & Lightblades |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Yes Player Reviews Refused Extended Race Selection Class-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Supports/uses MCCP Supports/uses MXP Clans Offered Detailed Character Creation Screen-Reader Friendly World is all original Mud is open to players for testing |
We are currently in building stage, seeking staff members who are willing to put in some time when they have it. Suggestions on improvements are always welcome. This MUD is a mix of steampunk, scifi, and medieval fantasy, balance is geared toward the RP aspects and rp is highly encouraged. In fact, players who do not partake in at least some of the rp may find themselves at a bit of a disadvantage. Certain features are still in the WIP stage such as crafting but by the time the world is built they should be completed. Stop on by, catch Ismirra, Jade, or Naylor and either help out or just chill and chat til the zones are all built!
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4 Liberty
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added: May 13, 2013 created: May, 1988 codebase: [Smaug] Heavily modified site: jupe.no-ip.com 4000 [jupe.no-ip.com] email: patriot19 (at) hushmail (dot) com theme: Medieval freedom Liberty Inflation War Connect and Play Now check: connection telnet: 4 Liberty homepage: 4 Liberty statistics: 4 Liberty vote: 4 Liberty |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Yes Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Educational MUD Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Supports/uses MSP Clans Offered Detailed Character Creation Player Crafting System Player Cities Screen-Reader Friendly Xterm 256 Color Support World is all original Large World (8,000+ rooms) Mud is fully operational |
4 Liberty is text based game. The game like it's name sake has a strong affinity to freedom, capitialism, and an aversion to paper currency. The game takes place in a medieval time period with a fantasy setting. The game is designed to be friendly to the following group: blind accessible, mud phone players, and those who don't want their religion conflicted with by playing a game. It is full of quests, wild animals, zombies, and political situations where the right decision is the one you make.
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Shadow Incarnate
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added: May 13, 2013 created: October, 2000 codebase: [MOO] Lambda Server 1.8.1+ShadowCore1.5 site: shadowincarnate.org 1112 email: admin (at) shadowincarnate (dot) org theme: Shadow, Shadow's Enmity, Forsaken, Sci-Fi, Combat, and more Connect and Play Now check: connection telnet: Shadow Incarnate homepage: Shadow Incarnate statistics: Shadow Incarnate vote: Shadow Incarnate |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: Yes Player-Kill: Yes Custom Server Type Extended Class Selection Level-less System Class-less System Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Clans Offered Detailed Character Creation Player Crafting System Player Cities World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
In a world where darkness is your enemy. You can't hide, and there is no stopping it. Our planets are turning into breeding grounds for drugs, prostitutes, and mindless violence. Drug lords roam the land trying to get you addicted to the virus of the mind, to suck you in to the ever-dyeing abyss. Prostitutes scour the earth selling themselves for any scrap they can get while new technology develops from simple guns to complex starships, though they are crashing faster then ever. Blood lies in ever street corner and the Mercenaries are nothing but ruthless. Civilians are the targets to recruit of these bloodthirsty barbarians. For those who are likely to be taken in only to have little safety. It isn't much better then standing on a chair with a noose on your neck waiting for someone to kick it, maybe even hoping for it. From planet to planet, group to group, seeking power, safety, a means for living. We have our own reasons for doing what we do, killing destroying plaguing, but more often than not it comes down to survival. Survival of the fittest many have said well. The fight for supreme rule continues. Trying is useless; you will die. Can you trust your neighbor, family... or even yourself?! Here is the test, are you ready?!
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Europa Mud II
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added: May 4, 2013 created: January, 1997 codebase: [Circlemud] Heavily Modified site: europamud.dyndns.org 6000 [198.46.147.60] email: brian (dot) k (dot) heimgartner (at) gmail (dot) com theme: Hack 'n Slash Connect and Play Now check: connection telnet: Europa Mud II statistics: Europa Mud II vote: Europa Mud II |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Yes Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Level-Based Training System Clans Offered Detailed Character Creation Screen-Reader Friendly World is mostly original Medium World (3,000+ rooms) Mud is open to players for testing |
Europa Mud II recently reopened in April of 2013 as a means for the players who used to play and enjoy the nostalgia. Although quests are not hard coded, we have a small dedicated player base who will take anyone around to learn and enjoy the experience. Some of the features include 39 EuropaII-Original zones. An arena system, clans, player housing, auction system, and more to list and more to come! Stop in and let's keep adding to the Europa II history! We look forward to seeing everyone again.
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The Fifth World
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added: April 29, 2013 created: December, 2012 codebase: [MUSH] PennMUSH site: segfault.noderunner.net 4001 email: thefifthworldmush (at) gmail (dot) com theme: Medieval Fantasy in Technologically Advanced Setting Connect and Play Now check: connection telnet: The Fifth World homepage: The Fifth World statistics: The Fifth World vote: The Fifth World |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Level-less System Class-less System Equipment Saved Ansi Color Roleplaying Is Enforced Newbie friendly Detailed Character Creation Player Cities Screen-Reader Friendly Xterm 256 Color Support World is mostly original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
THE 5TH WORLD is a medieval fantasy MUSH set in a technologically advanced society. They have intentionally reverted their culture to to a medieval state in order to encourage the use of melee weapons in the form of knighthood. They do, however, retain the full use of technological advancements in communications, travel, entertainment, and many other areas. This leads to a blending of fantasy and science fiction themes, although the emphasis is definitely on the fantasy.
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Prometheus: The Eternal Wars
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added: April 21, 2013 created: March, 2012 codebase: [MOO] site: spaceworlds.co.uk 2223 [176.58.116.211] email: konsta (dot) ranta (at) hotmail (dot) com theme: Sinks together fast, action-packed space fighting, fantasy and old legends. Connect and Play Now check: connection telnet: Prometheus: The Eternal Wars homepage: Prometheus: The Eternal Wars statistics: Prometheus: The Eternal Wars vote: Prometheus: The Eternal Wars |
Location: United Kingdom
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: No Equipment Saved Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Currently Hiring Coders Supports/uses MSP Detailed Character Creation Screen-Reader Friendly World is mostly original Large World (8,000+ rooms) Mud is fully operational |
Prometheus: The Eternal Wars! Welcome to a mud full of roleplaying, fast-packed action and more! We offer the space-based fighting of the 24th century connected to... THE ANCIENT LEGENDS OF THE ANCIENT TIMES! Ever wanted to know if the drows actually exist? Ever wanted to see the death herself? Ever wanted to fight a common enemy and claim huge mission rewards? IT IS ALL FOR YOU IN PROMETHEUS: THE ETERNAL WARS! Join today! FREE today, free FOREVER!
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Drugwars 2013
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added: April 19, 2013 created: January, 1988 codebase: [Rom] ROM 2.4 moded huge site: 99.249.157.57 2528 [99.249.157.57] email: drugwarsmud (at) hotmail (dot) com theme: Modern real world Connect and Play Now check: connection telnet: Drugwars 2013 homepage: Drugwars 2013 statistics: Drugwars 2013 vote: Drugwars 2013 |
Location: Canada
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Yes Player Reviews Refused Custom Server Type Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Educational MUD Research-Oriented MUD Level-Based Training System Level-Based Equipment System Supports/uses MSP Clans Offered World is all original Huge World (15,000+ rooms) Sexually-Oriented and Adult-Level Violence Mud is fully operational |
Drugwars is a Grand Theft Auto style mud that offers players a modern day theme complete with Guns, Swords, Axes, Cell Phones, Drugs, Gangs, Cops, Organized Crime, a judicial system, a space program for exploring other planets, The codebase has been completely revamped and upgraded. Other ways to enjoy your time on the MUD include Assassination, Taxi Driver, Ambulance, Drug Trafficing and Police Missions. There are also a wide variety of sports that we have incorporated into this unique world. We have set up a newbie area that has a walkthrough on the web page to assist people that are new to this MUD as well as MUD�s in general.
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Game of Kings
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added: April 14, 2013 created: April, 2012 codebase: [Custom] PennMush site: gameofkings.net 4800 email: glens455 (at) gmail (dot) com theme: Low to med Fantasy Connect and Play Now check: connection telnet: Game of Kings homepage: Game of Kings statistics: Game of Kings vote: Game of Kings |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: Yes Player-Kill: Restricted Extended Class Selection Multi-classing Allowed Equipment Saved Ansi Color Roleplaying Is Enforced Newbie friendly Clans Offered Detailed Character Creation Screen-Reader Friendly Xterm 256 Color Support World is all original Small World (under 3,000 rooms) Mud is fully operational |
Can the fragile peace survive? Forced to set aside their centuries-old feud by the invasion of Corsairs, the kingdoms of Rhaedan and Taniford stitched together a fragile truce to drive the invaders off. But will they fall into another bloody, internecine war, or will peace prevail? You will help decide the fate of two kingdoms in this original medium-fantasy MUSH. Play the role of a brave and chivalrous knight, a grasping noble, a holy warrior of the Guardians, a Master craftsman, a barmaid, or anything in between on Game of Kings.
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Seven Spindles MUX
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added: March 31, 2013 created: March, 1988 codebase: [MUX] MUX 2.4.0.22 #2 site: sevenspindles.com 1122 [70.84.121.42] email: Dragons (at) skiesabove (dot) net theme: Pern Connect and Play Now check: connection telnet: Seven Spindles MUX homepage: Seven Spindles MUX statistics: Seven Spindles MUX vote: Seven Spindles MUX |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Level-less System Class-less System Ansi Color Roleplaying Is Enforced Newbie friendly Detailed Character Creation World is mostly stock Small World (under 3,000 rooms) Mud is fully operational |
Seven Spindles MUX is set in the world of Pern at High Reaches Weyr at the start of the 4th Pass. Society is shifting, the last vestiges of ancient technology and knowledge is fading from use and memory and new traditions are being formed as the Weyr-Hold-Craft system is cemented. Join us as we explore this transition, the reasons behind changes and the settings of traditions, as we face thread and all of life's other joys and sorrows. Our theme is, ultimately, an exploration into how an equalitarian and technologically advanced society that can travel stars became the repressive, gender biased feudal society seen in Ms. McCaffrey’s first books. We do this by exploring natural and man-made crisis that might lead to both the rapid loss of knowledge and a more rigid, inflexible society and political system using one of the periods of greater upheaval in that societal history, the beginning of a pass. So as not to interact with any of the current Pern books, either those penned by Ms. McCaffrey or those by her son, we have chosen to work in the time period just prior to and including the beginnings of the 4th Pass of the Red Star. We are treating the books of both authors as canon in our game and integrating their stories into our history to help give us background in which to play and attempt to answer the general theme questions. Seven Spindles MUX is located at: sevenspindles.com 1122
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Star Wars Edge of Destiny
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added: March 27, 2013 created: March, 1988 codebase: [MUSH] RhostMUSH Alpha version 3.9.3(A) #1 site: swedgeofdestiny.net 2424 [66.85.147.90] email: eodstaff (at) swedgeofdestiny (dot) net theme: Star Wars Connect and Play Now check: connection telnet: Star Wars Edge of Destiny homepage: Star Wars Edge of Destiny statistics: Star Wars Edge of Destiny vote: Star Wars Edge of Destiny |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Ansi Color Roleplaying Is Enforced Newbie friendly Level-Based Training System Detailed Character Creation Player Crafting System Screen-Reader Friendly World is mostly original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
The time is approximately 5 years after the Battle of Endor. The New Republic is in its infancy and attempting to unite the galaxy under the banner of freedom. The Imperial Remnant has lost ground due to internal jockeying for power in the absence of the Emperor and Lord Vader. Their war is both with the New Republic and themselves. Luke is actively recruiting talented beings into the New Jedi Order. He also seeks to strengthen ties between the Jedi and other force traditions. The Hutt empire has seized the opportunity to expand their influence. Mandalorians have a treaty with the New Republic, but are in the midst of a battle to rid their planet of Imperial occupation for good. Seedy underworld organizations are becoming more active and bounty hunting business is good. The vision is to have a place where both players and the GMs create FUN roleplaying experiences for each other.
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Darkon Mud
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added: March 21, 2013 created: March, 1988 codebase: [Circlemud] D20MUD V-0.90 site: mud.themudhost.net 2100 email: darkonmuds (at) aol (dot) com theme: medieval fantasy Connect and Play Now check: connection telnet: Darkon Mud homepage: Darkon Mud statistics: Darkon Mud vote: Darkon Mud |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: No Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill & Level-Based Training System Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Supports/uses MCCP Clans Offered Detailed Character Creation Player Crafting System World is mostly original Medium World (3,000+ rooms) Generally Adult-Oriented Mud is open to players for testing |
Darkon Mud is back! We are right now transferring Darkon from an older CircleMud code to a much better D20MUD code. Darkon is a place where you can come and just have fun. We try to challenge you but will not make the game so difficult it you lose interest. We are right now looking for builders and a coder, if interested stop by and say hi or email us.
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Gauntlet MUD
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added: March 13, 2013 created: March, 1988 codebase: [TBA] Modified site: gauntletmud.dyndns.org 4000 email: gauntletmud (at) gmail (dot) com theme: Original Fantasy Connect and Play Now check: connection telnet: Gauntlet MUD homepage: Gauntlet MUD statistics: Gauntlet MUD vote: Gauntlet MUD |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Player Reviews Refused Class-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill-Based Training System Currently Hiring Builders Supports/uses MXP Clans Offered Detailed Character Creation Screen-Reader Friendly Xterm 256 Color Support Out-of-band Protocol Support World is all original Small World (under 3,000 rooms) Mud is open to players for testing |
Based on the world of Idurel, the players of Gauntlet MUD can explore a world saturated by the currents of magic that swirl through and around everything, living or inanimate. This 'flow', as it is called, can be tapped by the Flowbinders, who bend reality to their will. Meanwhile, the fighting men and women of Idurel struggle to keep peace in their homelands - or to wrench power from their enemies. The game, in alpha state, centers on the frontier town of Dellwyn and the surrounding areas. Will you join the militia and fight for freedom, or will you join the Order of the Seekers and harness the power of the currents? With a completely manual combat system and customized spellcasting in a world crafted from the first room to be consistent, Gauntlet MUD provides a different, exciting experience. The staff is looking for builders and playtesters, and the MUD will begin an open ALPHA on March 15th, 2013. We welcome anyone who wishes to log in to come and experience our world as it grows.
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Fires of Heaven
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added: March 10, 2013 created: March, 1988 codebase: [Rom] significant modifications site: foh.genesismuds.com 5000 email: fohadmin (at) genesismuds (dot) com theme: Wheel of Time Connect and Play Now check: connection telnet: Fires of Heaven homepage: Fires of Heaven statistics: Fires of Heaven vote: Fires of Heaven |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Restricted Extended Race Selection Extended Class Selection Equipment Saved Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Clans Offered Detailed Character Creation World is mostly original Medium World (3,000+ rooms) Mud is fully operational |
This is the original Fires of Heaven MUD as of somewhere around 2003. I came across this archive while going through some old disks (yes, floppy disks, I told you it was old) and became extremely nostalgic. The only changes that have been made were necessary for the MUD to compile under GCC4. If you are a returning player, leave me a note and I'll reguild you. Sadly, I did not find a backup of character files in this archive. I still have a few boxes of floppy disks to go through, so I may come across them, but please do not ask me about it. I will not be making any significant modifications to the code or the areas as it stands. I just simply do not have the time to do so. I will, however, be logging on and playing through the game. It will be nice to see some old familiar faces from time to time! Thanks, Lews Therin, aka Sorilea, aka Greg
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Farvana
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added: March 7, 2013 created: March, 2003 codebase: [MUCK] TinyMUCK 2.2fb6.00 site: muck.thewarren.ws 4201 [63.224.54.9] email: duneflower (at) gmail (dot) com theme: Furry/Fantasy Connect and Play Now check: connection telnet: Farvana homepage: Farvana statistics: Farvana vote: Farvana |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Extended Race Selection Level-less System Class-less System Equipment Saved Newbie friendly Detailed Character Creation Mud is fully operational |
Farvana - formerly Ingvi's World - is based on its creator's RPG world, and thus is a tour through his (sometimes demented :)) imagination. The MUCK started out as an elaborate present built for a birthday LAN party, a puzzle for those attending to solve plus other places to explore. Building on Farvana is highly encouraged: there are no builder quotas and we intend never to have to impose them. City areas stand ready for your imagination, along with wild lands. New areas will be created on request. Preybots have been implemented in the wild lands for those who like to hunt. Farvana is a varied place, with room for the creativity of many minds. Come build and (role)play with us! The civilized sections of the core area are primarily fantasy with a modernistic bent; the new headwiz also has a Chrono-Trigger-themed area under construction. The wizstaff is currently not asking for character submissions, requiring only that a new player submit basic information for legal arse-covering purposes.
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By Right of Blood
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added: February 26, 2013 created: December, 2012 codebase: [MUX] TinyMUX site: mux.byrightofblood.com 7373 email: byrightofbloodstaff (at) gmail (dot) com theme: Old World of Darkness Connect and Play Now check: connection telnet: By Right of Blood homepage: By Right of Blood statistics: By Right of Blood vote: By Right of Blood |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Yes Player Reviews Refused Extended Race Selection Level-less System Class-less System Ansi Color Roleplaying Is Enforced Newbie friendly Detailed Character Creation Screen-Reader Friendly Xterm 256 Color Support World is mostly original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is open to players for testing |
You have reached By Right of Blood, a Multi-User EXperience (MUX) based off of the Vampire: the Masquerade bookline by White Wolf Publishing. The setting is present-day Miami, Florida, home to the Sabbat. This Sect of vampires is on a mission to prepare themselves for Judgement, when the ancient Antediluvians will rise and devour their own childer. They use this city as a stronghold as they investigate the whereabouts of these apocalyptic time-bombs. Unfortunately, the Camarilla would never let the Sabbat control a port city without a fight, and antagonizes the Sword of Caine in an attempt to wrestle dominance of the area from them.
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Paradigm Shift
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added: February 22, 2013 created: February, 2012 codebase: [ColdMud] Genesis 1.1.14-rc2 site: paradigm.genesismuds.com 2198 [216.136.9.21] email: darren (dot) wheeler (at) verizon (dot) net theme: Social, Sci-Fi Connect and Play Now check: connection telnet: Paradigm Shift homepage: Paradigm Shift statistics: Paradigm Shift vote: Paradigm Shift |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Player Reviews Refused Equipment Saved Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Currently Hiring Builders Currently Hiring Coders Detailed Character Creation Out-of-band Protocol Support World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is open to players for testing |
Paradigm Shift is an experimental ColdMUD. It exists primarily as a social hangout for people interested in Cold but there is also an original sci-fi game component in the works to showcase the potential of the codebase (although this is very much a work in progress). The game is open to anyone with an interest in Cold, sci-fi gaming, or roleplaying in general. Progbits are available upon request.
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Oathcircle
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added: February 19, 2013 created: December, 2012 codebase: [MUX] site: oathcircle.com 2013 [66.85.147.90] email: admin (at) oathcircle (dot) com theme: World of Darkness - Changeling Connect and Play Now check: connection telnet: Oathcircle homepage: Oathcircle statistics: Oathcircle vote: Oathcircle |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Yes Roleplaying Is Enforced Mud is fully operational |
The Resurgence. Some called it the Rebirth of the Dreaming upon the Earth. Some called it the scourge responsible for the return of the Sidhe. What happened to the human souls kicked out by the incoming fae? Those that came back when Arcadia's Gates opened had only fragments of memories clouded by the Mists and awareness of exile for their part in some great disturbance. What if they were revolutionaries? What if they fought against tyrannical gods? What if those gods decided they wanted their old toys back? We invite you to find out. Oathcircle is a Changeling: the ReDreamed game set along the shores of the Mississippi River in the County of Windamere Bridge, encompassing the fictional cities of Calais du Coeur, Louisiana and Deerhorn, Mississippi. Many of the game's core ideas remain intact, though some have changed, specifically the game's Meta Theme: direct conflict with the Tuathan lords that hold Arcadia. A few systematic modifications have been made and some things have been added, including the use of an expanded magic item creation system and the introduction of the Lost Souls as playable options. Current playable races include: core book Kithain, Kinain, Lost Souls, Sorcerers, and mortals. We hope to add Shifter in the future.
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Midkemia Online
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added: January 30, 2013 created: December, 2009 codebase: [Custom] site: midkemiaonline.com 23 [69.65.13.240] email: matt (at) ironrealms (dot) com theme: Fantasy - Riftwar Saga Connect and Play Now check: connection telnet: Midkemia Online homepage: Midkemia Online statistics: Midkemia Online vote: Midkemia Online |
Location: USA
Primary Language: English Minimum Players: 74 - 99 Multi-Play: No Player-Kill: Yes Player Reviews Refused Custom Server Type Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Supports/uses MCCP Supports/uses MXP Clans Offered Detailed Character Creation Player Crafting System Player Cities Screen-Reader Friendly Out-of-band Protocol Support World is all original Huge World (15,000+ rooms) Adult-Oriented Violence Mud is fully operational |
The official MUD of the NY Times best-selling Riftwar series of books (Magician, Silverthorn, Darkness at Sethanon, etc), by author Raymond E. Feist. Explore the world of Midkemia after the Riftwar Saga in a completely original world with custom code, a professional full-time staff, and support from the #1 creator of MUDs - Iron Realms Entertainment.
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My Little Pony: Roleplaying is Magic
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added: January 19, 2013 created: December, 2012 codebase: [Unknown] PennMush site: heartbeat.strangled.net 7076 [184.155.8.130] email: rpim-admin (at) derpymail (dot) co (dot) uk theme: My Little Pony Connect and Play Now check: connection telnet: My Little Pony: Roleplaying is Magic homepage: My Little Pony: Roleplaying is Magic statistics: My Little Pony: Roleplaying is Magic vote: My Little Pony: Roleplaying is Magic |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Level-less System Class-less System Ansi Color Roleplaying Is Enforced Newbie friendly Xterm 256 Color Support Small World (under 3,000 rooms) Mud is open to players for testing |
Dear Princess Celestia, Today I learned that there is a fresh new mush available for me and my friends to get together, to play, and to have fun! It's called My Little Pony: Roleplaying is Magic. It is brand new and they just opened for Beta testing (Whatever that means.) They are a canon-centric Mush with the goal of bringing players into the show itself. So if you want to spend some time with your faithful subjects, come check out My Little Pony: Roleplaying is Magic. Your faithful student, Twilight Sparkle
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Star Wars: The Old Republic
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added: January 9, 2013 created: January, 2012 codebase: [SWR] FotE v2+ site: muds.mymudhost.com 4501 email: danielnicolai (at) gmail (dot) com theme: Star Wars Connect and Play Now check: connection telnet: Star Wars: The Old Republic homepage: Star Wars: The Old Republic statistics: Star Wars: The Old Republic vote: Star Wars: The Old Republic |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Restricted Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Level-Based Training System Currently Hiring Builders Currently Hiring Coders Clans Offered Player Crafting System World is mostly stock Medium World (3,000+ rooms) Mud is open to players for testing |
Protected by the legendary Jedi Order, the Galactic Republic stood as a bastion of peace in the galaxy for a thousand generations. Several centuries ago, the greatest threat the galaxy has ever known emerged in the form of the dark Sith Empire. After a volatile war, the Republic emerged victorious and the Sith were assumed to be extinct. Nonetheless, the Jedi have maintained a constant vigil over the ancient Sith homeworld, Korriban, to protect the galaxy from the darkness that still resides in the planet's tombs. Though a small group of survivors escaped to warn of the Imperial invasion, it was only a minor reprieve for the Republic. Korriban was one of several worlds to fall in the initial onslaught, and in the years that followed, the Republic suffered many more painful defeats. Emboldened by their numerous victories, the Empire soon moved to conquer the Core Worlds, luring the Republic fleet out of position and launching a surprise attack against the noble world of Alderaan. the courageous stand on Alderaan rallied the spirits of Republic defenders across the galaxy, but the balance of the power remained in the Empire's favor. This only fueled the surprise felt when the Imperial Dark Council extended the offer to the Republic to engage in peace negotiations. Suspecting possible treachery, Republic officials agreed to meet on Alderaan, but insisted that the Jedi Order marshal all its resources to provide comprehensive security. The Jedi complied, sending most senior members of the Order to Alderaan, and leaving only a token force in the Temple on Coruscant... After destroying the Jedi Temple and overwhelming the Republic's defenses, Imperial forces occupied Coruscant, holding the planet hostage while negotiations restarted on Alderaan. With their capital at stake, Republic officials had little choice but to agree to the Empire's terms. The Treaty of Coruscant was signed, forcing the Republic to cede control of several star systems and to acknowledge new boundaries of Imperial dominion. Though the treaty brought about an official end to the war, tensions between the two sides have remained high over the last several years, and now, a return to open war seems all but inevitable...
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NeXus
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added: January 8, 2013 created: January, 2012 codebase: [GodWars] Godward Deluxe + Dreams of Demise site: kota.genesismuds.com 1441 email: nickyptwo (at) gmail (dot) com theme: Pure PK Connect and Play Now check: connection telnet: NeXus homepage: NeXus statistics: NeXus vote: NeXus |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Pure PK Extended Class Selection Level-less System Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Non-Roleplaying Mud Newbie friendly Supports/uses MCCP Supports/uses MXP Clans Offered Player Crafting System Screen-Reader Friendly World is mostly stock Small World (under 3,000 rooms) Adult-Oriented Violence Mud is fully operational |
NeXus is the sister mud to Godwars Hatred ran by Kota. This mud is a derivation of Dreams of Demise made by Nymph and Corim. It is a little bit faster paced. Hybrids are being worked on even more than they were. Damcap was raised for all classes as well as middies. Convert for crystal and credits. Instant creditcards. We're still keeping to what Corim and Nymph dedicated the mud to just a bit faster and other new things in the works. Come check us out! Features: 300k statcap Legendeq Gen1s Gensteal Coteries (in progress) Classes Offered: Abomination = Werewolf & Vampire Black Spiral Dancer = Werewolf & Demon Aberration = Djinn & Kahn Psionic = Vampire & Mage Gypsy = Mage & Ninja Ikiryu = Ninja & Vampire Nephandi = Mage & Demon Takarra = Djinn & Monk Efreti = Djinn & Demon Rakshasa = Kahn & Demon Skindancer = Werewolf & Mage Wish Enchanter = Mage & Djinn Krenshar = Vampire & Kahn Shidoshi = Ninja & Demon Planar Sohei = Angel & Ninja Gaia Inquisitor = Angel & Werewolf Saints = Angel & Monk Cevoyia = Monk & Vampire Shinobi = Monk & Ninja Betrayer = Demon & Angel Defyler = Djinn & Werewolf Tigrasha = Kahn & Angel Sha'Ahoul = Kahn & Monk Necromancer = Wraith & Mage Paragorn = Wraith & Angel Balehound = Wraith & Werewolf Revenant = Wraith & Vampire Gremalkin = Wraith & Kahn
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Enrandia
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added: December 31, 2012 created: December, 2012 codebase: [EOS] EOSII site: soul.mudhosting.net 6400 [66.85.147.90] email: dhidow (at) aol (dot) com theme: High Fantasy Connect and Play Now check: connection telnet: Enrandia homepage: Enrandia statistics: Enrandia vote: Enrandia |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Restricted Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Level-Based Training System Level-Based Equipment System Currently Hiring Builders Clans Offered Player Crafting System Screen-Reader Friendly World is mostly stock Small World (under 3,000 rooms) Mud is open to players for testing |
Enrandia new EOS MUD with new races, classes, and spells/skills than the original, and we're constantly adding more. Try us out, especially if you are a fan of the EOS codebase! You won't be disappointed!
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Acropolis
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added: December 30, 2012 created: December, 2012 codebase: [Rom] Highly modified ROM site: acro.dinchak.com 5500 [103.246.248.145] email: dinchak (at) gmail (dot) com theme: Fantasy Connect and Play Now check: connection telnet: Acropolis homepage: Acropolis statistics: Acropolis vote: Acropolis |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Level-Based Training System Level-Based Equipment System Clans Offered Detailed Character Creation World is mostly original Large World (8,000+ rooms) Mud is fully operational |
Acropolis is an old ROM MUD recently revived for the fun of it by a group of old administrators. Acropolis has the feel of ROM MUDs you know and love with a bunch of great enhancements. There are a ton of new custom areas, races, classes, skills, spells, and many advanced features including clans, quests, PK arena for fun and prizes including team/clan battle types, and much more. Acropolis is a newbie friendly MUD run by a welcoming group of people, please drop by and play for awhile.
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Star Wars: Dark Dreams
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added: December 17, 2012 created: December, 2012 codebase: [MUSH] PennMUSH site: swdarkd.net 23 email: Catsyte (at) hotmail (dot) com theme: Star Wars Connect and Play Now check: connection telnet: Star Wars: Dark Dreams homepage: Star Wars: Dark Dreams statistics: Star Wars: Dark Dreams vote: Star Wars: Dark Dreams |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Race Selection Extended Class Selection Level-less System Class-less System Equipment Saved Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Clans Offered Detailed Character Creation World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
Star Wars: Dark Dreams was an idea in 2011 to become a sister mush to Star Wars: Age of Strife. As a continuation of a rich history, SWDD begins its story in the year 60 ABY. Deviated from the established canon, the Yuuzhan Vong never invaded, Jacen Solo fell and was killed by his sister and Luke Skywalker is dead, opening up an alternative path for the New Republic and the Galactic Empire. The game uses rules based off of West End Games. Players are able to play in three main factions. The Galactic Alliance, which grew from the New Republic, is in a state of chaos, mistrust and infighting with each senator seeking what is best for themselves and their people, often at the expense of others. With growing fears of another Palpatine rising, the Jedi have secluded themselves a decade ago. Jedi trained Princess Allana Solo of Hapes is trying to form a coalition to see the once humble New Republic spirit resurge. Meanwhile, under the stability of a less humancentric Fel Empire has grown as more planetary leaders tire of the squabbling in the senate. While the Empire promises peace and stability, some question its motives. Thriving between the two largest galactic powers are the Independent Governments in their various forms of government, from the CSA to the Hutt Consortium, even the Bothan Federation and the Tapani Empire have found growth.
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X-Men: rEvolution
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added: December 6, 2012 created: December, 2012 codebase: [MUSH] site: xmenrevolution.com 7717 [97.107.134.16] email: staff (at) xmenrevolution (dot) com theme: X-Men Connect and Play Now check: connection telnet: X-Men: rEvolution homepage: X-Men: rEvolution statistics: X-Men: rEvolution vote: X-Men: rEvolution |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: No Level-less System Class-less System Ansi Color Roleplaying Is Enforced Newbie friendly Detailed Character Creation Screen-Reader Friendly World is mostly stock Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
X-Men rEvolution is an X-Men Movieverse MUSH set in contemporary New York City, shortly after the events of the first X-Men movie. With a movieverse backdrop, we both come unencumbered with years of convoluted comics canon, and also a slightly more real-world feel to the setting. Only slightly, though: we’re still running around New York playing mutants with superpowers; just without the aliens and magic. Set just after Magneto’s failed attack on the city, the New York of rEvolution is a city that is shifting towards the darker edge of the spectrum, especially when it comes to life for mutants. With a game geared away from the highest edges of power ranges, we’re looking to explore not just the interactions between superpowers and combat, but the interplay between human nature, social justice, and a city where one wrong interaction could push it over the edge. Where will you stand when the revolution hits? Opened in December 2012, we are welcoming players in all factions!
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Tassaria
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added: December 2, 2012 created: December, 2012 codebase: [Rom] Modified site: tassaria.org 4000 [69.172.229.252] email: rigil23 (at) gmail (dot) com theme: Medieval Fantasy Connect and Play Now check: connection telnet: Tassaria homepage: Tassaria statistics: Tassaria vote: Tassaria |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Class Selection Level-less System Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Non-Roleplaying Mud Newbie friendly Level-Based Training System Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Clans Offered World is all original Large World (8,000+ rooms) Adult-Oriented Violence Mud is open to players for testing |
Tassaria is (was) a Rom 2.4 Medieval fantasy mud. Tassaria was inspired by Diku style muds like Medievia. It was online for several years with a small but loyal following. I have decided to update the code and put it back online. Alpha testing will begin January 1, 2013. There will not be a player file wipe. Stop by for some medieval fantasy hack and slash fun!
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Second Contract
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added: December 1, 2012 created: December, 2012 codebase: [LP] modified Dead Souls mudlib site: game.second-contract.com 6666 [50.57.187.30] email: admin (at) second-contract (dot) com theme: post-apocalyptic Connect and Play Now check: connection telnet: Second Contract homepage: Second Contract statistics: Second Contract vote: Second Contract |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Supports/uses MXP Detailed Character Creation Player Crafting System Screen-Reader Friendly Xterm 256 Color Support World is mostly original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is open to players for testing |
Second Contract is survival horror. It is set in the near future in a world divided into two classes: normal humans who live under the civilized protection of the Muses and those who live outside the cities in the wilds, away from the gentle oversite of the Muses. You begin the game as an unaligned human in the peaceful city of Aerdaeg, created as an example of civilization by the Muses. As you gain experience, you become more adept in the world. Eventually, you are able to go on a quest to become a denizen of the wilds or discover the secret behind the Muses and join the ranks of the elite. N.B.: The game is under active development but is open to anyone who wants to test the game.
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Forgetown
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added: November 28, 2012 created: May, 2007 codebase: [MUSH] site: 46.231.13.192 4201 [46.231.13.192] email: monster (at) forgetown (dot) net theme: Sci-fi Industrial Connect and Play Now check: connection telnet: Forgetown homepage: Forgetown statistics: Forgetown vote: Forgetown |
Location: United Kingdom
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Restricted Extended Class Selection Class-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Skill & Level-Based Training System Skill-Based Equipment System Currently Hiring Builders Clans Offered Detailed Character Creation Player Crafting System Player Cities Screen-Reader Friendly World is all original Small World (under 3,000 rooms) Adult-Oriented Violence Mud is fully operational |
Forgetown is a MUSH based on Games Workshop's popular Warhammer 40k spinoff 'Necromunda'. The setting is deep within a dark industrial hive-city, where the law extends only to how many guns you can carry, and how much backup you can afford. The game is set in and around the old mining settlement of Forgetown. All six of the major Houses (clans) have a presence in the town, and vie for power, taking territory and contracts to gain advantage over their rivals. Players will all start as a certain class, derived from their House choice, but aren't limited to following the local House gang present in the area. In The Underhive, you may stand with others, but you'll fall alone.. We are a in-development game, with full chargen, stats and skills systems in place. The IC grid currently contains the town itself and the surrounding areas that include a two other settlements, a mining complex and abandoned domes ready for people to move in.
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Haven: Mist and Shadow
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added: November 15, 2012 created: October, 2012 codebase: [Custom] site: havenrpg.net 3000 email: ouroborosgames (at) gmail (dot) com theme: Modern Paranormal Connect and Play Now check: connection telnet: Haven: Mist and Shadow homepage: Haven: Mist and Shadow statistics: Haven: Mist and Shadow vote: Haven: Mist and Shadow |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: Limited Player-Kill: Restricted Custom Server Type Extended Race Selection Level-less System Class-less System Equipment Saved Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Skill-Based Training System Detailed Character Creation Player Crafting System World is all original Huge World (15,000+ rooms) Generally Adult-Oriented Mud is open to players for testing |
Haven is a completely custom roleplaying enforced game in a modern paranormal setting. The code has been developed to combine the best aspects of MUDs and MUSHes as well as unqiue aspects designed just for this game. Set in real time in a small new England town that is home to the weak point between worlds the game orients around the conflict and cooperation of three disparate factions. Staff work alongside player Story Runners to create and run regular story and NPCs to help bring the world to life. The coded part of the game is also highly advanced, custom combat styles and attacks, over 60 unique stats with multiple levels. A unique combat system that allows players to both take on NPC opponents and switch easily to turn based RP combat for RP scenes. It is simply a game unlike any other, completely unique code written from the ground up to combine the best elements of Muds and Mushes as well as a healthy mix of completely original ideas to create the best, most immersive and most compelling online roleplaying experience.
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O Mundo de Arkadia
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added: November 11, 2012 created: May, 2010 codebase: [TBA] Traduzido, altamente modificado e customizado. site: arkadiamud.com.br 2442 [187.45.219.204] email: contato (at) arkadiamud (dot) com (dot) br theme: Fantasia / Medieval / D&D Connect and Play Now check: connection telnet: O Mundo de Arkadia homepage: O Mundo de Arkadia statistics: O Mundo de Arkadia vote: O Mundo de Arkadia |
Location: Brazil
Primary Language: Portuguese Minimum Players: 10 - 24 Multi-Play: Limited Player-Kill: Restricted Extended Race Selection Extended Class Selection Equipment Saved Quests Available Ansi Color Roleplaying Is Encouraged Newbie friendly Currently Hiring Builders Currently Hiring Coders Supports/uses Pueblo Supports/uses MCCP Clans Offered Player Crafting System Player Cities Screen-Reader Friendly World is mostly original Large World (8,000+ rooms) Mud is fully operational |
O Mundo de Arkadia Mud Brasileiro, criado e implementado por André "Drefs", juntamente com Bruno "Eomer" e Juliano "Olan". É o mais bem sucedido mud Brasileiro da atualidade, rodando a mais de 2 anos, com mais de 200 jogadores cadastrados. Atualmente, a média de jogadores conectados é de 15, durante dias normais, e de 20 durante finais de semana e feriados. O mud é adaptado para Deficientes Visuais, tendo estes, grande presença em nosso mundo. O Mundo de Arkadia oferece 10 raças, e 12 classes distintas. Oferecendo uma grande variedade de habilidades e magias. São 100 leveis, onde após o jogador atinger o level 100, ele pode remortar (voltando ao nível 1, e pegando uma nova raça e classe) e escolher entre reter uma habilidade / magia, ou reditribuir os pontos de atributos. Contamos com sistema de clãs avançados, tendo atualmente 5 clans já construídos. Contamos com sistemas de casas com coleta de "mensalidades" automatizadas. No mundo de Arkadia acontecem Quests (aventuras), de forma rotineira, sempre premiando os melhores jogadores com ótimos itens. Possuímos também o ArkadiaBuilder, um Mud exclusivo para aqueles que querem desenvolver áreas para nosso mundo. Assim, qualquer jogador pode virar um Builder, contribuindo com o nosso jogo. Entrem, joguem e se divirtam neste ótimo passa-tempo. Sua estadia em nosso mundo é bem-vinda. E temos a certeza que será inesquecivel.
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Planets: Rise to Power
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added: November 7, 2012 created: November, 2012 codebase: [SWR] SWR 2.0 Massively Cleaned up site: frostmud.com 8504 email: colormeblind22 (at) gmail (dot) com theme: Future, Futuristic, Scifi, Sci-fi, Science Fiction, Connect and Play Now check: connection telnet: Planets: Rise to Power homepage: Planets: Rise to Power statistics: Planets: Rise to Power vote: Planets: Rise to Power |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Restricted Level-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Currently Hiring Coders Supports/uses MCCP Clans Offered Player Crafting System Player Cities World is mostly original Medium World (3,000+ rooms) Adult-Oriented Violence Mud is open to players for testing |
Welcome to:
Planets:
Rise
to
Power
We are BACK! After much debate and many long hours of racking my brain
I have decided to put up the mud. For future reference we are going to
attempt to put the following features into the mud:
1.ASCII overworld map!
2.Player built buildings similar to Empiremud!
3.Alien Ships!
4.Alien raiding parties!
5.Player driven economy!
These things will hopefully go into effect in the near future.
-Dream
Head Admin of Planets: Rise to Power
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Pokemon Fusion
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added: November 7, 2012 created: April, 2009 codebase: [MUCK] Protomuck V2.0 site: pokemonfusion.servegame.org 4321 [66.228.42.240] email: PokemonFusionMUCK (at) gmail (dot) com theme: Pokemon Connect and Play Now check: connection telnet: Pokemon Fusion homepage: Pokemon Fusion statistics: Pokemon Fusion vote: Pokemon Fusion |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: Yes Player-Kill: Restricted Extended Race Selection Class-less System Equipment Saved Ansi Color Roleplaying Is Enforced Newbie friendly Level-Based Training System Supports/uses MCCP Detailed Character Creation World is mostly original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
Ever wanted to be a Pokemon trainer? If your answer is yes, then Pokemon Fusion is the place for you. Pokemon Fusion offers the unique experience to not only become a trainer, but also the opportunity to harness the enigmatic power of fusion, allowing trainers and their pokemon to fight together as one. Enter Kasei: An entirely original region west of Johto. From the bustling nexus city of Ensou to the eerie black forests of Dovetail Town, the entire region is a giant melting pot of people from all corners of the globe; people of all shapes, sizes and races. It boasts one of the most active Pokemon leagues as well as being the largest concentration fusions in the world. This status has brought the region great wealth in the form of tourism, but also its own share of crime and corruption among its establishments. Players are free to create almost anything they wish to roleplay as in the world of Pokemon Fusion muck; be it trainer, everyday citizen, cop or criminal. Fans of the Pokemon games themselves may be glad to know we also offer extensive coded systems to facilitate the battling, catching and breeding of the pokemon themselves--with full support of player vs. player Pokemon battling and more features such as gyms and Gen 5.5 (Pokemon Black & White 2) in the works. Character admission is done via an approval process, no lengthy application or long wait necessary.
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TinyMUSH
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added: November 7, 2012 created: November, 2012 codebase: [MUSH] TinyMUSH 3.3 site: tinymush.net 6250 [184.171.241.181] email: eddy (at) beaupre (dot) biz theme: Social MUSH Connect and Play Now check: connection telnet: TinyMUSH homepage: TinyMUSH statistics: TinyMUSH vote: TinyMUSH |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: No Equipment Saved Character Approval Unnecessary Ansi Color Non-Roleplaying Mud Newbie friendly Educational MUD Screen-Reader Friendly World is all stock Small World (under 3,000 rooms) Mud is open to players for testing |
TinyMUSH is a social MUSH where admins and users of TinyMUSH can discover and explore the next release of the TinyMUSH server (currently in alpha stage of development). Please note that this MUSH is not a game, more a testbed for softcode, chat environment and general social interactions between admins and users of the TinyMUSH's codebase.
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LuminariMUD
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added: October 26, 2012 created: October, 2012 codebase: [TBA] Merge Project: tbaMUD / CWG / d20MUD site: luminarimud.com 4100 [66.85.147.90] email: zusuk (at) luminarimud (dot) com theme: Fantasy Connect and Play Now check: connection telnet: LuminariMUD homepage: LuminariMUD statistics: LuminariMUD vote: LuminariMUD |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Yes Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Supports/uses MSP Supports/uses MCCP Supports/uses MXP Clans Offered Detailed Character Creation Screen-Reader Friendly Xterm 256 Color Support Out-of-band Protocol Support World is mostly original Large World (8,000+ rooms) Mud is open to players for testing |
LuminariMUD is a project combining/bug-checking/documenting of: tbaMUD / CWG and d20MUD elements Into one MUD... Fantasy-themed, original world in development. Game mechanics heavily influenced by D&D3.5 / D20. We are pre-Beta development at this stage. Regards, Zusuk http://www.LuminariMUD.com/ luminarimud.com:4100
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Medina
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added: October 8, 2012 created: June, 1995 codebase: [Merc] site: medina.noweb.es 4000 email: mudmedina (at) gmail (dot) com theme: Medieval Fantastico Connect and Play Now check: connection telnet: Medina homepage: Medina statistics: Medina vote: Medina |
Location: Spain
Primary Language: Spanish Minimum Players: Under 10 Multi-Play: No Player-Kill: Yes Extended Class Selection Mud is fully operational |
Ha vuelto el mítico mud español Medina, en esta nueva etapa del mud, estamos mejorando la jugabilidad. Estáis todos invitados a jugar al mítico mud Medina. Podéis elegir entre Guerrero, Ladrón, Mago o Clérigo. Creando grupos mortíferos entre ellos para subir al nivel 60, a partir de aquí, se deberá entrenar todo lo que se pueda, para poder superar un ascenso en solitario de nivel 80 a Héroe (116)
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Heroes of the Lance III
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added: September 25, 2012 created: August, 2012 codebase: [Custom] site: hotl3.com 23 email: admin (at) hotl3 (dot) com theme: Fantasy Connect and Play Now check: connection telnet: Heroes of the Lance III homepage: Heroes of the Lance III statistics: Heroes of the Lance III vote: Heroes of the Lance III |
Location: Singapore
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Restricted Custom Server Type Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Currently Hiring Builders Supports/uses Pueblo Clans Offered Detailed Character Creation Player Crafting System World is mostly stock Large World (8,000+ rooms) Mud is fully operational |
Heroes of the Lance 3 is a Dragonlance, Forgotten realms based mud with 100+ unique classes, skills, questing, heart thumping war and fusion/generation systems. You choose the skills according to how much your brain can hold, and the class will be assigned to you. The leveling system extends to 50, and upon there, you gain the ability to fusion/mate with another player and go on to the next generation (more powerful), being something you have never been before. This makes for endless replaying and customising through a dynamic gene pool. Note: This is NOT remort. During fusion any of the other players limbs and/or genes can be transferred to you and vice versa, but be careful, genes can also be lost. Due to the unique fusion and skill system, no two players are ever the same. With the exception of standard weapon attacks, combat and spell casting time is not randomised, you employ full control of when you cast the next spell or strike the next hit through our action point system. Try us out to see it in action.
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Dragonstone Mud
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added: September 12, 2012 created: September, 2012 codebase: [Dikumud] site: dragonstone.mudmagic.com 2345 [dragonstone.mud] email: jamesrobertpayne (at) yahoo (dot) com theme: Fantasy, Role-Playing, RPG, Medeival Connect and Play Now check: connection telnet: Dragonstone Mud homepage: Dragonstone Mud statistics: Dragonstone Mud vote: Dragonstone Mud |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Yes Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Level-Based Equipment System Supports/uses MSP Supports/uses MCCP Supports/uses MXP Clans Offered Detailed Character Creation Player Crafting System Screen-Reader Friendly Xterm 256 Color Support Out-of-band Protocol Support World is all original Huge World (15,000+ rooms) Mud is fully operational |
DragonStone is a MUD (Multi User Dungeon), an online text game where multiple users are logged on and interacting with one another. The object of the game is to slay monsters, explore the fantasy world complete quests, go on adventures, and even create stories by role-playing. Choose from 18 races and 14 classes. Multiclass if you desire. Breathe life into whatever you create!
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AderonMUD
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added: September 10, 2012 created: September, 2012 codebase: [Circlemud] site: aderonmud.genesismuds.com 3200 email: mystic-aderon (at) cox (dot) net theme: Level-Based D&D Connect and Play Now check: connection telnet: AderonMUD homepage: AderonMUD statistics: AderonMUD vote: AderonMUD |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: No Extended Race Selection Extended Class Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill & Level-Based Training System Clans Offered Detailed Character Creation Player Crafting System Player Cities World is mostly original Large World (8,000+ rooms) Mud is open to players for testing |
Newbie Friendly * Friendly and helpful immortals on daily. * Access to the general communications channels to ask questions without being delegated to an easily ignored newbie channel * A friendly dragon NPC that helps new characters learn basic commands * Comprehensive Help Files A Huge World to Explore * Over 8,000 distinct rooms * More than 2,000 different creatures * 3,000 different objects Extensive Character Development * 300 base class levels, honing the skills and spells necessary to reach Avatarhood * 695 levels as an exceptionally powerful Avatar, allowing players to go toe to toe with the powerful demonic forces slowly consuming the world of Aderon * An advanced totem system allowing players to choose from fourteen different animals and take on abilities and attributes of those animals * A loose class system with 5 main classes. At any time a player may switch between classes by purchasing the necessary training * Ability to purchase Hit Points, Mana, and Moves, using exp or gold * Training of the five basic stats: Strength, Intelligence, Wisdom, Dexterity and Constitution, based on your current class * Perpetual Youth with no ability degeneration with age * Player-owned houses * Detailed clan system with twenty customizable ranks, names and permissions
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PKmud
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added: September 10, 2012 created: September, 2012 codebase: [Merc] site: pkmud.net 5000 [184.106.108.154] email: pkmud (at) pkmud (dot) net theme: Pure Player Killing / Deathmatch Connect and Play Now check: connection telnet: PKmud homepage: PKmud statistics: PKmud vote: PKmud |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Pure PK Extended Class Selection Level-less System Character Approval Unnecessary Ansi Color Non-Roleplaying Mud World is mostly stock Medium World (3,000+ rooms) Mud is fully operational |
PKmud is basically a text deathmatch server. When 2 or more players are online, they can start a match with the "start" command. When the round begins, players are assigned basic equipment and are placed randomly around the world. Players then slaughter nearby weak NPCs and take their equipment in preparation for finishing off the other players before the timer expires. In order to bring new players up to speed quickly, various "immortal" commands are available to players. This includes "goto" for learning the map and "snoop" for watching other players in-game. The "osearch" command is used to search the game for items with specific stats, and "whereload" can then be used to find out where to get the item. While the game has been up continuously since 1994, it has not been actively maintained for quite some time. Should a playerbase appear, we will commit some development resources.
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Edge of Twilight
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added: August 28, 2012 created: August, 2012 codebase: [Custom] RPG, old fashioned Talker. site: edgeoftwilight.net 2004 email: nadia_urmen (at) yahoo (dot) com theme: Finding out what's on the other side of Midnight. Connect and Play Now check: connection telnet: Edge of Twilight homepage: Edge of Twilight statistics: Edge of Twilight vote: Edge of Twilight |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Restricted Player Reviews Refused Custom Server Type Extended Race Selection Extended Class Selection Level-less System Class-less System Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Clans Offered Detailed Character Creation Player Cities Screen-Reader Friendly World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
While this is not a MUD, Edge of Twilight has been running for over 7 years. Text based Rp environment. Imagination required. Ages 16+ please. Vampire/Fantasy based.
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Final Kingdom
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added: August 27, 2012 created: August, 2012 codebase: [MUSH] PennMUSH site: finalkingdom.net 9000 [37.230.96.169] email: admin (at) finalkingdom (dot) net theme: Kingdom Hearts Connect and Play Now check: connection telnet: Final Kingdom homepage: Final Kingdom statistics: Final Kingdom vote: Final Kingdom |
Location: Netherlands
Primary Language: English Minimum Players: 10 - 24 Multi-Play: Limited Extended Race Selection Extended Class Selection Level-less System Class-less System Multi-classing Allowed Equipment Saved Quests Available Ansi Color Roleplaying Is Enforced Newbie friendly Supports/uses Pueblo Supports/uses MCCP Clans Offered Detailed Character Creation Xterm 256 Color Support World is mostly original Small World (under 3,000 rooms) Mud is open to players for testing |
FINAL KINGDOM is a new Kingdom Hearts MUSH which further integrates and emphasizes the worlds and themes of both Final Fantasy and Disney alike. We invite you to enjoy: * A tone which is intended to appeal to lovers of character development and whimsical fun alike. Characters in Final Kingdom take themselves and their experiences seriously -- even if the way they express it can be comical. * An engaging and fun combat system that's easy to pick up but difficult to master. Chain your actions together for three-attack combinations to mix and match their effects! Dynamically shift between the ground and the air or smash your adversaries up or down to exploit abilities that are advantageous in either zone! You'll never be bored or out of options with our reaction system, one-round Bursts to modify your powers on the fly, and a unique healing mechanic -- even switch Paradigms to better accumulate the energy needed to unleash your Limit Breaks. * Align yourself with or create one of the multitude of Groups which fall under the purview of three broad Forces: Restoration, Ruin, or Wandering. Find your natural allies and adversaries within the arc of a conflict which spans worlds while choosing your own path. * A vast grid open to player expansion through the recovery of the Shards of still-lost places, towns, and worlds. Navigate the World of Ruin, where the great cities and kingdoms of Final Fantasy come to terms with their new rivals and neighbors, be drawn into one of the many interconnected realms of Phantasia -- including fantastical visions of China, Paris, and New York -- or step into the realm of Darkness if you dare. * Extensive theme files integrating each of the Square-Enix games and Disney products currently represented on the grid -- everything from Tron to TWEWY. * An automated Application Assistant and auto-logging Scene System to make your life and RP as easy and fun as possible. Stop by or check out our detailed wiki at FinalKingdom.net! The battle for the hearts of the worlds is only just beginning!
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Rek-Mud 4: The Four Kingdoms
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added: August 23, 2012 created: August, 2012 codebase: [GodWars] Heavily Modified site: daw.strangled.net 8000 [76.20.74.150] email: alexlima559 (at) gmail (dot) com theme: Kingdoms Connect and Play Now check: connection telnet: Rek-Mud 4: The Four Kingdoms homepage: Rek-Mud 4: The Four Kingdoms statistics: Rek-Mud 4: The Four Kingdoms vote: Rek-Mud 4: The Four Kingdoms |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Pure PK Extended Class Selection Level-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill-Based Training System Skill-Based Equipment System Currently Hiring Builders Supports/uses MCCP Clans Offered Detailed Character Creation Player Crafting System Player Cities Screen-Reader Friendly Xterm 256 Color Support World is mostly original Large World (8,000+ rooms) Adult-Oriented Violence Mud is fully operational |
For years mortals have bickered and fought amongst themselves for control of the realm. Among these mortals rose four predominant kingdoms, each having its turn of power before another took its place. This cycle wasrepeated over and again many times, but then they came... Two great deities fell to the earth that day, engaged in a great struggle. For weeks the sky was lit up with numbing hail storms and searing waves of fire that they hurled at each other. The antagonistic celestials were polar opposites; the first, an icy goddess of unimaginable beauty, the second, a demonic beast who was endlessly ablaze. Shiva and Ifrit were their names it was fearfully whispered. With the arrival of these two vicious gods the realmswere thrown into a state of pandemonium. Old hatreds and vendettas were forgotten as each mortal struggled to escape the chaos that the battling deities brought. With nowhere else to turn, brave adventurers sought out these celestials and pledged their loyalty to them. As a result of their worship the deities endowed these mortals with devastating powers akin to their own element. Now, with the world they used to know in complete ruin, mortals took their places on the battleground alongside their patron deity. The realm was once again at war, but this time it was not just man versus man, but god versus god... ...Welcome to Rek-mud.
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Geek Master BBS
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added: August 20, 2012 created: August, 2012 codebase: [Custom] I wrote the server in Blitz Basic. It is a work in progress, but works. It doesn't support site: 71.9.89.213 23 [71.9.89.213] email: bongo_meno (at) yahoo (dot) com theme: The BBS contains serveral features including a message board, news, email, and a simple PVP MUD. Connect and Play Now check: connection telnet: Geek Master BBS homepage: Geek Master BBS statistics: Geek Master BBS vote: Geek Master BBS |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Pure PK Custom Server Type Level-less System Class-less System Roleplaying Is Encouraged Newbie friendly Research-Oriented MUD Skill-Based Training System Player Cities World is all original Small World (under 3,000 rooms) Mud is open to players for testing |
Geek Master BBS is a server that is being written in Blitz Basic and is a learning experience for its programmer. The system offers the ability to create and log in to accounts. Once logged in, you can send and check e mail, join the live message board, play SwampLandMUD, and more. The server is still under development and is buggy. It needs a lot of work, but is currently being play-tested and debugged by Geek Basic code monkeys. A few things to note: 1. Backspace is not supported, so it will not fix a typo 2. There is basic character input filtering for some characters 4. There are probably bugs, waiting to be found.
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Gloom MUX
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added: August 20, 2012 created: August, 2012 codebase: [MUX] site: mud.themudhost.net 4421 email: gloommux (at) gmail (dot) com theme: Paranormal/horror Connect and Play Now check: connection telnet: Gloom MUX homepage: Gloom MUX statistics: Gloom MUX vote: Gloom MUX |
Location: USA
Primary Language: English Minimum Players: 10 - 24 Multi-Play: No Player-Kill: No Roleplaying Is Enforced World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
Gloom MUX is an original paranormal/horror game that pits player-created characters against supernatural entities from the realm that exists beneath our world, known as the Gloom by those who have been touched by its power. It takes place in present-day London and revolves around the activities of the Watch: a clandestine organization devoted to guarding the secret of the Gloom and protecting humanity from the creatures that have crossed from one dimension into the next. Players take on the role of members of the Watch and their allies, whether they are new recruits only just beginning to learn about the Gloom and its inhabitants, or seasoned veterans with several decades of experience under their belt — the only thing they have in common is an investment, no matter how large or small, in the Watch's mission.
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Uncharted Peak
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added: July 19, 2012 created: July, 2012 codebase: [Custom] site: email: pr (at) embermoon (dot) com theme: Medieval Connect and Play Now see Homepage for connection information homepage: Uncharted Peak statistics: Uncharted Peak vote: Uncharted Peak |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Custom Server Type Extended Race Selection Extended Class Selection Equipment Saved Quests Available Character Approval Unnecessary Roleplaying Is Accepted Newbie friendly Level-Based Training System Level-Based Equipment System Clans Offered Detailed Character Creation Screen-Reader Friendly World is all original Small World (under 3,000 rooms) Mud is fully operational |
Fight your way up to the peak of a mountain in a medieval setting. Ferocious animals, haunting undead, magical elementals, bandits and trained warriors stand in your way. Features: -Battle monsters in turn-based tactical combat on a battlefield grid. -Find equipment, trade with your friends and create the best warrior. -Fight other players in duels or guild versus guild challenges. -15 zones featuring hundreds of different monsters. -Hundreds of items with own magic and unique versions. -Quests to show you the path ahead. -Find exclusive mounts and fill up your stable. -Three character races with their own unique bonuses: Humans, Dryads and Demons. -Six different player classes with unique spells and playing styles: Templar, Monk, Berserker, Enchanter, Guardian and Rogue. -Each class has six different feats and one ability, in addition to its special attributes. -Statistics to track your progress. -Take part in the online community with personal profile pages, guild pages and ladders.
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Electric Dreams
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added: July 12, 2012 created: July, 2012 codebase: [Merc] ROM site: 38.97.16.239 8100 [38.97.16.239] email: brad (at) thetriems (dot) com theme: Fantasy Connect and Play Now check: connection telnet: Electric Dreams homepage: Electric Dreams statistics: Electric Dreams vote: Electric Dreams |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Restricted Extended Race Selection Extended Class Selection Class-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill & Level-Based Training System Level-Based Equipment System Clans Offered Detailed Character Creation Player Crafting System Screen-Reader Friendly World is all original Large World (8,000+ rooms) Mud is fully operational |
Electric Dreams is a come-back MUD. We have been off-line for around 10 years but brought back to life at past players request. Enjoy and if you are a returning player, welcome back!
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WikiMUD
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added: June 30, 2012 created: June, 2012 codebase: [Custom] site: www.wikimud.com 3030 email: bridgettegraham (at) gmail (dot) com theme: open Connect and Play Now check: connection telnet: WikiMUD homepage: WikiMUD statistics: WikiMUD vote: WikiMUD |
Location: South Africa
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Yes Custom Server Type Extended Race Selection Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Encouraged Newbie friendly Skill & Level-Based Training System Skill & Level-Based Equipment System Clans Offered Detailed Character Creation Player Crafting System Player Cities Screen-Reader Friendly World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is open to players for testing |
WikiMUD is a completely new and original mud. Unlike most muds, this one can not be played using any kind of telnet client. It is hosted inside an HTML 5 browser (Chrome/Firefox/IE10) support and most actions are executed using mouse click. It has graphics, descriptions, locations, objects, creatures, quests - all the things you'd expect from any mud, but it feels much more like an online graphical (albeit simplified) RPG. The game has been designed from the ground up with player- created content in mind. New players can be granted BUILDER rights, which will allow them to create locations, areas, objects, creatures and quests, completely from within the game as they play. Creating a new location is a simple as clicking on a button, entering a name and description and (optionally) choosing a graphic, and then linking an exit to the new location. Everything is changeable. The game is still in pre-alpha and the current live server (www.wikimud.com) is only an example of what can be accomplished. It will be updated from time to time and content created on the site will most probably be deleted everytime the game is updated, until such time as we enter BETA stage. But for now, feel free to explore and play, and send feedback. Let us know if you'd like to become part of the creation of this new game. We'd love to hear from you!
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Nexus of Realities MUX
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added: May 31, 2012 created: May, 2012 codebase: [MUX] TinyMUX site: mud.themudhost.net 4020 [142.176.163.226] email: thecrow_2001 (at) hotmail (dot) com theme: Multiple Superhero Comic Book Crossover Connect and Play Now check: connection telnet: Nexus of Realities MUX homepage: Nexus of Realities MUX statistics: Nexus of Realities MUX vote: Nexus of Realities MUX |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Restricted Level-less System Class-less System Character Approval Unnecessary Ansi Color Roleplaying Is Enforced Newbie friendly Clans Offered Detailed Character Creation Xterm 256 Color Support World is mostly original Small World (under 3,000 rooms) Mud is fully operational |
NEXUS OF REALITIES - A COMICS CROSSOVER MUX
Somewhere, deep within the myriad of possible universes that
comprise all that is or could exist, there exists a parallel plane of
existence where the histories of many comic book universes have always
co-existed in at least some altered form since the beginning of time.
However, most of recent history has not been drastically altered, but
has unfolded much as is commonly remembered. It is a universe familiar
with unlimited heroes who strive to thwart the efforts of evil on a
regular basis to protect the world they know and love.
This is the Nexus of Realities MUX where players are offered:
1) a quick application process, 2) unlimited alternate characters, and
3) a simple, but optional combat system to aid in their roleplaying
experience. Come visit us and make yours Nexus of Realities!
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Fairytail MUSH
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added: May 20, 2012 created: May, 2012 codebase: [MUSH] site: 50.116.49.183 7777 [50.116.49.183] email: 00colby00 (at) gmail (dot) com theme: Anime, Magic, Fairytail Connect and Play Now check: connection telnet: Fairytail MUSH homepage: Fairytail MUSH statistics: Fairytail MUSH vote: Fairytail MUSH |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Yes Player-Kill: Restricted Level-less System Class-less System Equipment Saved Quests Available Ansi Color Roleplaying Is Enforced Newbie friendly Skill-Based Training System Currently Hiring Builders Currently Hiring Coders Clans Offered Detailed Character Creation World is all original Small World (under 3,000 rooms) Sexually-Oriented and Adult-Level Violence Mud is open to players for testing |
Welcome to the world for Fiore. This, however, isn't the world that you may have come to know from the series itself. Magic is just now giving birth to the first wave of mages. In the past the use of magic was rare, but something has happened recently to awaken the mighty force. This Alternate Timeline takes place roughly 1000 years before the start of the series. Most of the coded work is done but the grid is still being built. Regardless, we would like you to stop by and see the progress - give some idea, suggestions or just have a scene with someone. Thank You, Headwiz ;)
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Spellbound MUX
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added: May 18, 2012 created: May, 2012 codebase: [MUX] site: spellbound.mechanipus.com 4376 email: spellboundmux (at) gmail (dot) com theme: Original Fantasy World Connect and Play Now check: connection telnet: Spellbound MUX homepage: Spellbound MUX statistics: Spellbound MUX vote: Spellbound MUX |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Extended Race Selection Extended Class Selection Roleplaying Is Enforced Newbie friendly Clans Offered World is all original Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
Spellbound MUX takes place roughly one hundred and thirty years after magic took the world back and is set in a post-apocalyptic version of Scotland heavily influenced by Celtic mythology. Its focus is Dornie, a settlement on the coastal Highlands in the process of gradually reclaiming lost technology in the form of a primitive hydroelectric plant and an ammunitions factory that is one of the largest weapons producers in the region. In the world inhabited by Dornie's people, survival is a challenge that the community approaches together — there are not only dragons and trolls to contend with, but brutal winters, cholera epidemics, and famines as well. The players on Spellbound MUX are all here not only to tell Dornie's story, but the stories of individual characters as well, which — when woven together — form a tapestry that all its writers are collectively responsible for.
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Insidious Awakening II - Rebirth
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added: May 12, 2012 created: May, 2012 codebase: [GodWars] IA 1.2/BotI site: godwars.net 4550 email: mfox14 (at) ivytech (dot) edu theme: White wolf Connect and Play Now check: connection telnet: Insidious Awakening II - Rebirth homepage: Insidious Awakening II - Rebirth statistics: Insidious Awakening II - Rebirth vote: Insidious Awakening II - Rebirth |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Yes Extended Class Selection Level-less System Multi-classing Allowed Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Currently Hiring Builders Currently Hiring Coders Supports/uses Pueblo Supports/uses MCCP Clans Offered Detailed Character Creation Player Crafting System Screen-Reader Friendly Xterm 256 Color Support World is mostly original Large World (8,000+ rooms) Generally Adult-Oriented Mud is fully operational |
---Insidious Awakening II--- We welcome you to come join us on Insidious Awakening II! We are based on the Battle of the Immortals codebase and the Insidious Awakening Codebase. We would love to see some old players and new players alike come back and join us! We feature many new additions, as well as the players old favorites! --Features-- 1: We offer the following classes: Demon, Vampire, Old School Mage, Kindred of the East, Mimic, and Werewolf. 2: We have an active immortal staff and players that would gladly assist you in any way! 3: We are not Dystopian based, which means you actually have to work to gain reputation and power! 4: We have new, never before seen areas for you to level and explore in. We also have a teleportation room to get there! We would love to have you, so please join us and try us out! Godwars.net port 4550 ! Thanks to my bestest friend Tijer for hosting! :-) --Eterared
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Genesis: The Return
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added: May 4, 2012 created: March, 2008 codebase: [GodWars] Ethereal Mists Derived site: thereturn.genesismuds.com 5321 [216.136.9.21] email: l_patterson21 (at) yahoo (dot) com theme: World of Darkness Connect and Play Now check: connection telnet: Genesis: The Return homepage: Genesis: The Return statistics: Genesis: The Return vote: Genesis: The Return |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: No Player-Kill: Pure PK Extended Race Selection Extended Class Selection Level-less System Equipment Saved Quests Available Character Approval Unnecessary Ansi Color Roleplaying Is Accepted Newbie friendly Skill-Based Training System Skill-Based Equipment System Currently Hiring Builders Currently Hiring Coders Clans Offered Screen-Reader Friendly World is mostly stock Small World (under 3,000 rooms) Generally Adult-Oriented Mud is fully operational |
Dare you enter a world where the rules of right and wrong no longer apply? A world controlled by gods, where mortals cower in the corners of the night trembling in fear until they are taken by the beasts that roam this realm; taken to be taught to rise to power? Be it of the Mystics of the Magi or the Beast of the Garou, many shall perish before the journey's end. Can you be the one to rise to power and command your forces against those that plague to overthrow you? Do you dare to challenge those that stand against you? Come give us a try!
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StuphMUD
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added: May 1, 2012 created: January, 1995 codebase: [Circlemud] StuphOS Core Extension, ZifOLC site: stuphmud.net 2112 [108.166.67.148] email: cbanis (at) gmail (dot) com theme: Fantasy/Action Connect and Play Now check: connection telnet: StuphMUD homepage: StuphMUD statistics: StuphMUD vote: StuphMUD |
Location: USA
Primary Language: English Minimum Players: Under 10 Multi-Play: Limited Player-Kill: Restricted Extended Race Selection Extended Class Selection Equipment Saved Quests Available Ansi Color Roleplaying Is Accepted Research-Oriented MUD Level-Based Training System Level-Based Equipment System Currently Hiring Builders Currently Hiring Coders Clans Offered Detailed Character Creation World is mostly original Huge World (15,000+ rooms) Mud is fully operational |
Stuph was started in the mid-90s and is continuously developed.
While not incredibly feature-rich, it has seen several thousand
players over the past two decades and has a very stable and balanced
game engine with a focus on good, clean playing experience. It has
a consistent and attractive look and feel, and a feeling of
perpetuity that you might return to the world many have come to love.
Most distinguishing characteristics are part of its fictionalized,
interactive world, which is vast and almost completely unique. It
is an immersion into the craft and lore of master builders and
writers, a setting of lengthy adventure, immanent villainy, and
feel-good fantasy. Much of the Stuph experience comes from its
compelling world, offset with time-tested mudding features, and a
unique expression and appearance of mechanical content.
* Extended race selection
* Extended class selection
* Unique skill-and-spell set
* Player-run clans
* Lots of custom special procedures and functionality
* Autoquest facilities
* Two vast continents over 250 zones
* 105 mortal levels
* Remortalization system for Avatar+
* Player houses
* PK available
A long-running MUD that has suffered downtime and loss of player-
base because of it, Stuph now has a permanent home on commodity
hardware and a stable and controlled development/release cycle that
has proved itself. As a topic of research, the head coder seeks to
blend evolutionary programming (smarter npcs, an environment of
intricately instrumented live-action, a more deeply interactive world,
complete web-service buildout from the core) on top of an existing MMO
paradigm. The challenge is to deliver new and exciting systems of
play beyond the console, accomodate live-coding and also authoritative
control over world dynamics in a real-time setting while maintaining
uptime, game balance, and levels of conventionalism players expect.
* Integrated web-based XMLRPC player interface
* Web-based OLC
* Sandboxed scripting and virtual machine environment
* Enhanced database management, in-game server management
* Scalable programming architecture, top-level C++ redesign
* Python Runtime library.
* Content-syndication framework (for web publishing)
* Telnet-based out-of-band binary interface
We're open to new and old players, builders and coders.
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