Please check out Materia Magica !

Member Discussions

terms



[Previous] [Next] [Post] [Reply] [Topics] [Summary] [Search]


Pages: 1 | 2 | 3

26. RE: Posting Rules for This Section Wed Apr 25, 2012 [2:23 PM]
nosty
Email not supplied
member since: Dec 12, 2000
In Reply To
Reply
Question: How does one access and edit their killfile, its the first I'd heard of such a marvelous thing. Pulling an end run around these same tired back n forths between the same people in every thread would be great.
Xaos MUD, http://www.xaosmud.com or just skip the site and telnet://mud.xaosmud.com:5000


27. RE: Posting Rules for This Section Wed Apr 25, 2012 [2:44 PM]
stormy
Email not supplied
member since: Apr 21, 2000
In Reply To
Reply
It's listed on the left side of the Community -> Members Index page.


28. RE: Posting Rules for This Section Wed Apr 25, 2012 [2:51 PM]
nosty
Email not supplied
member since: Dec 12, 2000
In Reply To
Reply
Thank you!
Xaos MUD, http://www.xaosmud.com or just skip the site and telnet://mud.xaosmud.com:5000


29. RE: Posting Rules for This Section Wed Apr 25, 2012 [2:52 PM]
Icculus
admin@mudconnect.com
member since: Jul 21, 1999
In Reply To
Reply

Question: How does one access and edit their killfile, its the first I'd heard of such a marvelous thing. Pulling an end run around these same tired back n forths between the same people in every thread would be great.


http://www.mudconnect.com/discuss3/set_filter.cgi

Its also linked from the Member page. I just realize that script had not been modified since we overhauled the page layout so I had to go in and do some cleanup, but I have myself now blocked and its working! ;)

Its a bit buggy and can definitely use a revision, but it does what its supposed to in the threads ( you'll still see the offending members in the summaries on the front page and discussion front page...

-Iccy


(Comment added by Icculus on Wed Apr 25 14:53:56 2012)

It used to be linked in a prominent place throughout the discussion boards but I must have axed it during the page layout change, I will put the link back. -Iccy
"Truth is something you stumble into when you think you're going someplace else." -- Jerry Garcia
Email: admin (at) mudconnect (dot) com
Web: http://www.mudconnect.com/


30. RE: Posting Rules for This Section Wed Apr 25, 2012 [3:00 PM]
nosty
Email not supplied
member since: Dec 12, 2000
In Reply To
Reply
Aye, perhaps just sit it in the account settings area as well, that's where I'd instinctively went first to try and find it.
Xaos MUD, http://www.xaosmud.com or just skip the site and telnet://mud.xaosmud.com:5000


31. RE: Posting Rules for This Section Wed Apr 25, 2012 [7:17 PM]
Icculus
admin@mudconnect.com
member since: Jul 21, 1999
In Reply To
Reply

Aye, perhaps just sit it in the account settings area as well, that's where I'd instinctively went first to try and find it.


Good suggestion, but instead of moving it I just added a link to it from the account settings page, and added links to get back from the killfile script.

Thanks!
-Iccy
"Truth is something you stumble into when you think you're going someplace else." -- Jerry Garcia
Email: admin (at) mudconnect (dot) com
Web: http://www.mudconnect.com/


32. RE: Posting Rules for This Section Wed Apr 25, 2012 [9:03 PM]
Drizzt1216
Email not supplied
member since: Aug 12, 2005
In Reply To
Reply

A post of that nature would belong elsewhere, the best place would be legal as Tyche suggested or General would also be fine. The threads here ( besides this one of course ) should only be communications between muds seeking staff and players seeking work, nothing else.

Thanks,
Iccy



Only real problem I see with posting it in the Legal forum instead is that as a prospective builder you'd probably want to know before building on a MUD that was violating the license for the codebase it was using.

I certainly wouldn't trust someone to not steal my work if they'd attempted to take credit for the DIKU teams work.

(Comment added by Drizzt1216 on Wed Apr 25 21:06:00 2012)

Actually, making a separate thread and then simply posting something to the tune of:


Prospective builders will likely be interested in the contents of "this" thread before beginning work on this MUD. Please post all comments about this matter in the other thread and not in this one.

Just basically some way to ensure builders see the other thread before building a zone on a MUD where the owner is likely to steal their work.
Builder Academy:
http://www.tbamud.com
telnet://www.tbamud.com:9091
4 Dimensions:
http://www.4dimensions.org
telnet://www.4dimensions.org:6000


33. RE: Posting Rules for This Section Thu Apr 26, 2012 [8:09 AM]
Icculus
admin@mudconnect.com
member since: Jul 21, 1999
In Reply To
Reply
Nope, because that would completely derail the thread and cause exactly the kind of stuff we have been seeing - this section is not for anything but conversation between recruiters and prospective applicants. If a mud posts that you have an issue with posting a thread in General or Legal should accomplish disclosing their violations, etc ...

-Iccy
"Truth is something you stumble into when you think you're going someplace else." -- Jerry Garcia
Email: admin (at) mudconnect (dot) com
Web: http://www.mudconnect.com/


34. RE: Posting Rules for This Section Thu Apr 26, 2012 [10:28 AM]
tingonic
Email not supplied
member since: Nov 15, 2010
In Reply To
Reply
Out of curiosity, if person "A" posts a legitimate topic
saying he/she has a mud and needs assistance, and person "B"
posts a reply something like, "Hey, you and your MUD aren't
legit and you're full of icky bug juice.", and now person "A"
responds back, does OP (person A) get in trouble for
responding to the reply?
The OP in the thread should try to refrain from taking the bait, but I cant fault them for wanting to respond. The fault will lie with the responder that was posting here only to derail the request.

A quick word, since am a responder/accuser in this incident: My apologies to Icc & the community at large for instigating this on a board where such a reply is not appropriate. I didn't read the board rules either.
Are you wondering whether the moderation gives you license to violate licenses?

If anyone feels the need to continue the license violation discussion elsewhere (like the legal board), feel free. For the nonce I think I've already made my thoughts clear and issued an if/then apology to the person I accused. It's just potatoes.


35. RE: Posting Rules for This Section Thu Apr 26, 2012 [10:36 AM]
Icculus
admin@mudconnect.com
member since: Jul 21, 1999
In Reply To
Reply
I was not referring specifically to the thread you mean, I was just generalizing for going forward - the forum rules were not very specific before! :)

-Iccy
"Truth is something you stumble into when you think you're going someplace else." -- Jerry Garcia
Email: admin (at) mudconnect (dot) com
Web: http://www.mudconnect.com/


36. RE: Posting Rules for This Section Thu Apr 26, 2012 [4:33 PM]
Drizzt1216
Email not supplied
member since: Aug 12, 2005
In Reply To
Reply

Nope, because that would completely derail the thread and cause exactly the kind of stuff we have been seeing - this section is not for anything but conversation between recruiters and prospective applicants. If a mud posts that you have an issue with posting a thread in General or Legal should accomplish disclosing their violations, etc ...

-Iccy


Just seems to me that a large portion of builders may check the Staffing Board but never look at the Legal Board and therefore realize far too late that they built a zone on a MUD where the owner has no respect for others IP.
Builder Academy:
http://www.tbamud.com
telnet://www.tbamud.com:9091
4 Dimensions:
http://www.4dimensions.org
telnet://www.4dimensions.org:6000


37. RE: Posting Rules for This Section Thu Apr 26, 2012 [7:42 PM]
Darkozx
Email not supplied
member since: May 3, 2006
In Reply To
Reply
Considering that rules will be enforced, you won't see me trolling anymore. The only reason people trolled or acted like they did was due to the lack of rules being enforced. Mudconnector was more or less a place to vent and talk about MUDs at the same time. Over the years it did get out of control but everyone is at fault for what happened. Hopefully now I can advertise without any worries of it turning into a flame war.
Owner of Dragonball Evolution

DBE's Address: evolution.wolfpaw.net
DBE's Port: 1874
DBE's Website: http://www.dbemud.com
Come see the evolution of the Dragonball theme!


38. RE: Posting Rules for This Section Thu Apr 26, 2012 [8:00 PM]
Drizzt1216
Email not supplied
member since: Aug 12, 2005
In Reply To
Reply

Considering that rules will be enforced, you won't see me trolling anymore.


I haven't seen you troll in quite some time anyway.

Your posts are much like my own in that if I go back and read old posts that either of us wrote they are nothing like the newer posts we both make. I would imagine that had to do with us both being quite young when we began posting on this site.
Builder Academy:
http://www.tbamud.com
telnet://www.tbamud.com:9091
4 Dimensions:
http://www.4dimensions.org
telnet://www.4dimensions.org:6000


39. RE: Posting Rules for This Section Thu Apr 26, 2012 [8:51 PM]
pjarosak
Email not supplied
member since: Mar 22, 2009
In Reply To
Reply
Will this apply to the email digests? That's primary how I
keep up.


40. RE: Posting Rules for This Section Fri Apr 27, 2012 [5:18 AM]
Icculus
admin@mudconnect.com
member since: Jul 21, 1999
In Reply To
Reply
The digests are really just summaries of what was posted on the forums, so yes ...

-Iccy
"Truth is something you stumble into when you think you're going someplace else." -- Jerry Garcia
Email: admin (at) mudconnect (dot) com
Web: http://www.mudconnect.com/


41. RE: Posting Rules for This Section Fri Apr 27, 2012 [8:56 AM]
Zividave
Email not supplied
member since: Sep 26, 2004
In Reply To
Reply
Holy crap I forgot about that killfile, thanks Iccy!

Although I think the threads I read will be about half as long without Yodah in them :)

On the OT, would it be prudent for people having an issue with a certain game to post a link to a discussion they start about it outside of the Staffing Board? IE in Legal or Ethics etc? Just a thought.

Thanks btw for stepping up the grumpy button, and for the killfile, I was feeling the same ire.

- Ziv/Dave/Skol
Zivilyn/Skol
http://www.ansalonmud.net
Join us today and create Dragonlance history.


42. RE: Posting Rules for This Section Fri Apr 27, 2012 [11:11 AM]
Drizzt1216
Email not supplied
member since: Aug 12, 2005
In Reply To
Reply

On the OT, would it be prudent for people having an issue with a certain game to post a link to a discussion they start about it outside of the Staffing Board? IE in Legal or Ethics etc? Just a thought.



I had asked the same thing the the previous page, was told no then. Not really sure I'm fond of that answer though simply because it means builders can finish a zone and then have all credit related to it stripped from them when they may have otherwise seen that the MUD was in violation of its codebases license(s) and thought better of ever starting the zone.
Builder Academy:
http://www.tbamud.com
telnet://www.tbamud.com:9091
4 Dimensions:
http://www.4dimensions.org
telnet://www.4dimensions.org:6000


43. RE: Posting Rules for This Section Fri Apr 27, 2012 [11:43 AM]
Icculus
admin@mudconnect.com
member since: Jul 21, 1999
In Reply To
Reply

My problem is I don't see any way to make a dividing line that says its ok to post this content in the thread but not ok to post this. How do I prevent responses being posted from people that start criticizing the story or ideas that the mud developer is sharing to help draw in attention. This is what frustrates me with the state of this forum now, someone comes along and posts their ideas for mud X trying to recruit helpers and suddenly people who couldn't care less if the mud ever gets up and running are posting how bad their ideas are, or that they were implemented on 20 other muds and nobody should bother getting involved. How do I draw the line that says its ok to post about license violations or other bad behavior previously noted about the mud admin but its not ok to post other critical content?

Please help me find a good solution that accomplishes my goal of cleaning this area up and letting prospective mud devs get their project off the ground while also avoiding the issues you bring up?

-Iccy
"Truth is something you stumble into when you think you're going someplace else." -- Jerry Garcia
Email: admin (at) mudconnect (dot) com
Web: http://www.mudconnect.com/


44. RE: Posting Rules for This Section Sat Apr 28, 2012 [1:21 AM]
melopene
Email not supplied
member since: Oct 30, 2000
In Reply To
Reply
The real problem lies with poster maturity, I believe. There
are tactful ways to say 'AVOID AT ALL COSTS'. Ref
this:http://www.reddit.com/r/MUD/comments/rbwvx/what_in_the_
name_of_all_that_is_good_and_holy_is/c44sxha
, in which I wasn't purely tactful (I mean, it's Reddit and
all), but not in any way inciting a flamewar.

There are plenty of ways to state, 'I have concerns over the
intellectual property policies of this game. Please see
(linked thread) for more discussion on this topic)' that
don't require flaming.

Also, offline building programs are really great for the
purposes of avoiding such IP conflicts. I'm disappointed
that the Arcanum source isn't available anymore, and that
I'm the last person (to my knowledge) still hosting copies
of the executables.


45. RE: Posting Rules for This Section Sat Apr 28, 2012 [4:33 AM]
nosty
Email not supplied
member since: Dec 12, 2000
In Reply To
Reply
Icculus wrote:

Please help me find a good solution that accomplishes my goal of cleaning this area up and letting prospective mud devs get their project off the ground while also avoiding the issues you bring up?

-Iccy


I'd just stick to your guns, if someone wants to drag a mud's name through the proverbial mud over their perceived legal/ethical issues there are perfectly good places for that, the promotional thread for a new mud is not one of them. The easiest way to deal with this with minimal moderation is to yah keep the rule very simple and straight forward: On topic or don't post, the topic being a mud X is looking for staff.
Xaos MUD, http://www.xaosmud.com or just skip the site and telnet://mud.xaosmud.com:5000


46. RE: Posting Rules for This Section Sat Apr 28, 2012 [6:52 AM]
Drizzt1216
Email not supplied
member since: Aug 12, 2005
In Reply To
Reply

I'd just stick to your guns, if someone wants to drag a mud's name through the proverbial mud over their perceived legal/ethical issues there are perfectly good places for that, the promotional thread for a new mud is not one of them.


The question then though remains, do you think prospective builders are likely to notice the threads posted in those other areas?
Builder Academy:
http://www.tbamud.com
telnet://www.tbamud.com:9091
4 Dimensions:
http://www.4dimensions.org
telnet://www.4dimensions.org:6000


47. RE: Posting Rules for This Section Sat Apr 28, 2012 [8:00 AM]
nosty
Email not supplied
member since: Dec 12, 2000
In Reply To
Reply

Drizzt1216 wrote:

I'd just stick to your guns, if someone wants to drag a mud's name through the proverbial mud over their perceived legal/ethical issues there are perfectly good places for that, the promotional thread for a new mud is not one of them.


The question then though remains, do you think prospective builders are likely to notice the threads posted in those other areas?


Yes, if they care about such things.
Xaos MUD, http://www.xaosmud.com or just skip the site and telnet://mud.xaosmud.com:5000


48. RE: Posting Rules for This Section Sat Apr 28, 2012 [10:35 AM]
Icculus
admin@mudconnect.com
member since: Jul 21, 1999
In Reply To
Reply

The question then though remains, do you think prospective builders are likely to notice the threads posted in those other areas?



That remains to be seen. If this presents a problem I am willing to reconsider the policy and work with you guys to find an optimal solution. I hope this is acceptable.

-Iccy
"Truth is something you stumble into when you think you're going someplace else." -- Jerry Garcia
Email: admin (at) mudconnect (dot) com
Web: http://www.mudconnect.com/


49. RE: Posting Rules for This Section Sat Apr 28, 2012 [5:53 PM]
gicker
Email not supplied
member since: Mar 3, 2000
In Reply To
Reply
I think the large majority of criticisms against for promotional and staff hiring posts
have absolutely nothing to do with license violations.

Icculus I applaud this decision, as I have often had my advertisements hijacked by people
who use this forum to express, quite simply, anger and hostility towards others, usually
unprovoked.

Many of the people who are worried about this decision are just those same people who are
guilty of said problem.

Icculus, I think, at the end of the day, you are best off either allowing the forum users
to debate violations of forum rules and license violations in the same post, or have them
post a link to the debate thread on the second forum. The problem is not so much those
posts, from what I've experienced, as it is the general, unprovoked nastiness people
receive because someone found some issue with the advertisement, like it wasn't detailed
enough, or some other such nonsense. Then what tends to happen is the forum regulars,
many of whom seem to be enemies with each other, and everyone else for that matter (for
some reason), take their drama from other threads and turn that thread into a long, drawn
out argument about quite simply, pure silliness and inability to concede any point to
someone else out of stubbornness, resentment and pride.

This is what should be banned from these two forums, in my opinion. If someone
legitimately is breaking a forum rule, or breaking a license violation, let them go to
it, or at least post a link in the thread to where the discussion is taking place.

But unless that is clearly the case, then people should not be posting responses on those
two forums unless they are responding to the mud staff position itself, or are expressing
something related to the mud promotion itself. In the case of MUD promotions, the person
should have tried the mud or be interested in trying the mud in order to post to the
thread, though that may be difficult to police. I do think it would be obvious though
when someone is just poking their head in to cause or continue trouble from another
thread, and someone who seriously wants to know more about the mud in question, or post a
comment about the mud after trying it.

That's about all I have to say on this issue.
Star Wars SAGA & d20 Rules RP MUD: http://www.d20mud.com
Play by Post RPGs with Tactical Map: http://www.pbphud.com


50. RE: Posting Rules for This Section Sat Apr 28, 2012 [6:42 PM]
cratylus
Email not supplied
member since: Feb 1, 2006
In Reply To
Reply
Banner ads aren't subject to criticism in the context of the banner.

I think it's perfectly reasonable to limit responses in the advertising area.

On the other hand, it is also a disservice to the community to let people *lie* on their ads (and you know it'll happen eventually), or distort information, without challenge. This would tend to lower the usefulness of an advertising section.

A fair middle ground is to allow people to post links to their *REVIEWS* of a given mud. This implies that posts aren't going to be just argumentative trolling and venom, but rather thought-out presentations of opinions that aren't meant to invite the kind of cannibalistic violence TMC has become notorious for.

-Crat
http://lpmuds.net


Pages: 1 | 2 | 3



[Previous] [Next] [Post] [Reply] [Topics] [Summary] [Search]