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Forgotten Kingdoms


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TMC rank: 4
updated: February 23, 2013
created: August, 1999
codebase: Smaug Runs DnD 3.5 rules
site: forgottenkingdoms.org 4000 [193.1.99.91]
email: martin (at) forgottenkingdoms (dot) org
theme: Forgotten Realms

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telnet: Forgotten Kingdoms
homepage: Forgotten Kingdoms
statistics: Forgotten Kingdoms
vote: Forgotten Kingdoms
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Location: Ireland
Primary Language: English
Minimum Players: 10 - 24
Multi-Play: No
Player-Kill: Restricted

Extended Race Selection
Extended Class Selection
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Enforced
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Clans Offered
Detailed Character Creation
Player Crafting System
Player Cities
World is all original
Huge World (15,000+ rooms)
Mud is fully operational

Forgotten Kingdoms is an RPI (Role-Play Intensive) game which is set
in the Forgotten Realms multiverse. The game has over 250 unique areas
and is still growing rapidly, thanks to a large team of builders who
continuously update existing areas as well as adding new areas and
challenges.

New characters can choose from a huge range of races and subraces,
including shield dwarves, moon elves, mountain orcs and even
planetouched characters such as genasi, aasimar or tieflings. Once you
have selected your characters race, you must choose a base class of
Warrior, Wizard, Rogue or Priest, each of which offers a different
roleplay experience, and can be further customised by joining one of
almost 50 guilds. The last major decision to be made by any new
character is to decide where they grew up - possibilities include
several famous Forgotten Realms locations, including Waterdeep,
Zhentil Keep, Menzoberranzan and Mithril Hall.

Additional key or unique features of Forgotten Kingdoms include:

1. A large range of feat trees and meta-magic feats, ranging from
'celestial bloodline' to 'crippling strike' through to 'spell-casting
prodigy'.

2. A unique 'spell memorisation' system based on system used in
Dungeons and Dragons. This means no mana!

3. Well over 300 spells to choose from.

4. Many avenues for character development, including joining up with
factions such as the Black Network or the Grey Hands, joining the
inner circle or even becoming the high priest of one of 30
faiths...the possibilities are myriad!

5. Close, but not slavish reproduction of Forgotten Realms lore - as a
result of various wide-ranging plots and the actions of our players,
our world has taken a different path to a different present...

Forgotten Kingdom's greatest strength is its large population of
superb role-players, who ensure that there are always several ongoing
plots to be a part of.

Come join our online community, we promise you an excellent
role-playing experience!

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[ Not] Extended race selection
[ Not] Extended class selection
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