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1. ZombieMUD - Since 1994 Mon Jun 11, 2012 [2:20 PM]
Teijo
Email not supplied
member since: May 18, 2012
Reply
Since 1994, ZombieMUD has been on-line and bringing orc-
butchering fun to the masses from our home base in Oulu,
Finland. We're a pretty friendly bunch, with well over 100
players at any given time logging in from all over the globe
to test their skill in our medieval role-playing
environment.

Like freedom? With sixteen seperate guilds (classes), over
fifty sub-guilds, and 40 races to choose from, you can play
any sort of character you wish. Should you become tired of
one class, then have no fear, simply take a near painless
reincarnation and start your life with us anew without
losing all your precious experience gained in the past. Your
choices are near endless, and you can even play a character
as odd as a mage-fighter if you desire. In the end, we leave
it up to you.

Love to collect? On ZombieMUD you are given the opportunity
to build and customize your own personal and permanant
castle. Within its stone walls you may hoard chest upon
chest of goodies, gathered from througout the realm. You may
even amass your own standing army to defend your castle from
wiley intruders.

Want quests? We've got them. Well over 200 various quests
and specially designed 'Equipment mobs' stand ready to
challenge your skill in battle with more tricks than Houdini
himself. Hate quests? That's fine too, as while doing quests
will lessen level costs, they are absolutely not required
for advancement within the game.

Enjoy interaction? On ZombieMUD we love to party. Fightin'
and Killin' being specialties of ours most enjoyed in mass.
While fighting solo is a staple of some player's diets,
others enjoy the thrill of the group hunt. During a party
you team your skills with the skills of other guilds to
bring down foes of legendary size and strength. Whether
you're a soloer or one who loves to interact, you will find
your niche here.

Admire progress? ZombieMUD has been continuously growing and
changing for over a decade, and it shows. Our lands are vast
and our treasures varied. Our staff is active and attentive
to the mud itself, constantly adding new areas, or improving
the old to be certain that Zombie and its players always
have something new to discover.

Dare to begin? Check out our webpages and read up on the
information listed there for new players. Join us at
zombiemud.org, and see for yourself what all the fuss is
really about.


2. RE: ZombieMUD - Since 1994 Mon Jun 11, 2012 [9:32 PM]
Jodah
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member since: Dec 21, 2001
In Reply To
Reply
That's cool you have chests. I was under the impression that
you can't save equipment on zombiemud.


3. RE: ZombieMUD - Since 1994 Mon Jun 11, 2012 [11:05 PM]
Teijo
Email not supplied
member since: May 18, 2012
In Reply To
Reply
Yeah we have chests and also something called 'lockers' which
you can use until you can afford a castle and a chest. Usually
players with castles also rent rooms.

We have also a crash recovery system, and it is possible to
restore lost equipment from backups should you have forgotten
to chest your equipment or lost connection just before boot.


4. New guild opened Sat Jun 30, 2012 [12:16 AM]
Teijo
Email not supplied
member since: May 18, 2012
In Reply To
Reply
A new guild, the Magus Artiste, has just been opened. Come see
for yourself what it is all about.

http://zombiemud.org or telnet zombiemud.org port 23




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