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1. Looking for a good source... Sun Jul 31, 2011 [1:43 AM]
karo2011
saduncan2011@gmail.com
member since: Jun 29, 2011
Reply
Hi all. I'm self-taught on C++ (that means I've read some
books about it), and I'm interested in mud code and design,
particularly in this language. Does anyone have any
recommendations on C++ mud libraries to check out?

Thanks.


2. RE: Looking for a good source... Sun Jul 31, 2011 [8:24 AM]
Drizzt1216
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member since: Aug 12, 2005
In Reply To
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Very few codebases are written in C++ unfortunately, but a very large percent of them are written in C. The main reason is because DIKU was initially written before C++ was widely used (Version 2.0 of the C++ language was released in 1989 and the DIKU codebase was first released in 1990.) Though, if you know C++, you can certainly program in C as long as you're aware of the few differences between the two languages.
Builder Academy:
http://www.tbamud.com
telnet://www.tbamud.com:9091
4 Dimensions:
http://www.4dimensions.org
telnet://www.4dimensions.org:6000


3. RE: Looking for a good source... Sun Jul 31, 2011 [9:56 AM]
Tyche
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member since: Apr 4, 2000
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I've got quite a number of C++ servers in my repository, which you can find here:
ftp://sourcery.dyndns.org/archive/servers/other/c++/

If you are looking for fully functional servers/games, then look at AWEMud, ScryMud or WolfShade.
If you are looking for a bare bones server, you might start with Deus or Aetas.



The Sourcery - http://sourcery.dyndns.org
TeensyMud - http://teensymud.kicks-ass.org
"A man can receive nothing, except it be given him from heaven."


4. RE: Looking for a good source... Mon Aug 1, 2011 [2:42 AM]
karo2011
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member since: Jun 29, 2011
In Reply To
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Thanks a lot...I think I decided on WolfShade as a good base,
though when I get my Ubuntu partition up and running, I may
take another look at AWE/Scry.

Karo


5. RE: Looking for a good source... Mon Aug 1, 2011 [2:44 AM]
karo2011
Email not supplied
member since: Jun 29, 2011
In Reply To
Reply

Drizzt1216 wrote:

Very few codebases are written in C++ unfortunately,
but a very large percent of them are written in C. The main
reason is because DIKU was initially written before C++ was
widely used (Version 2.0 of the C++ language was released in
1989 and the DIKU codebase was first released in 1990.)
Though, if you know C++, you can certainly program in C as
long as you're aware of the few differences between the two
languages.


Drizzt, you make a valid point about the difference, as
there are only a few (though what a difference just a few
make!), however, I find that the principal difference is
that C++ is more objective than C in a lot of ways, which is
also why it is so surprising that their aren't in fact more
C++ codebases.


6. RE: Looking for a good source... Tue Aug 2, 2011 [2:20 PM]
IFamiINIe
Email not supplied
member since: Oct 25, 2001
In Reply To
Reply
RogueMUD (the latest versions on Mudbytes) should be in C++. It's basically a C++ version of ROM.



7. RE: Looking for a good source... Wed Aug 3, 2011 [2:21 PM]
karo2011
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member since: Jun 29, 2011
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I downloaded WolfShade off the FTP, but I'm having trouble extracting it...I use Ubuntu, and if I try to run the Autorun shell, it throws up a bunch of errors and loops, so that I have to kill the operation. Is there a specific place I need to extract it to?




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