The 7th Plane has been in active development for over a decade, and is unlike any other MUD you have ever played. It is a
dark fantasy, hack-and-slash style game with a major emphasis on crafting and an almost Lovecraftian element of horror,
set in an entirely original world. We recently launched a major new version of the code, Planar 2.7, and have seen a small
uptick in player activity. There is always room for more, though. So, if you enjoy a challenging game, played with
friendly people, then we would love to have you join us. If that is not enough to convince you, then here are some of the
game's more prominent features:
- 4 unique classes, each with drastically different styles of progression and game play
- Highly walkable world, with spatially realistic layout and maps that can be drawn or purchased
- Complex NPCs with interesting and devious behavioral routines
- Intricate ecosystems with population changes based on varied propagation methods
- Skills and spells that improve through usage, where nearly every action improves your character
- In-depth crafting system with over 100 different raw materials
- Ability to sadistically torture living victims or dissect the dead
- Scores of gruesome ways to kill and die with minimal to no penalty
- Options to gain experience points for activities other than killing NPCs
- Wild game and rare treasure that can be hunted and fished
- Physics based game mechanics, dynamic weather and light/darkness systems
- Steep learning curve that weeds out griefers (I assure you this is a feature)
- Customizable user interface that is ideal for screen reader support
- Advanced protocol support, including MSDP, MXP and Xterm-256 (modern client recommended)
- 99.999% up-time and no characters ever deleted, as dictated by policy
Still not enough convincing? Below are a few examples of some of the game play.
Now it is time for a few disclaimers:
1) The game is originally derived from Godwars, but it is not God Wars. The code is largely custom, written in C++. It is
still bound to the original Diku, Merc and Godwars licenses, and follows them, though. If you login expecting Godwars, you
will be disappointed. If you normally avoid Godwars and the type of players it attracts, have no fear.
2) The numbers are small and you will die - a lot. Do not be surprised if you initially receive 1-3xp at a time. This is
normal, and everything is adjusted accordingly. If you die, there is no need to worry over it. Death is almost
meaningless. Many of the players have a meta-game of trying to find the most unique ways of dying. There are quite a few.
3) The world is colorized (ANSI, or Xterm-256 if your client supports it). It is colored in a consistent and logical
fashion. Water is blue, grass is green and blood is red. This can be seen best in the maps of the world. Every attempt is
made to keep clashing colors away from each other. Still, some people vehemently dislike color in their text based games.
To those people, you have the option of turning it off. In the future, we would like to support a finer resolution of
color settings, but it is all or nothing for now.
4) The world has a unique aesthetic when it comes to describing things. Descriptions are typically limited to 1-3 lines,
and only important aspects are described. If you do not read them, you will probably be lost or dead. This is a conscious
design choice that is followed consistently throughout the world. We understand that some people do like to read more, so
we try to incorporate keyword based, hidden extra descriptions. There is a wealth of backstory and nuance contained in the
hidden descriptions and interactions with NPCs. However, if you are in the small, vocal minority that expects a wall of
text attached to every room, object and character in a MUD, you will not find that here.
If you are worried about the game being too difficult, you need not be. The help entries are excellent and someone is
usually around to answer any and all questions. If the rest of the post sounds good to you, consider this an invitation to
try out a unique game, and maybe become a part of our community. Hopefully, there will be some new names populating the
'who' list soon!
Host : 7thplane.net
Port : 8888