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1. FOUND: ROM Make_Corpse Bug Sun Nov 6, 2011 [1:40 PM]
Hades_Kane
Email not supplied
member since: Aug 17, 2001
Reply
Because of some code changes, I found a slight bug in the ROM make_corpse function... Under normal
circumstances, this probably won't show any ill affects for others, but I thought I'd point it out anyhow.

Where you have this in fight.c in the make_corpse function:


if (IS_SET (obj->extra_flags, ITEM_INVENTORY))
extract_obj (obj);


It should be:


if ( IS_SET( obj->extra_flags, ITEM_INVENTORY ) )
{
extract_obj( obj );
continue;
}


It seems that without that continue, it didn't seem to be properly extracting and that had caused me a few
problems.
-Diablos

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2. RE: FOUND: ROM Make_Corpse Bug Sun Nov 6, 2011 [5:55 PM]
Tyche
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member since: Apr 4, 2000
In Reply To
Reply
Just a follow-up. This is not a bug in ROM.
AFAICT, this appears to be a self-inflicted problem.

The Sourcery - http://sourcery.dyndns.org
TeensyMud - http://teensymud.kicks-ass.org
"A man can receive nothing, except it be given him from heaven."


3. RE: FOUND: ROM Make_Corpse Bug Sun Nov 6, 2011 [6:18 PM]
Hades_Kane
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member since: Aug 17, 2001
In Reply To
Reply
Tyche is right, we looked over at it more closer on Mud
Bytes... disregard this then :p
-Diablos

END OF TIME

eotmud.com : 4000 (or 23)
http://www.eotmud.com
http://www.facebook.com/eotmud

Final Fantasy based MUD opening soon! Looking for players & builders!




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