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I need help.
Posted By: ( Taggert_SR) @ Sat Mar 23, 2013 [10:06 PM]
no replies
(>1 month ago)

Hiring for a Coder! $100 pay!
Posted By: ( Tallas) @ Sun Feb 17, 2013 [10:14 AM]
41 replies - newest: Sun Mar 3, 2013 [12:05 PM]
by Tyche   -   >1 month ago

Hire me for 100$
Posted By: ( animlcrkrs) @ Mon Feb 18, 2013 [4:44 PM]
3 replies - newest: Sun Feb 24, 2013 [6:26 PM]
by TGSqueegy   -   >1 month ago

Looking for thoughts on a leveless/classess system
Posted By: ( Zedrackis) @ Thu Feb 7, 2013 [4:57 PM]
18 replies - newest: Sun Feb 17, 2013 [12:52 PM]
by Istarian   -   >1 month ago

Thoughts on taming
Posted By: ( memLeaker) @ Mon Mar 5, 2012 [2:42 PM]
3 replies - newest: Sun Feb 10, 2013 [8:05 PM]
by FMUD   -   >1 month ago

Homebrew Wii-based MUD Client.
Posted By: ( Ralnos) @ Sat Jun 30, 2012 [10:42 PM]
6 replies - newest: Thu Jan 10, 2013 [5:16 PM]
by camlorn   -   >1 month ago

Character and Room Descriptions
Posted By: ( Nethys) @ Thu Aug 23, 2012 [1:04 PM]
3 replies - newest: Thu Aug 23, 2012 [5:38 PM]
by Idealiad   -   >1 month ago

SLOW combat?
Posted By: ( GirdWood) @ Wed Jul 11, 2012 [4:38 PM]
7 replies - newest: Sat Jul 14, 2012 [10:55 AM]
by realmsofva   -   >1 month ago

Turn Based "MMA" Combat
Posted By: ( DirkDagger) @ Wed Jun 6, 2012 [5:33 PM]
4 replies - newest: Sun Jun 10, 2012 [3:22 PM]
by Epilogy   -   >1 month ago

Line breaks and string literals
Posted By: ( Lobotomy) @ Thu Apr 12, 2012 [7:02 PM]
4 replies - newest: Mon May 14, 2012 [10:13 AM]
by dentin   -   >1 month ago

Commands standardization
Posted By: ( Viriato) @ Thu Apr 26, 2012 [5:51 AM]
8 replies - newest: Mon Apr 30, 2012 [7:30 AM]
by Hades_Kane   -   >1 month ago

Python copyover/hotboot problems
Posted By: ( Lobotomy) @ Sat Apr 7, 2012 [5:24 PM]
3 replies - newest: Sun Apr 8, 2012 [5:17 PM]
by Lobotomy   -   >1 month ago

codebase
Posted By: ( nscoolness) @ Tue Apr 3, 2012 [11:03 AM]
3 replies - newest: Tue Apr 3, 2012 [4:24 PM]
by Lajos   -   >1 month ago

MUD Channel Designs?
Posted By: ( Lobotomy) @ Mon Mar 26, 2012 [9:19 AM]
12 replies - newest: Sun Apr 1, 2012 [10:47 PM]
by Lajos   -   >1 month ago

Converting ROM to C++/MySQL: is it worth it?
Posted By: ( Aelius) @ Sat Mar 3, 2012 [10:14 AM]
5 replies - newest: Sun Mar 4, 2012 [12:44 PM]
by Aelius   -   >1 month ago

Telnet options standards?
Posted By: ( Kejardon) @ Sun Jan 22, 2012 [1:28 PM]
16 replies - newest: Fri Jan 27, 2012 [11:04 AM]
by Kejardon   -   >1 month ago

MySQL & Player Files
Posted By: ( Jindrak) @ Mon Jan 16, 2012 [8:46 AM]
5 replies - newest: Tue Jan 17, 2012 [10:02 AM]
by Aelius   -   >1 month ago

Artificially Played Characters
Posted By: ( harshharsh) @ Tue Jan 10, 2012 [11:43 PM]
21 replies - newest: Fri Jan 13, 2012 [9:45 AM]
by Istarian   -   >1 month ago

Background Story Assistance
Posted By: ( havokone10) @ Wed Dec 21, 2011 [12:32 AM]
26 replies - newest: Sat Dec 24, 2011 [8:24 PM]
by Jodah   -   >1 month ago

An Idea to Bring MUDs Together
Posted By: ( Radyth) @ Mon Oct 10, 2011 [6:17 AM]
21 replies - newest: Tue Nov 8, 2011 [1:50 AM]
by KaVir   -   >1 month ago

Flash telnet client?
Posted By: ( Mawgamoth) @ Fri Jul 16, 2010 [1:26 AM]
3 replies - newest: Thu Oct 13, 2011 [3:08 PM]
by plamzi   -   >1 month ago

Mob boss respawn
Posted By: ( memLeaker) @ Wed Aug 10, 2011 [1:14 PM]
8 replies - newest: Fri Aug 12, 2011 [5:41 PM]
by GirdWood   -   >1 month ago

Encouraging Roleplaying?
Posted By: ( ryanhamshi) @ Fri Jul 8, 2011 [4:32 PM]
41 replies - newest: Mon Jul 25, 2011 [9:54 AM]
by Istarian   -   >1 month ago

muds based on other videogames
Posted By: ( crushor48) @ Sun Jul 10, 2011 [12:33 PM]
4 replies - newest: Sun Jul 10, 2011 [6:59 PM]
by Epilogy   -   >1 month ago

Grainy 'descriptive' stats
Posted By: ( GirdWood) @ Fri Jul 8, 2011 [9:48 PM]
5 replies - newest: Sun Jul 10, 2011 [9:51 AM]
by GirdWood   -   >1 month ago

from-scratch codebase
Posted By: ( noric) @ Sat Jul 9, 2011 [6:38 PM]
1 reply - newest: Sun Jul 10, 2011 [12:00 AM]
by Idealiad   -   >1 month ago

developing a mining minigame
Posted By: ( aeonian) @ Tue Nov 23, 2004 [12:38 AM]
31 replies - newest: Wed Jul 6, 2011 [11:43 PM]
by GirdWood   -   >1 month ago

Game design Coding issue
Posted By: ( Taliesen1) @ Sat Jun 18, 2011 [1:55 PM]
6 replies - newest: Sun Jun 19, 2011 [7:40 AM]
by Sombalance   -   >1 month ago

New Mud Engine, Sneak Peek!
Posted By: ( Mawgamoth) @ Thu Jul 15, 2010 [12:26 PM]
24 replies - newest: Mon Apr 11, 2011 [9:52 PM]
by Mangan   -   >1 month ago

Multiplaying - should it (and can it) be prevented?
Posted By: ( shasarak) @ Fri Oct 5, 2007 [10:23 AM]
32 replies - newest: Sat Feb 19, 2011 [12:23 PM]
by Epilogy   -   >1 month ago

Immortal-less environment
Posted By: ( Kedanna) @ Tue May 25, 2010 [11:01 AM]
42 replies - newest: Sat Feb 19, 2011 [7:40 AM]
by KaVir   -   >1 month ago

NDS Client Possible?
Posted By: ( telsivar) @ Tue Dec 7, 2010 [12:26 AM]
9 replies - newest: Tue Feb 8, 2011 [4:06 PM]
by yaddoshi   -   >1 month ago

Player skill in crafting?
Posted By: ( Sevrior) @ Mon Nov 1, 2010 [8:14 AM]
13 replies - newest: Sun Feb 6, 2011 [5:52 AM]
by Sevrior   -   >1 month ago

Stock Areas With Coordinate Systems?
Posted By: ( Yuffster) @ Sat Jan 8, 2011 [3:45 PM]
5 replies - newest: Fri Feb 4, 2011 [5:30 AM]
by KaVir   -   >1 month ago

Interface Design -- Pros and Cons?
Posted By: ( balakoth) @ Wed Sep 29, 2010 [4:38 PM]
14 replies - newest: Wed Feb 2, 2011 [6:15 PM]
by ryanhamshi   -   >1 month ago

Code Design: Message Expansion
Posted By: ( Yuffster) @ Sat Dec 11, 2010 [12:59 AM]
17 replies - newest: Thu Dec 23, 2010 [3:00 PM]
by LockeZ   -   >1 month ago

GDB
Posted By: ( Ariel9124) @ Tue Dec 7, 2010 [6:04 AM]
1 reply - newest: Wed Dec 8, 2010 [8:17 AM]
by Jindrak   -   >1 month ago

Suggestions Needed
Posted By: ( MMcLean82) @ Sun Nov 14, 2010 [10:23 PM]
1 reply - newest: Sun Nov 14, 2010 [10:46 PM]
by Gotrek   -   >1 month ago

iPhone Graphical MUD Client Bedlam
Posted By: ( plamzi) @ Tue Nov 9, 2010 [1:32 AM]
14 replies - newest: Thu Nov 11, 2010 [5:16 PM]
by plamzi   -   >1 month ago

Wrapping a MUD interface on a world simulation
Posted By: ( donky) @ Thu Aug 12, 2010 [7:50 AM]
3 replies - newest: Thu Nov 4, 2010 [10:13 AM]
by Istarian   -   >1 month ago

Deity Concept
Posted By: ( Tyu) @ Sun Aug 29, 2010 [7:11 PM]
1 reply - newest: Mon Aug 30, 2010 [5:17 AM]
by KaVir   -   >1 month ago

SSL conventions?
Posted By: ( lorenzo) @ Thu Mar 19, 2009 [1:33 PM]
6 replies - newest: Wed Aug 25, 2010 [2:34 PM]
by lorenzo   -   >1 month ago

Client XY dimensions
Posted By: ( James_York) @ Sat Aug 14, 2010 [9:02 PM]
4 replies - newest: Thu Aug 19, 2010 [8:15 PM]
by James_York   -   >1 month ago

Functional testing of MUDs
Posted By: ( donky) @ Thu Aug 12, 2010 [8:25 AM]
15 replies - newest: Tue Aug 17, 2010 [11:53 PM]
by Idealiad   -   >1 month ago

Product announcements are not interesting coding and mud design topics
Posted By: ( donky) @ Thu Aug 12, 2010 [7:36 AM]
6 replies - newest: Fri Aug 13, 2010 [4:54 AM]
by donky   -   >1 month ago

What are wheels you are glad to have rewritten?
Posted By: ( donky) @ Thu Aug 12, 2010 [8:11 AM]
no replies
(>1 month ago)

Simple physics objects
Posted By: ( Laerrus) @ Mon Aug 9, 2010 [11:03 AM]
4 replies - newest: Tue Aug 10, 2010 [1:43 PM]
by Macademus   -   >1 month ago

NiMUD Released 7-26-2010
Posted By: ( Laerrus) @ Mon Jul 26, 2010 [11:37 AM]
41 replies - newest: Sat Aug 7, 2010 [12:33 PM]
by Laerrus   -   >1 month ago

World Map discussion
Posted By: ( atrofast) @ Wed Jul 21, 2010 [9:26 AM]
12 replies - newest: Sat Jul 24, 2010 [11:23 AM]
by atrofast   -   >1 month ago

Balancing player levels in cooperative PvE
Posted By: ( TravellerC) @ Mon Mar 30, 2009 [3:20 PM]
6 replies - newest: Thu Jul 15, 2010 [2:15 PM]
by Mawgamoth   -   >1 month ago

Code needed ideas plz .. maybe wrong forum
Posted By: ( Mechazoids) @ Tue Jul 13, 2010 [8:36 AM]
4 replies - newest: Wed Jul 14, 2010 [8:10 PM]
by Gotrek   -   >1 month ago

Server within PHP
Posted By: ( Scorpion) @ Sat May 15, 2010 [9:54 AM]
1 reply - newest: Sat May 15, 2010 [10:46 PM]
by mann_jess   -   >1 month ago

Gender Stat Differences
Posted By: ( bobotehbee) @ Fri Apr 30, 2010 [9:44 AM]
30 replies - newest: Mon May 10, 2010 [4:54 AM]
by KaVir   -   >1 month ago

Intelligence & speech
Posted By: ( MECHFrost) @ Wed May 5, 2010 [7:40 PM]
3 replies - newest: Thu May 6, 2010 [12:01 PM]
by MECHFrost   -   >1 month ago

Pure-PK environment
Posted By: ( Jindrak) @ Sat Mar 20, 2010 [8:19 AM]
3 replies - newest: Fri Apr 30, 2010 [9:28 AM]
by bobotehbee   -   >1 month ago

Custom Class / Ability System
Posted By: ( TrevorRage) @ Tue Apr 13, 2010 [1:27 PM]
9 replies - newest: Fri Apr 30, 2010 [8:49 AM]
by shasarak   -   >1 month ago

ROM 2.4 and Unlimited Bits
Posted By: ( Charlie_O) @ Thu Mar 11, 2010 [2:48 AM]
5 replies - newest: Mon Apr 12, 2010 [10:53 AM]
by TDM   -   >1 month ago

Creating Game History
Posted By: ( TSOY_Falco) @ Tue Mar 16, 2010 [9:51 AM]
1 reply - newest: Sat Mar 20, 2010 [7:45 AM]
by Telelion   -   >1 month ago

New Mud Codebase Being Developed for Web Sockets with PHP
Posted By: ( 3squire) @ Sat Mar 13, 2010 [10:23 AM]
no replies
(>1 month ago)

gdb and MindCloud
Posted By: ( bullrider) @ Sun Feb 21, 2010 [1:27 AM]
6 replies - newest: Sun Feb 21, 2010 [1:27 PM]
by bullrider   -   >1 month ago

Compile errors when compiling on Mac OS X
Posted By: ( bullrider) @ Sat Jan 30, 2010 [8:22 PM]
24 replies - newest: Wed Feb 3, 2010 [11:50 PM]
by bullrider   -   >1 month ago

My studies about randomly generated content
Posted By: ( MECHFrost) @ Thu Jan 14, 2010 [2:40 PM]
5 replies - newest: Sun Jan 31, 2010 [1:33 PM]
by Idealiad   -   >1 month ago

Want to help code and run a new MUD?
Posted By: ( Dortrun) @ Tue Jan 26, 2010 [9:13 PM]
2 replies - newest: Thu Jan 28, 2010 [5:28 PM]
by Dranor   -   >1 month ago

RE: Mud Designer (GUI based) under construction
Posted By: ( Istarian) @ Fri Jan 15, 2010 [1:49 PM]
2 replies - newest: Fri Jan 15, 2010 [9:08 PM]
by Parnassus   -   >1 month ago

Mud Designer (GUI based) under construction
Posted By: ( scionwest) @ Sun Jan 3, 2010 [8:30 PM]
no replies
(>1 month ago)

seeking a coder and a couple of builders
Posted By: ( kirk) @ Wed Dec 9, 2009 [6:29 PM]
4 replies - newest: Thu Dec 10, 2009 [10:53 AM]
by Dratgard   -   >1 month ago

Design Thoughts For Resource Gathering
Posted By: ( Turandaman) @ Fri May 22, 2009 [1:06 AM]
14 replies - newest: Sun Nov 22, 2009 [1:04 PM]
by Sevrior   -   >1 month ago

Quest-based MUD
Posted By: ( MECHFrost) @ Tue Aug 4, 2009 [9:02 PM]
41 replies - newest: Sat Nov 14, 2009 [9:39 AM]
by Ashon   -   >1 month ago

C# MUD - SQL or XML?
Posted By: ( Polatrite_) @ Tue Aug 4, 2009 [9:12 AM]
13 replies - newest: Wed Nov 11, 2009 [6:36 AM]
by PizzaParty   -   >1 month ago

Ranged combat
Posted By: ( MECHFrost) @ Fri Oct 30, 2009 [9:45 AM]
8 replies - newest: Sat Oct 31, 2009 [12:44 AM]
by synorel   -   >1 month ago

MOO Coding
Posted By: ( Centauri77) @ Wed Aug 26, 2009 [10:47 PM]
7 replies - newest: Thu Oct 29, 2009 [9:37 AM]
by Centauri77   -   >1 month ago

More interesting swings in fights
Posted By: ( TravellerC) @ Wed Mar 25, 2009 [1:11 PM]
11 replies - newest: Fri Aug 14, 2009 [1:11 PM]
by Dratgard   -   >1 month ago

NiMUD 5 7-03 released
Posted By: ( Laerrus) @ Fri Jul 10, 2009 [2:40 PM]
24 replies - newest: Tue Aug 4, 2009 [11:03 AM]
by chaosprime   -   >1 month ago

paradox code
Posted By: ( jamayn2009) @ Fri Jul 24, 2009 [8:03 PM]
2 replies - newest: Tue Aug 4, 2009 [8:01 AM]
by bogy_ro   -   >1 month ago

Mud starting issue.
Posted By: ( bogy_ro) @ Tue Aug 4, 2009 [7:47 AM]
no replies
(>1 month ago)

Mud starting issue.
Posted By: ( bogy_ro) @ Tue Aug 4, 2009 [7:43 AM]
no replies
(>1 month ago)

Enforcing Rules with Code
Posted By: ( Sidonie) @ Wed Jul 15, 2009 [5:13 PM]
16 replies - newest: Fri Jul 17, 2009 [10:56 AM]
by Drizzt1216   -   >1 month ago

Need some serious help
Posted By: ( JBE1987) @ Mon Jul 6, 2009 [5:52 AM]
1 reply - newest: Mon Jul 6, 2009 [10:19 AM]
by nosty   -   >1 month ago

Graphics Library for Clients
Posted By: ( Laerrus) @ Mon Jun 29, 2009 [6:20 PM]
16 replies - newest: Sat Jul 4, 2009 [2:53 AM]
by Laerrus   -   >1 month ago

player city siege and defend?
Posted By: ( Vladaar) @ Wed Jun 10, 2009 [8:28 AM]
2 replies - newest: Mon Jun 29, 2009 [2:22 PM]
by Dratgard   -   >1 month ago

basic world file help needed for Circlemud
Posted By: ( mayhem666) @ Tue Jun 2, 2009 [2:31 PM]
5 replies - newest: Thu Jun 4, 2009 [9:31 AM]
by mann_jess   -   >1 month ago

An "event" allowed once a day
Posted By: ( Zeno_McDoh) @ Tue May 19, 2009 [9:22 AM]
6 replies - newest: Tue May 19, 2009 [9:15 PM]
by thyrr   -   >1 month ago

a specific spell effect
Posted By: ( Admin2929) @ Mon Apr 27, 2009 [3:06 PM]
9 replies - newest: Sat May 2, 2009 [4:25 AM]
by welcor   -   >1 month ago

How to stop players using proxies(?) to use multiple connections.
Posted By: ( bran1010) @ Wed Jan 28, 2009 [6:53 AM]
8 replies - newest: Sun Apr 26, 2009 [7:52 PM]
by Drizzt1216   -   >1 month ago

Back to basics: Building a 3d virtual world, need help of mudders
Posted By: ( Razel) @ Fri Apr 24, 2009 [1:41 AM]
3 replies - newest: Fri Apr 24, 2009 [3:50 PM]
by Razel   -   >1 month ago

We've got a flood of newbies. Two observations...
Posted By: ( moceanu) @ Sun Apr 13, 2008 [1:31 AM]
55 replies - newest: Fri Mar 27, 2009 [4:29 AM]
by vapour   -   >1 month ago

Languages, techniques, principles, education
Posted By: ( Quarlash) @ Sat Jan 3, 2009 [10:42 AM]
5 replies - newest: Wed Mar 25, 2009 [11:33 AM]
by shasarak   -   >1 month ago

Secondary Exits
Posted By: ( 1stMultore) @ Sun Mar 1, 2009 [10:28 AM]
no replies
(>1 month ago)

Server/codebase list?
Posted By: ( nunix) @ Mon Feb 23, 2009 [8:16 PM]
1 reply - newest: Thu Feb 26, 2009 [4:54 PM]
by SCAdmin   -   >1 month ago

Server/codebase list?
Posted By: ( nunix) @ Mon Feb 23, 2009 [8:24 PM]
5 replies - newest: Thu Feb 26, 2009 [3:27 PM]
by nunix   -   >1 month ago

Skill/Class sytem concepts... thoughts
Posted By: ( erewnoh) @ Tue Feb 24, 2009 [2:35 PM]
2 replies - newest: Wed Feb 25, 2009 [4:43 AM]
by KaVir   -   >1 month ago

Item properties
Posted By: ( donky) @ Sat Jan 24, 2009 [8:23 AM]
16 replies - newest: Thu Jan 29, 2009 [4:38 PM]
by donky   -   >1 month ago

Looking for very experinced coders
Posted By: ( kleptomas) @ Sun Jan 25, 2009 [2:06 AM]
no replies
(>1 month ago)

Looking for very experinced coders
Posted By: ( kleptomas) @ Sun Jan 25, 2009 [2:06 AM]
no replies
(>1 month ago)

Looking for very experinced coders
Posted By: ( kleptomas) @ Sun Jan 25, 2009 [2:06 AM]
no replies
(>1 month ago)

Looking for a few good coders.
Posted By: ( Stazi) @ Fri Jan 9, 2009 [11:23 PM]
9 replies - newest: Tue Jan 13, 2009 [2:23 PM]
by ajrillik   -   >1 month ago

Creating item drop pools
Posted By: ( ROMMAN) @ Fri Feb 11, 2005 [9:50 AM]
13 replies - newest: Fri Dec 26, 2008 [5:38 PM]
by AeradMUD   -   >1 month ago

memory bugs! free_string, free_mem
Posted By: ( axxidental) @ Mon Dec 22, 2008 [6:40 AM]
8 replies - newest: Wed Dec 24, 2008 [10:09 AM]
by sm007h   -   >1 month ago

Need help coding a IP Timer for character creation
Posted By: ( JBE1987) @ Thu Nov 20, 2008 [8:21 PM]
24 replies - newest: Wed Nov 26, 2008 [8:52 AM]
by shasarak   -   >1 month ago

C++ Codebase?
Posted By: ( bosiris) @ Fri Oct 24, 2008 [1:45 PM]
2 replies - newest: Fri Oct 24, 2008 [6:21 PM]
by bosiris   -   >1 month ago

Melee vs Ranged
Posted By: ( Ashii) @ Mon Oct 13, 2008 [7:43 AM]
3 replies - newest: Wed Oct 15, 2008 [9:39 AM]
by Mugo   -   >1 month ago

ROM - Program Variables
Posted By: ( Hades_Kane) @ Sun Oct 12, 2008 [12:15 PM]
5 replies - newest: Tue Oct 14, 2008 [11:40 AM]
by Hades_Kane   -   >1 month ago

re:
Posted By: ( Vadi) @ Tue Sep 30, 2008 [9:55 AM]
2 replies - newest: Thu Oct 2, 2008 [3:55 PM]
by Vadi   -   >1 month ago

C++ STL list iterator management
Posted By: ( Pewter) @ Mon Sep 8, 2008 [8:02 AM]
1 reply - newest: Tue Sep 9, 2008 [1:30 AM]
by brakai   -   >1 month ago

Building a client using Firefox (XUL)?
Posted By: ( Barm) @ Tue Sep 2, 2008 [1:56 PM]
18 replies - newest: Mon Sep 8, 2008 [8:58 AM]
by Zividave   -   >1 month ago

Pointer Array problems
Posted By: ( JBE1987) @ Sat Sep 6, 2008 [1:15 PM]
1 reply - newest: Sat Sep 6, 2008 [5:57 PM]
by Fire   -   >1 month ago

Score Sheets
Posted By: ( Dratgard) @ Sat Apr 28, 2007 [2:26 PM]
15 replies - newest: Wed Aug 27, 2008 [11:51 AM]
by Lobotomy   -   >1 month ago

Shell Script ANSI Colors
Posted By: ( Lobotomy) @ Sat Aug 23, 2008 [2:02 AM]
2 replies - newest: Sat Aug 23, 2008 [7:42 PM]
by Lobotomy   -   >1 month ago

String Handling, modifying.
Posted By: ( BSMUD) @ Mon Aug 18, 2008 [11:19 PM]
12 replies - newest: Thu Aug 21, 2008 [3:47 AM]
by BSMUD   -   >1 month ago

Overead map in Teensymud.
Posted By: ( matiel420) @ Fri Aug 8, 2008 [7:23 PM]
7 replies - newest: Wed Aug 13, 2008 [7:38 AM]
by Tyche   -   >1 month ago

Backwards compatibility of concurrent models
Posted By: ( Silenus_) @ Sun Aug 10, 2008 [1:53 PM]
2 replies - newest: Mon Aug 11, 2008 [12:32 AM]
by Silenus_   -   >1 month ago

Converting new players (casual gamers and non-mudders, specifically)
Posted By: ( moceanu) @ Thu Mar 20, 2008 [10:49 AM]
78 replies - newest: Wed Aug 6, 2008 [1:01 PM]
by chaosprime   -   >1 month ago

Player run cities
Posted By: ( Rokhal) @ Tue Jul 29, 2008 [8:51 PM]
12 replies - newest: Thu Jul 31, 2008 [11:16 AM]
by shasarak   -   >1 month ago

ASCII Symbol Question
Posted By: ( Crelin) @ Tue Jul 22, 2008 [2:22 PM]
2 replies - newest: Tue Jul 29, 2008 [9:10 PM]
by Rokhal   -   >1 month ago

Content vs. Features
Posted By: ( Lyanic) @ Sat Jul 26, 2008 [10:24 PM]
3 replies - newest: Mon Jul 28, 2008 [7:01 AM]
by shasarak   -   >1 month ago

Multiple Argument Parsing
Posted By: ( BSMUD) @ Thu Jul 24, 2008 [10:06 AM]
11 replies - newest: Mon Jul 28, 2008 [5:48 AM]
by welcor   -   >1 month ago

Remort?
Posted By: ( evilrick) @ Sun Jan 27, 2008 [7:45 PM]
40 replies - newest: Mon Jul 21, 2008 [9:22 AM]
by Epilogy   -   >1 month ago

in-world currency and economy
Posted By: ( coca) @ Sun Jun 22, 2008 [6:54 PM]
13 replies - newest: Sat Jul 19, 2008 [12:12 PM]
by sarapis   -   >1 month ago

Is a pure quest MUD technically possible?
Posted By: ( coolpaint) @ Wed Jul 16, 2008 [3:19 AM]
8 replies - newest: Thu Jul 17, 2008 [8:10 PM]
by Idealiad   -   >1 month ago

Mob/Obj/Room vnum method
Posted By: ( Mudwick) @ Wed Aug 20, 2003 [12:03 AM]
26 replies - newest: Wed Jul 16, 2008 [12:09 PM]
by Dratgard   -   >1 month ago

Color Copyover?
Posted By: ( Hades_Kane) @ Mon Jun 23, 2008 [7:53 PM]
12 replies - newest: Tue Jun 24, 2008 [9:45 PM]
by Drizzt1216   -   >1 month ago

Random, knowing the seed, could ever be random?
Posted By: ( Quarlash) @ Wed Jun 18, 2008 [3:32 PM]
11 replies - newest: Fri Jun 20, 2008 [2:50 PM]
by sandog   -   >1 month ago

In Game Calendar and Time...Days and Months etc.
Posted By: ( The_Fury) @ Fri Jun 13, 2008 [4:34 AM]
6 replies - newest: Mon Jun 16, 2008 [10:57 PM]
by Epilogy   -   >1 month ago

Maps on the fly
Posted By: ( Avasyu) @ Fri May 23, 2008 [5:22 PM]
6 replies - newest: Wed May 28, 2008 [8:13 AM]
by Avasyu   -   >1 month ago

deity/religion system
Posted By: ( Vladaar) @ Wed May 21, 2008 [5:34 AM]
18 replies - newest: Tue May 27, 2008 [7:50 PM]
by Vladaar   -   >1 month ago

Choice of MU* programming/scripting languages
Posted By: ( shasarak) @ Fri Feb 1, 2008 [4:02 AM]
46 replies - newest: Mon May 12, 2008 [9:06 PM]
by simonjeste   -   >1 month ago

Line of Sight Design
Posted By: ( stormy) @ Tue May 6, 2008 [8:44 PM]
3 replies - newest: Thu May 8, 2008 [12:19 AM]
by Teelf   -   >1 month ago

Designing an Underwater System
Posted By: ( Manna_MRE) @ Fri May 2, 2008 [12:52 PM]
8 replies - newest: Mon May 5, 2008 [4:00 PM]
by eldhamud05   -   >1 month ago

Designing a new mud server.
Posted By: ( Silenus_) @ Wed Feb 27, 2008 [8:08 AM]
44 replies - newest: Fri May 2, 2008 [12:37 PM]
by PizzaParty   -   >1 month ago

Guncho: bringing MUDs and interactive fiction together
Posted By: ( vaporware) @ Sun Apr 20, 2008 [6:57 PM]
1 reply - newest: Sun Apr 20, 2008 [7:41 PM]
by Idealiad   -   >1 month ago

Crafting - Fashionable or Functional?
Posted By: ( Manna_MRE) @ Fri Apr 11, 2008 [10:57 PM]
25 replies - newest: Sat Apr 19, 2008 [1:51 AM]
by Epilogy   -   >1 month ago

Design of Mage Combat
Posted By: ( DaShiVa) @ Mon Aug 11, 2003 [11:31 PM]
49 replies - newest: Fri Apr 11, 2008 [12:44 PM]
by sandog   -   >1 month ago

Integration of mud server and website
Posted By: ( cron0s) @ Sun Mar 2, 2008 [4:15 PM]
20 replies - newest: Thu Apr 10, 2008 [8:25 PM]
by donky   -   >1 month ago

What do you think happened to LPmuds?
Posted By: ( Threshold) @ Sun Apr 6, 2008 [1:21 AM]
33 replies - newest: Thu Apr 10, 2008 [12:42 PM]
by Hades_Kane   -   >1 month ago

Mud Design Template Collaboration
Posted By: ( Osiris) @ Tue Aug 15, 2006 [8:36 AM]
10 replies - newest: Mon Apr 7, 2008 [4:33 PM]
by Manna_MRE   -   >1 month ago

Magic/Ability system
Posted By: ( Tyu) @ Sat Apr 5, 2008 [10:41 PM]
2 replies - newest: Sun Apr 6, 2008 [12:53 AM]
by Threshold   -   >1 month ago

proof-of-concept java-free web-based mud client
Posted By: ( moceanu) @ Sun Mar 30, 2008 [10:24 AM]
no replies
(>1 month ago)

Alternatives to Java clients?
Posted By: ( moceanu) @ Sat Mar 22, 2008 [10:48 PM]
11 replies - newest: Fri Mar 28, 2008 [12:08 PM]
by sandog   -   >1 month ago

Facebook and web integration to attract new players?
Posted By: ( moceanu) @ Thu Mar 20, 2008 [10:59 AM]
3 replies - newest: Thu Mar 20, 2008 [2:20 PM]
by synorel   -   >1 month ago

Custom codebase - Need opinios, advice, ideas, and/or collaborators.
Posted By: ( Lobotomy) @ Fri Feb 22, 2008 [1:13 AM]
16 replies - newest: Fri Mar 14, 2008 [12:53 AM]
by Lobotomy   -   >1 month ago

Procedural generation of terrain and mutability
Posted By: ( Lobotomy) @ Mon Mar 10, 2008 [2:55 AM]
3 replies - newest: Mon Mar 10, 2008 [11:01 AM]
by mann_jess   -   >1 month ago

Back to Basics - Is it right or is it habit?
Posted By: ( tandonmiir) @ Thu Feb 28, 2008 [6:37 PM]
2 replies - newest: Fri Feb 29, 2008 [4:05 AM]
by KaVir   -   >1 month ago

new MudServer: Chronos-Engine!!
Posted By: ( sputnik77) @ Thu Feb 28, 2008 [1:52 PM]
5 replies - newest: Thu Feb 28, 2008 [7:28 PM]
by eldhamud05   -   >1 month ago

To Persist Or Not To Persist - What Was the Question?
Posted By: ( sandog) @ Mon Sep 10, 2007 [12:00 PM]
39 replies - newest: Tue Feb 26, 2008 [11:03 PM]
by Tyche   -   >1 month ago

Test Driven Development
Posted By: ( Skarsnik) @ Tue Feb 19, 2008 [4:57 AM]
13 replies - newest: Tue Feb 26, 2008 [10:56 AM]
by shasarak   -   >1 month ago

Logging it all. Yes, all.
Posted By: ( Quarlash) @ Sat Nov 10, 2007 [8:40 AM]
16 replies - newest: Sat Feb 16, 2008 [1:33 PM]
by severeon   -   >1 month ago

Working only in a DB, and Java code for MUD in web browser
Posted By: ( Viriato) @ Sun Jan 6, 2008 [8:25 AM]
4 replies - newest: Sat Feb 16, 2008 [1:29 PM]
by severeon   -   >1 month ago

Distributed Java based MUD
Posted By: ( Domhnall) @ Tue Feb 12, 2008 [9:59 PM]
3 replies - newest: Sat Feb 16, 2008 [12:49 PM]
by severeon   -   >1 month ago

Fix for excessive input
Posted By: ( Pewter) @ Fri Oct 12, 2007 [11:24 AM]
3 replies - newest: Sun Feb 3, 2008 [7:28 PM]
by Pewter   -   >1 month ago

What it takes to call a mud home...
Posted By: ( Vladaar) @ Sat Feb 2, 2008 [12:11 AM]
7 replies - newest: Sun Feb 3, 2008 [8:13 AM]
by Wushbine   -   >1 month ago

Methods for implimenting OLC
Posted By: ( Kyrix) @ Thu Jan 3, 2008 [6:07 AM]
17 replies - newest: Sat Jan 5, 2008 [8:42 AM]
by Kyrix   -   >1 month ago

SocketMud and 'from scratch' coding.
Posted By: ( Lobotomy) @ Sun May 27, 2007 [3:17 PM]
27 replies - newest: Sat Dec 22, 2007 [7:26 PM]
by synorel   -   >1 month ago

Turn based combat
Posted By: ( Vladaar) @ Sun Oct 14, 2007 [1:15 AM]
12 replies - newest: Wed Oct 17, 2007 [4:51 PM]
by damdai   -   >1 month ago

Designing and Expandable Mud
Posted By: ( danspencer) @ Thu Sep 13, 2007 [11:23 AM]
9 replies - newest: Wed Oct 10, 2007 [10:15 PM]
by damdai   -   >1 month ago

Diminishing returns formula
Posted By: ( chaosprime) @ Sun Oct 7, 2007 [3:38 AM]
2 replies - newest: Sun Oct 7, 2007 [10:46 AM]
by chaosprime   -   >1 month ago

Ticks, Time, and Lag - Which system is more efficient?
Posted By: ( Kuros) @ Fri Oct 5, 2007 [2:34 AM]
7 replies - newest: Sat Oct 6, 2007 [3:23 PM]
by Gromble   -   >1 month ago

Favorite Enchanting System?
Posted By: ( OnceHour) @ Fri Sep 21, 2007 [3:22 AM]
9 replies - newest: Mon Oct 1, 2007 [10:06 AM]
by jmurph   -   >1 month ago

Trying to do it that way...
Posted By: ( Pewter) @ Thu Sep 20, 2007 [4:11 PM]
6 replies - newest: Sat Sep 29, 2007 [9:03 AM]
by Lodren   -   >1 month ago

C Programming Trick - Variadic Macro
Posted By: ( Lobotomy) @ Sat Sep 15, 2007 [11:24 AM]
2 replies - newest: Sat Sep 22, 2007 [6:59 PM]
by Lobotomy   -   >1 month ago

Coding Techniques (Aesthetics and Opinions)
Posted By: ( Dratgard) @ Mon Sep 17, 2007 [11:15 AM]
14 replies - newest: Wed Sep 19, 2007 [8:12 PM]
by kingarthyr   -   >1 month ago

Is saving information in strings an optimal solution ?
Posted By: ( kristian_s) @ Mon Sep 17, 2007 [7:55 AM]
9 replies - newest: Tue Sep 18, 2007 [3:37 PM]
by kristian_s   -   >1 month ago

SMTP Server Intergration
Posted By: ( turbotom_1) @ Thu Aug 2, 2007 [12:26 PM]
10 replies - newest: Fri Sep 14, 2007 [3:42 PM]
by Drey   -   >1 month ago

SMTP Implementation Update
Posted By: ( turbotom_1) @ Thu Sep 13, 2007 [1:28 PM]
1 reply - newest: Thu Sep 13, 2007 [2:55 PM]
by Draculae   -   >1 month ago

Python Implementations
Posted By: ( sandog) @ Tue Sep 11, 2007 [1:13 PM]
8 replies - newest: Thu Sep 13, 2007 [11:13 AM]
by sandog   -   >1 month ago

Multilevel Inheritance in C++
Posted By: ( Pewter) @ Thu Sep 6, 2007 [4:25 PM]
2 replies - newest: Mon Sep 10, 2007 [9:48 AM]
by Pewter   -   >1 month ago

Essentials
Posted By: ( Shritish) @ Thu Aug 23, 2007 [12:30 AM]
53 replies - newest: Sat Sep 1, 2007 [2:27 PM]
by OnceHour   -   >1 month ago

The Basics of a Graphical MUD
Posted By: ( whpsh) @ Tue Aug 28, 2007 [8:39 PM]
12 replies - newest: Sat Sep 1, 2007 [1:21 AM]
by Viriato   -   >1 month ago

Non-Lethal Combat
Posted By: ( shasarak) @ Thu Aug 30, 2007 [11:30 AM]
4 replies - newest: Fri Aug 31, 2007 [3:52 PM]
by Aelius   -   >1 month ago

A World Design
Posted By: ( stormy) @ Tue Aug 28, 2007 [8:56 AM]
3 replies - newest: Tue Aug 28, 2007 [9:03 PM]
by stormy   -   >1 month ago

Essentials Continued
Posted By: ( Shritish) @ Fri Aug 24, 2007 [5:00 PM]
3 replies - newest: Sun Aug 26, 2007 [12:05 PM]
by Shritish   -   >1 month ago

Jobo creating a Java 'socketmud'
Posted By: ( synorel) @ Sun Aug 19, 2007 [1:54 PM]
3 replies - newest: Mon Aug 20, 2007 [12:27 AM]
by Lobotomy   -   >1 month ago

convert a pointer to an integer
Posted By: ( whpsh) @ Tue Aug 7, 2007 [9:22 AM]
7 replies - newest: Wed Aug 8, 2007 [11:48 AM]
by Drey   -   >1 month ago

Perma-death, Hard-death, Easy-death, and No-death.
Posted By: ( Lobotomy) @ Thu Aug 2, 2007 [6:48 PM]
25 replies - newest: Mon Aug 6, 2007 [8:19 AM]
by chaosprime   -   >1 month ago

Account Systems
Posted By: ( turbotom_1) @ Wed Aug 1, 2007 [3:54 PM]
9 replies - newest: Sat Aug 4, 2007 [2:15 PM]
by turbotom_1   -   >1 month ago

Running a "website-mud"
Posted By: ( lennert) @ Thu Apr 19, 2007 [4:32 PM]
23 replies - newest: Sat Aug 4, 2007 [3:35 AM]
by lennert   -   >1 month ago

Spicing up combat?
Posted By: ( turbotom_1) @ Thu Aug 2, 2007 [4:40 AM]
9 replies - newest: Thu Aug 2, 2007 [10:11 PM]
by Vopisk   -   >1 month ago

Real Time Strategy Muds
Posted By: ( Dratgard) @ Tue Jul 31, 2007 [10:27 AM]
2 replies - newest: Wed Aug 1, 2007 [9:22 PM]
by Demortes   -   >1 month ago

switch case help
Posted By: ( whpsh) @ Sun Jul 29, 2007 [10:23 PM]
8 replies - newest: Mon Jul 30, 2007 [4:17 PM]
by whpsh   -   >1 month ago

Look! A distraction!
Posted By: ( Lobotomy) @ Sat Jul 28, 2007 [7:45 AM]
1 reply - newest: Mon Jul 30, 2007 [11:00 AM]
by Drey   -   >1 month ago

Coding a MUD from scratch
Posted By: ( hellionb) @ Sun May 20, 2007 [8:07 PM]
17 replies - newest: Mon Jul 30, 2007 [10:32 AM]
by MudDev   -   >1 month ago

Stack: Helps or Hinders?
Posted By: ( Lobotomy) @ Sun Jul 29, 2007 [11:04 PM]
5 replies - newest: Mon Jul 30, 2007 [2:17 AM]
by brakai   -   >1 month ago

that good old heart beat
Posted By: ( aidil) @ Sat Jul 28, 2007 [3:18 AM]
12 replies - newest: Sun Jul 29, 2007 [5:03 PM]
by Vopisk   -   >1 month ago

Format similarity conversions
Posted By: ( Lobotomy) @ Sat Jul 21, 2007 [12:25 AM]
18 replies - newest: Thu Jul 26, 2007 [4:31 PM]
by KaVir   -   >1 month ago

New Saving Throws
Posted By: ( whpsh) @ Sat Jul 21, 2007 [6:56 PM]
1 reply - newest: Sun Jul 22, 2007 [12:28 PM]
by Ytrewtsu   -   >1 month ago

Converting Pen and Paper RPG Social Skills to a MUD
Posted By: ( Kuros) @ Wed Jul 11, 2007 [1:32 PM]
9 replies - newest: Sat Jul 14, 2007 [12:06 PM]
by Kuros   -   >1 month ago

A new mud design
Posted By: ( bigdavebig) @ Sun Jun 24, 2007 [11:56 AM]
15 replies - newest: Fri Jun 29, 2007 [4:24 PM]
by MikeRozak   -   >1 month ago

copyover in C# conquered
Posted By: ( ryan78j) @ Thu Jun 28, 2007 [11:55 PM]
1 reply - newest: Fri Jun 29, 2007 [1:58 AM]
by Saquivor   -   >1 month ago

Switching from C to C++: Advice?
Posted By: ( Brainbox) @ Tue Jun 26, 2007 [9:41 PM]
4 replies - newest: Wed Jun 27, 2007 [10:43 PM]
by Scarab_XXX   -   >1 month ago

Memory issues
Posted By: ( mchdp2001) @ Fri Jun 22, 2007 [12:19 PM]
7 replies - newest: Sat Jun 23, 2007 [12:16 PM]
by mchdp2001   -   >1 month ago

CYBERPUNK. RPI. AT THE SAME TIME. BUT MORE.
Posted By: ( gfitzy123) @ Wed Jun 6, 2007 [6:59 PM]
3 replies - newest: Mon Jun 18, 2007 [2:32 AM]
by KaVir   -   >1 month ago

NPCs are the game - Example gameplay
Posted By: ( MikeRozak) @ Mon Jun 11, 2007 [9:40 PM]
12 replies - newest: Sat Jun 16, 2007 [5:26 PM]
by MikeRozak   -   >1 month ago

Distributing Hitpoints on different body parts
Posted By: ( kristian_s) @ Mon May 28, 2007 [3:15 PM]
58 replies - newest: Tue Jun 12, 2007 [2:56 PM]
by kristian_s   -   >1 month ago

First MUD
Posted By: ( Eigaar) @ Fri Jun 8, 2007 [12:41 PM]
16 replies - newest: Sun Jun 10, 2007 [9:29 AM]
by Macademus   -   >1 month ago

ASP.NET MUD in the making...
Posted By: ( Garrote) @ Sun May 6, 2007 [4:24 PM]
118 replies - newest: Thu Jun 7, 2007 [9:30 PM]
by Garrote   -   >1 month ago

Accuracy, Armor, and Dodging, Oh my!
Posted By: ( Tlanuwa) @ Tue Apr 3, 2007 [9:20 PM]
106 replies - newest: Fri Jun 1, 2007 [12:06 PM]
by synorel   -   >1 month ago

Having problems with a hacker.
Posted By: ( Artemis813) @ Wed May 16, 2007 [11:57 PM]
13 replies - newest: Sun May 20, 2007 [3:29 PM]
by Lodren   -   >1 month ago

I'm designing a new MUD and looking for an engine.
Posted By: ( Malifax1) @ Sun May 6, 2007 [9:35 AM]
2 replies - newest: Sun May 6, 2007 [3:18 PM]
by Vopisk   -   >1 month ago

NPC AI (or: "You won't kill me with that trick for the 488th time!")
Posted By: ( Kuros) @ Mon Apr 30, 2007 [8:35 AM]
8 replies - newest: Mon Apr 30, 2007 [11:09 PM]
by Tyche   -   >1 month ago

Players/Mobs
Posted By: ( Buckus) @ Fri Apr 27, 2007 [11:03 PM]
24 replies - newest: Sun Apr 29, 2007 [6:12 PM]
by Vopisk   -   >1 month ago

Multiplayer interactive fiction
Posted By: ( MikeRozak) @ Sat Mar 17, 2007 [7:22 PM]
4 replies - newest: Fri Apr 20, 2007 [11:18 PM]
by MikeRozak   -   >1 month ago

The Sims, Muds, Simulators and Killing
Posted By: ( Dratgard) @ Thu Apr 12, 2007 [12:40 PM]
52 replies - newest: Wed Apr 18, 2007 [11:49 AM]
by Dratgard   -   >1 month ago

One more small prob.
Posted By: ( Artemis813) @ Sun Apr 15, 2007 [4:31 AM]
1 reply - newest: Sun Apr 15, 2007 [10:27 AM]
by synorel   -   >1 month ago

Gamasutra article on MMO design
Posted By: ( Massaria) @ Wed Apr 4, 2007 [3:59 AM]
no replies
(>1 month ago)

Design of an object/mob respawn system
Posted By: ( sputnik77) @ Mon Mar 12, 2007 [2:21 PM]
2 replies - newest: Tue Mar 13, 2007 [10:09 AM]
by memLeaker   -   >1 month ago

Unknown Problems Of DOOM!
Posted By: ( Rowena) @ Sun Mar 11, 2007 [3:40 PM]
7 replies - newest: Mon Mar 12, 2007 [3:27 PM]
by synorel   -   >1 month ago

Weather Models
Posted By: ( Dratgard) @ Tue Mar 6, 2007 [8:43 PM]
7 replies - newest: Mon Mar 12, 2007 [2:23 PM]
by Dratgard   -   >1 month ago

Cratylus's opinion needed
Posted By: ( stan1985) @ Thu Mar 8, 2007 [11:26 AM]
4 replies - newest: Sun Mar 11, 2007 [5:59 PM]
by Scarab_XXX   -   >1 month ago

Putting a cap on upload/download
Posted By: ( Blazar55) @ Sun Mar 4, 2007 [8:21 PM]
8 replies - newest: Tue Mar 6, 2007 [2:35 AM]
by Sunflower5   -   >1 month ago

urgently need help
Posted By: ( Artemis813) @ Sun Feb 18, 2007 [11:13 AM]
2 replies - newest: Mon Feb 19, 2007 [10:04 AM]
by Tharn   -   >1 month ago

Scratching my head... please unconfuse me
Posted By: ( Pewter) @ Thu Feb 1, 2007 [8:57 AM]
36 replies - newest: Sun Feb 18, 2007 [2:39 PM]
by Drizzt1216   -   >1 month ago

Layering armour
Posted By: ( KaVir) @ Wed Feb 14, 2007 [3:30 AM]
3 replies - newest: Fri Feb 16, 2007 [10:42 AM]
by synorel   -   >1 month ago

slow sockets :(
Posted By: ( memLeaker) @ Wed Feb 14, 2007 [11:26 PM]
3 replies - newest: Fri Feb 16, 2007 [12:15 AM]
by memLeaker   -   >1 month ago

Having a problem with DBS code
Posted By: ( Artemis813) @ Thu Feb 15, 2007 [12:45 PM]
1 reply - newest: Thu Feb 15, 2007 [3:09 PM]
by Macademus   -   >1 month ago

items in rom
Posted By: ( zzyzzyzzx2) @ Sat Feb 10, 2007 [1:47 AM]
25 replies - newest: Thu Feb 15, 2007 [4:57 AM]
by KaVir   -   >1 month ago

Brand new Mud!
Posted By: ( sputnik77) @ Mon Feb 12, 2007 [2:31 PM]
no replies
(>1 month ago)

Routine for packing and unpacking booleans
Posted By: ( Pewter) @ Mon Feb 5, 2007 [11:36 AM]
8 replies - newest: Thu Feb 8, 2007 [4:59 AM]
by Kastagaar   -   >1 month ago

Timezones
Posted By: ( Brainbox) @ Tue Jan 30, 2007 [9:16 PM]
2 replies - newest: Wed Jan 31, 2007 [10:53 PM]
by Tyche   -   >1 month ago

C++ questions on pointer arrays and virtual functions for objects
Posted By: ( Pewter) @ Fri Jan 19, 2007 [9:02 AM]
33 replies - newest: Wed Jan 31, 2007 [10:03 AM]
by Gromble   -   >1 month ago

Data storage in flat files
Posted By: ( Gromble) @ Tue Jan 2, 2007 [11:26 AM]
4 replies - newest: Tue Jan 30, 2007 [11:25 AM]
by Kjartan   -   >1 month ago

Another best way to implement question...
Posted By: ( Pewter) @ Thu Jan 25, 2007 [9:17 AM]
4 replies - newest: Tue Jan 30, 2007 [8:24 AM]
by Sybok   -   >1 month ago

Personal virtual worlds
Posted By: ( MikeRozak) @ Fri Jan 26, 2007 [5:33 PM]
28 replies - newest: Mon Jan 29, 2007 [2:52 PM]
by MikeRozak   -   >1 month ago

Stable number printing and limits
Posted By: ( Brainbox) @ Thu Jan 25, 2007 [5:56 PM]
5 replies - newest: Fri Jan 26, 2007 [1:32 AM]
by Tyche   -   >1 month ago

Number_range and random number generators
Posted By: ( Brainbox) @ Fri Jan 19, 2007 [10:24 PM]
16 replies - newest: Tue Jan 23, 2007 [9:17 AM]
by mann_jess   -   >1 month ago

Dynamic Bitvectors (Normal and Extended)
Posted By: ( Brainbox) @ Thu Jan 18, 2007 [11:19 PM]
2 replies - newest: Fri Jan 19, 2007 [7:01 AM]
by Samson   -   >1 month ago

Need collaborators for project
Posted By: ( alshandra) @ Sun Jan 14, 2007 [4:12 PM]
2 replies - newest: Tue Jan 16, 2007 [2:08 PM]
by alshandra   -   >1 month ago

What features do you want?
Posted By: ( KelvinM) @ Tue Dec 5, 2006 [4:11 PM]
15 replies - newest: Sun Jan 14, 2007 [3:47 PM]
by alshandra   -   >1 month ago

ITEMs and NPCs - Multi-User Question
Posted By: ( MidnightG) @ Fri Jan 5, 2007 [7:09 PM]
26 replies - newest: Wed Jan 10, 2007 [9:48 AM]
by Gromble   -   >1 month ago

Map Data Storage Algorythms
Posted By: ( Sora_) @ Sun Jan 7, 2007 [8:29 PM]
12 replies - newest: Tue Jan 9, 2007 [2:43 AM]
by thyrr   -   >1 month ago

Creating a World...
Posted By: ( Scorpy) @ Fri Jan 5, 2007 [7:49 AM]
2 replies - newest: Fri Jan 5, 2007 [6:48 PM]
by donky   -   >1 month ago

Ticks vs...well, anything else
Posted By: ( Kuros) @ Sun Nov 12, 2006 [4:14 AM]
31 replies - newest: Mon Jan 1, 2007 [3:07 PM]
by donky   -   >1 month ago

Data-driven MUD design
Posted By: ( HanClinto) @ Sat Sep 17, 2005 [2:17 PM]
55 replies - newest: Fri Dec 29, 2006 [6:51 PM]
by donky   -   >1 month ago

Evaluating expressions
Posted By: ( Blazar55) @ Mon Dec 11, 2006 [2:25 PM]
8 replies - newest: Tue Dec 12, 2006 [9:05 PM]
by Tyche   -   >1 month ago

Project winROM
Posted By: ( Attitron) @ Tue Dec 5, 2006 [8:33 AM]
4 replies - newest: Tue Dec 5, 2006 [3:34 PM]
by Tyche   -   >1 month ago

New OLCs in ROM/QuickMUD
Posted By: ( Kelvore) @ Mon Dec 4, 2006 [6:09 PM]
8 replies - newest: Tue Dec 5, 2006 [11:57 AM]
by Kelvore   -   >1 month ago

Saving objects in MySQL
Posted By: ( mcupoli) @ Fri Dec 1, 2006 [12:30 PM]
1 reply - newest: Fri Dec 1, 2006 [5:35 PM]
by Fastalanas   -   >1 month ago

PHP MUD?
Posted By: ( Pirsq0) @ Sat Nov 25, 2006 [8:42 AM]
6 replies - newest: Mon Nov 27, 2006 [8:40 PM]
by MrScout   -   >1 month ago

Single-Threading and SQL
Posted By: ( KelvinM) @ Sun Nov 26, 2006 [9:10 PM]
5 replies - newest: Mon Nov 27, 2006 [2:59 PM]
by KelvinM   -   >1 month ago

Combat system wanted
Posted By: ( Red00wing) @ Mon Nov 20, 2006 [5:12 PM]
1 reply - newest: Wed Nov 22, 2006 [9:03 AM]
by Kastagaar   -   >1 month ago

Is MONO a memory hog?
Posted By: ( sandog) @ Mon Oct 16, 2006 [11:47 PM]
2 replies - newest: Fri Nov 17, 2006 [6:02 PM]
by Blobule   -   >1 month ago

MMO's
Posted By: ( Nameless_) @ Tue Oct 31, 2006 [1:22 AM]
33 replies - newest: Fri Nov 3, 2006 [11:46 AM]
by sarapis   -   >1 month ago

Magic System
Posted By: ( CoreyWhite) @ Sun Oct 15, 2006 [11:33 AM]
1 reply - newest: Wed Oct 25, 2006 [2:56 PM]
by Dratgard   -   >1 month ago

Code new mud from scratch
Posted By: ( Loggy) @ Fri Oct 13, 2006 [12:57 PM]
14 replies - newest: Wed Oct 25, 2006 [2:52 PM]
by Dratgard   -   >1 month ago

'thing' relaying noeval'd ansi (help requested)
Posted By: ( Vchat20) @ Wed Oct 11, 2006 [5:44 PM]
1 reply - newest: Wed Oct 11, 2006 [7:07 PM]
by Keriwena   -   >1 month ago

Action/Event System - Can I get some comments?
Posted By: ( Kuros) @ Tue Oct 3, 2006 [4:11 AM]
13 replies - newest: Tue Oct 10, 2006 [4:09 PM]
by Kuros   -   >1 month ago

Seeking Talented Builders, Mappers and Artists
Posted By: ( Archaia) @ Sun Aug 20, 2006 [1:11 PM]
2 replies - newest: Thu Sep 28, 2006 [6:30 PM]
by Archaia   -   >1 month ago

mortal builders?
Posted By: ( cratylus) @ Wed Sep 20, 2006 [7:42 PM]
1 reply - newest: Wed Sep 20, 2006 [8:45 PM]
by Tyche   -   >1 month ago

Room file standard
Posted By: ( PizzaParty) @ Fri Sep 15, 2006 [10:47 AM]
3 replies - newest: Wed Sep 20, 2006 [8:52 AM]
by whmudadmin   -   >1 month ago

Tutorial design
Posted By: ( MikeRozak) @ Mon Aug 21, 2006 [9:26 PM]
1 reply - newest: Fri Sep 8, 2006 [11:38 AM]
by somarilnos   -   >1 month ago

Why? Items?
Posted By: ( Buckus) @ Wed Jul 12, 2006 [9:49 PM]
14 replies - newest: Sat Aug 26, 2006 [2:59 AM]
by Ashon   -   >1 month ago

3d distance calcs on large data sets
Posted By: ( orbitaldec) @ Tue Aug 22, 2006 [11:21 AM]
12 replies - newest: Wed Aug 23, 2006 [9:07 PM]
by Raukodacil   -   >1 month ago

Long double random numbers
Posted By: ( LaughinMan) @ Tue Aug 8, 2006 [5:22 PM]
8 replies - newest: Thu Aug 10, 2006 [4:59 PM]
by Kjartan   -   >1 month ago

Interface Options for Space Environments [Opinions]
Posted By: ( NekekamiUK) @ Fri May 12, 2006 [3:18 AM]
20 replies - newest: Wed Aug 9, 2006 [5:31 PM]
by galdor   -   >1 month ago

Calc'ing Angles and Direction of Travel (MUX/MUSH)
Posted By: ( sobran) @ Sun Jul 30, 2006 [11:15 PM]
6 replies - newest: Tue Aug 1, 2006 [10:35 PM]
by sobran   -   >1 month ago

Tribe help
Posted By: ( Catarate) @ Mon Jul 17, 2006 [11:40 PM]
1 reply - newest: Tue Jul 18, 2006 [12:50 AM]
by Scarab_XXX   -   >1 month ago

Java Codebase...
Posted By: ( tandonmiir) @ Fri May 28, 2004 [9:40 AM]
28 replies - newest: Tue Jul 4, 2006 [9:07 AM]
by fmike   -   >1 month ago

Python and CircleMud
Posted By: ( Phobetor) @ Sun Jun 25, 2006 [2:58 PM]
3 replies - newest: Wed Jun 28, 2006 [11:40 AM]
by Phobetor   -   >1 month ago

Objects in a MUD -- How best to store them
Posted By: ( Buckus) @ Tue Jun 20, 2006 [11:41 AM]
7 replies - newest: Wed Jun 21, 2006 [10:05 AM]
by Kjartan   -   >1 month ago

The endless world problem
Posted By: ( Varnak) @ Tue Jun 6, 2006 [11:25 AM]
56 replies - newest: Tue Jun 20, 2006 [9:43 AM]
by Neoteric   -   >1 month ago

Are new codebases being written?
Posted By: ( Greg) @ Mon Mar 13, 2006 [8:59 AM]
20 replies - newest: Fri Jun 9, 2006 [9:59 AM]
by PizzaParty   -   >1 month ago

Game Maps
Posted By: ( Neoteric) @ Wed May 10, 2006 [6:38 PM]
8 replies - newest: Thu Jun 8, 2006 [11:05 PM]
by Inamar   -   >1 month ago

Reflex vs. Reaction
Posted By: ( Vopisk) @ Mon Jun 5, 2006 [5:54 AM]
13 replies - newest: Wed Jun 7, 2006 [5:47 AM]
by Vopisk   -   >1 month ago

[Theory] How does a mud make a 'turn/round' work?
Posted By: ( PureKrome) @ Sat Jun 3, 2006 [10:11 PM]
7 replies - newest: Mon Jun 5, 2006 [12:37 AM]
by Scarab_XXX   -   >1 month ago

Anti-Botting
Posted By: ( Scorpy) @ Tue May 16, 2006 [10:51 AM]
56 replies - newest: Wed May 31, 2006 [11:44 AM]
by selberhad   -   >1 month ago

EmpireMUD OLC oedit functions
Posted By: ( SkAtt) @ Sun May 28, 2006 [2:45 AM]
1 reply - newest: Wed May 31, 2006 [3:23 AM]
by Scarab_XXX   -   >1 month ago

Mprogs (Rom) Is it possible to add a mob_delay command?
Posted By: ( admnHello) @ Fri May 5, 2006 [7:24 AM]
14 replies - newest: Mon May 29, 2006 [5:26 PM]
by Zividave   -   >1 month ago

Design questions
Posted By: ( a_htw) @ Wed May 24, 2006 [1:44 PM]
10 replies - newest: Thu May 25, 2006 [3:52 AM]
by shasarak   -   >1 month ago

Random EQ Drop Snippet
Posted By: ( admnHello) @ Wed May 24, 2006 [7:43 AM]
4 replies - newest: Wed May 24, 2006 [6:22 PM]
by admnHello   -   >1 month ago

Themed stuff, and design questions...
Posted By: ( Ryktal) @ Tue May 23, 2006 [5:40 AM]
5 replies - newest: Wed May 24, 2006 [9:40 AM]
by Zividave   -   >1 month ago

MOO code and space systems
Posted By: ( Varekai) @ Sun May 21, 2006 [4:39 PM]
4 replies - newest: Mon May 22, 2006 [11:22 AM]
by Gilthil   -   >1 month ago

Telnet Negotiation
Posted By: ( Arlorn121) @ Thu May 18, 2006 [10:24 PM]
3 replies - newest: Fri May 19, 2006 [3:35 AM]
by wibble   -   >1 month ago

'Smart' channels
Posted By: ( Osiris) @ Mon May 8, 2006 [12:40 PM]
37 replies - newest: Thu May 18, 2006 [3:44 PM]
by Keriwena   -   >1 month ago

Advanced NPC AI
Posted By: ( joltcrew) @ Wed May 10, 2006 [8:18 PM]
12 replies - newest: Thu May 11, 2006 [9:04 AM]
by Neoteric   -   >1 month ago

Economy
Posted By: ( admnHello) @ Sun Apr 23, 2006 [11:31 AM]
34 replies - newest: Wed May 10, 2006 [7:01 PM]
by Vopisk   -   >1 month ago

Combat Systems
Posted By: ( Astiral) @ Wed Apr 19, 2006 [12:31 AM]
144 replies - newest: Wed May 10, 2006 [3:30 PM]
by KaVir   -   >1 month ago

Multithreading - anyone use it in their MUD?
Posted By: ( the_grip) @ Tue Nov 15, 2005 [7:24 PM]
71 replies - newest: Mon May 8, 2006 [2:38 PM]
by sandog   -   >1 month ago

Account System (yah or nay)
Posted By: ( darmir) @ Wed Mar 15, 2006 [12:29 PM]
19 replies - newest: Sun May 7, 2006 [7:53 PM]
by admnHello   -   >1 month ago

Mud Protocols
Posted By: ( Neoteric) @ Mon Apr 17, 2006 [10:26 PM]
25 replies - newest: Fri May 5, 2006 [5:44 PM]
by thyrr   -   >1 month ago

Help make this more random please
Posted By: ( MPVMUD) @ Wed Jan 11, 2006 [9:39 PM]
18 replies - newest: Wed May 3, 2006 [9:53 PM]
by Vopisk   -   >1 month ago

file system
Posted By: ( Tempast) @ Thu Mar 16, 2006 [3:31 AM]
1 reply - newest: Thu Apr 27, 2006 [12:26 AM]
by Gilthil   -   >1 month ago

Respawn Systems
Posted By: ( Dodinas) @ Fri Apr 7, 2006 [4:31 AM]
16 replies - newest: Fri Apr 14, 2006 [2:32 AM]
by Nym   -   >1 month ago

A couple of nasty bugs, please help!
Posted By: ( Artemis813) @ Tue Mar 21, 2006 [5:31 AM]
3 replies - newest: Tue Mar 21, 2006 [5:03 PM]
by eldhamud05   -   >1 month ago

problem with the hotboot command from DBI codebase
Posted By: ( markis1986) @ Tue Mar 21, 2006 [10:44 AM]
1 reply - newest: Tue Mar 21, 2006 [2:56 PM]
by Zeno_McDoh   -   >1 month ago

Adding room names to exits (Smaug)
Posted By: ( akira17) @ Thu Mar 16, 2006 [3:12 PM]
3 replies - newest: Thu Mar 16, 2006 [5:28 PM]
by akira17   -   >1 month ago

Word Wrap in the editor? (Smaug)
Posted By: ( akira17) @ Wed Mar 15, 2006 [2:43 PM]
4 replies - newest: Thu Mar 16, 2006 [9:45 AM]
by S_Megrim   -   >1 month ago

Porting Mordor Database to MySQL - Is this possible?
Posted By: ( kingarthyr) @ Thu Mar 9, 2006 [5:13 PM]
5 replies - newest: Sat Mar 11, 2006 [7:48 PM]
by thsgrn   -   >1 month ago

Mathematical Experience
Posted By: ( Sorceror) @ Fri Mar 10, 2006 [7:07 AM]
no replies
(>1 month ago)

Multithreading question and SQL overhead question
Posted By: ( KaylaKaze) @ Wed Mar 8, 2006 [10:42 PM]
10 replies - newest: Fri Mar 10, 2006 [1:30 AM]
by Teelf   -   >1 month ago

A codebase for coders - opinions?
Posted By: ( roguestar) @ Wed Mar 8, 2006 [12:46 AM]
no replies
(>1 month ago)

MUD For Programmers to Play!!!
Posted By: ( ricoton) @ Mon Mar 6, 2006 [7:23 PM]
5 replies - newest: Tue Mar 7, 2006 [2:48 PM]
by MikeRozak   -   >1 month ago

d20 Game Systems & combat
Posted By: ( Neoteric) @ Fri Oct 21, 2005 [9:46 AM]
18 replies - newest: Mon Feb 20, 2006 [7:08 PM]
by Idealiad   -   >1 month ago

A game upon a game
Posted By: ( Neoteric) @ Thu Feb 16, 2006 [7:45 PM]
4 replies - newest: Sat Feb 18, 2006 [8:03 AM]
by Neoteric   -   >1 month ago

Telnet information/question
Posted By: ( joltcrew) @ Fri Feb 3, 2006 [6:19 PM]
1 reply - newest: Sun Feb 12, 2006 [2:10 AM]
by Atragorn   -   >1 month ago

Quests to Solve Hard Math Problems
Posted By: ( Solwynd) @ Sat Jan 28, 2006 [4:30 PM]
18 replies - newest: Fri Feb 10, 2006 [4:34 AM]
by KaVir   -   >1 month ago

Looking for "DARKHEART" MUD Code
Posted By: ( ConqurWorm) @ Sat Feb 4, 2006 [1:19 PM]
2 replies - newest: Wed Feb 8, 2006 [2:06 PM]
by Macademus   -   >1 month ago

New Win32 MU code
Posted By: ( reaplo) @ Fri Feb 3, 2006 [8:05 AM]
no replies
(>1 month ago)

Issue with mud startup
Posted By: ( evilrick) @ Sun Jan 29, 2006 [4:45 PM]
1 reply - newest: Mon Jan 30, 2006 [1:10 PM]
by Athravan   -   >1 month ago

mud host request
Posted By: ( Artemis813) @ Thu Jan 26, 2006 [3:53 AM]
1 reply - newest: Thu Jan 26, 2006 [6:22 AM]
by eldhamud05   -   >1 month ago

Guns! - What is the best method?
Posted By: ( Khell) @ Tue Jan 10, 2006 [9:29 AM]
18 replies - newest: Wed Jan 25, 2006 [8:54 AM]
by Guiken   -   >1 month ago

Providing Graphics as an Option
Posted By: ( Solwynd) @ Mon Dec 19, 2005 [12:55 PM]
9 replies - newest: Tue Jan 24, 2006 [7:42 PM]
by joltcrew   -   >1 month ago

Python based MUD
Posted By: ( Terell) @ Mon Mar 21, 2005 [9:52 AM]
7 replies - newest: Sun Jan 22, 2006 [11:26 AM]
by hesiod   -   >1 month ago

Thoughts on MUD as virtual environment.
Posted By: ( thsgrn) @ Tue Jan 3, 2006 [3:37 AM]
100 replies - newest: Sun Jan 15, 2006 [7:50 AM]
by Massaria   -   >1 month ago

Ruby as a viable MUD language?
Posted By: ( c_rassus) @ Wed Nov 30, 2005 [11:49 AM]
17 replies - newest: Sun Jan 8, 2006 [9:55 PM]
by Kael   -   >1 month ago

xotcl-based mud experiment
Posted By: ( pyrolyte) @ Fri Jan 6, 2006 [9:16 PM]
no replies
(>1 month ago)

Interesting Games, Ideas, Questions
Posted By: ( Hyptosis) @ Sun Jan 1, 2006 [11:50 AM]
26 replies - newest: Wed Jan 4, 2006 [4:27 AM]
by Hyptosis   -   >1 month ago

Teacher Wanted
Posted By: ( RollinDW) @ Sun Dec 18, 2005 [1:19 AM]
22 replies - newest: Tue Dec 20, 2005 [12:16 PM]
by c_rassus   -   >1 month ago

How base Net-code works?
Posted By: ( Tyveil) @ Wed Dec 14, 2005 [7:49 AM]
16 replies - newest: Sat Dec 17, 2005 [2:11 PM]
by Tyche   -   >1 month ago

Hitpoints, movement, and mana
Posted By: ( Antuil) @ Tue Dec 13, 2005 [2:26 PM]
15 replies - newest: Fri Dec 16, 2005 [6:33 AM]
by KaVir   -   >1 month ago

Amoebamud Requesting Help & Design Feedback
Posted By: ( Massaria) @ Mon Dec 12, 2005 [3:16 PM]
5 replies - newest: Tue Dec 13, 2005 [2:29 PM]
by Massaria   -   >1 month ago

Perfect telnet input handling (problem)
Posted By: ( mirko27) @ Sun Dec 11, 2005 [3:25 AM]
12 replies - newest: Tue Dec 13, 2005 [9:28 AM]
by maeglin73   -   >1 month ago

Training newbies
Posted By: ( KaVir) @ Fri Sep 30, 2005 [4:02 AM]
9 replies - newest: Tue Dec 13, 2005 [4:16 AM]
by KaVir   -   >1 month ago

Design Idea From An Ignoramus: Mud Diversity Through Flags
Posted By: ( Greg) @ Sun Oct 9, 2005 [9:52 AM]
9 replies - newest: Sun Dec 11, 2005 [8:22 PM]
by mann_jess   -   >1 month ago

Help! startup and other bugs.
Posted By: ( Aarabela) @ Mon Dec 5, 2005 [4:51 PM]
1 reply - newest: Mon Dec 5, 2005 [5:14 PM]
by KaVir   -   >1 month ago

Anyone using XML?
Posted By: ( Gromble) @ Sat Nov 19, 2005 [5:53 AM]
27 replies - newest: Thu Dec 1, 2005 [8:22 AM]
by BorgDrone   -   >1 month ago

C#, anyone?
Posted By: ( JediMuppet) @ Sun Nov 27, 2005 [9:40 AM]
1 reply - newest: Sun Nov 27, 2005 [2:12 PM]
by TDM   -   >1 month ago

%r and %t in MOO
Posted By: ( LE_Cerebro) @ Fri Nov 11, 2005 [2:34 PM]
3 replies - newest: Tue Nov 22, 2005 [1:11 PM]
by thyrr   -   >1 month ago

Mud in D?
Posted By: ( Qidexan) @ Thu Nov 10, 2005 [11:40 AM]
8 replies - newest: Mon Nov 14, 2005 [8:00 AM]
by HanClinto   -   >1 month ago

32k MUD contest!!!!
Posted By: ( PizzaParty) @ Sun Nov 13, 2005 [7:31 PM]
2 replies - newest: Mon Nov 14, 2005 [7:53 AM]
by PizzaParty   -   >1 month ago

Perfect Mudlib Design
Posted By: ( jwoolsey) @ Tue Jul 5, 2005 [10:38 AM]
4 replies - newest: Fri Nov 11, 2005 [11:58 AM]
by fleft   -   >1 month ago

Track/Hunt Crashes
Posted By: ( 807) @ Sat Oct 22, 2005 [4:40 PM]
2 replies - newest: Wed Nov 2, 2005 [10:50 PM]
by Qidexan   -   >1 month ago

Building tools vs. OLC
Posted By: ( Neoteric) @ Wed Oct 26, 2005 [10:26 AM]
4 replies - newest: Thu Oct 27, 2005 [3:07 PM]
by Neoteric   -   >1 month ago

Here's my MUD so far.
Posted By: ( Mirath) @ Mon Oct 17, 2005 [5:31 PM]
6 replies - newest: Thu Oct 20, 2005 [5:04 PM]
by Mirath   -   >1 month ago

32k MUD contest!
Posted By: ( PizzaParty) @ Sun Aug 21, 2005 [6:11 AM]
61 replies - newest: Sun Oct 16, 2005 [8:48 AM]
by KaVir   -   >1 month ago

Why Bother full stop
Posted By: ( eldhamud) @ Fri Oct 14, 2005 [4:57 AM]
9 replies - newest: Sun Oct 16, 2005 [7:35 AM]
by Fishy   -   >1 month ago

Free Web Hosting and Web-based Telnet-Access MUD!
Posted By: ( m_m) @ Sat Oct 15, 2005 [10:51 PM]
no replies
(>1 month ago)

Comparing IPs
Posted By: ( Kronopolix) @ Thu Oct 13, 2005 [5:15 PM]
4 replies - newest: Fri Oct 14, 2005 [1:20 PM]
by Lodren   -   >1 month ago

Idea up for debate on Races & Classes
Posted By: ( Belodin) @ Thu Oct 13, 2005 [8:26 PM]
3 replies - newest: Fri Oct 14, 2005 [12:10 PM]
by Ashon   -   >1 month ago

The merits (or not) of custom actions
Posted By: ( shasarak) @ Tue Sep 27, 2005 [4:17 AM]
13 replies - newest: Thu Oct 13, 2005 [11:43 AM]
by HanClinto   -   >1 month ago

Im sure this has a simple answer....
Posted By: ( Sekket) @ Sat Oct 8, 2005 [11:22 PM]
4 replies - newest: Sun Oct 9, 2005 [9:57 PM]
by PizzaParty   -   >1 month ago

Simple MUD Skeleton?
Posted By: ( Githlar) @ Sun Oct 9, 2005 [1:34 PM]
2 replies - newest: Sun Oct 9, 2005 [7:05 PM]
by fleft   -   >1 month ago

RFC 854, 885, 1123
Posted By: ( kraehe) @ Fri Jun 24, 2005 [6:45 AM]
47 replies - newest: Thu Oct 6, 2005 [2:29 PM]
by maeglin73   -   >1 month ago

d20 based game system
Posted By: ( Zaknaril) @ Sun Sep 25, 2005 [2:25 PM]
2 replies - newest: Sun Sep 25, 2005 [3:01 PM]
by Zaknaril   -   >1 month ago

MUD benchmark
Posted By: ( kraehe) @ Sun Sep 25, 2005 [9:42 AM]
no replies
(>1 month ago)

2 32k MUD Contest entries submitted
Posted By: ( PizzaParty) @ Thu Sep 22, 2005 [10:47 AM]
2 replies - newest: Fri Sep 23, 2005 [10:56 AM]
by PizzaParty   -   >1 month ago

Astrodynamics
Posted By: ( Sigma_) @ Sun Sep 18, 2005 [10:17 PM]
12 replies - newest: Fri Sep 23, 2005 [10:23 AM]
by Kjartan   -   >1 month ago

Maybe I'm missing something, but ...
Posted By: ( thsgrn) @ Tue Sep 20, 2005 [10:24 AM]
no replies
(>1 month ago)

Hybrid Protocol Discussion
Posted By: ( j_bellone) @ Fri Aug 19, 2005 [9:46 PM]
16 replies - newest: Wed Sep 14, 2005 [8:31 PM]
by j_bellone   -   >1 month ago

Some advice
Posted By: ( Dasunt) @ Wed Sep 14, 2005 [7:14 PM]
no replies
(>1 month ago)

new mud codebase
Posted By: ( arynock06) @ Wed Sep 14, 2005 [11:13 AM]
2 replies - newest: Wed Sep 14, 2005 [3:19 PM]
by Boris_B   -   >1 month ago

Making a custom mud client
Posted By: ( Tempast) @ Sat Sep 3, 2005 [1:48 PM]
15 replies - newest: Thu Sep 8, 2005 [1:58 PM]
by Tempast   -   >1 month ago

Another protocol idea
Posted By: ( Dasunt) @ Sun Sep 4, 2005 [3:24 AM]
1 reply - newest: Sun Sep 4, 2005 [9:43 AM]
by Robbert   -   >1 month ago

Why the same classes and races all the time?
Posted By: ( Greg) @ Wed Aug 17, 2005 [8:10 AM]
24 replies - newest: Tue Aug 23, 2005 [5:23 PM]
by Vopisk   -   >1 month ago

New MUD programming competition!
Posted By: ( PizzaParty) @ Tue Mar 29, 2005 [10:11 PM]
32 replies - newest: Sun Aug 21, 2005 [1:58 AM]
by thyrr   -   >1 month ago

Account Coding: Descriptor Data, Directory locating and more.
Posted By: ( Xione) @ Tue May 24, 2005 [1:14 AM]
11 replies - newest: Sat Aug 20, 2005 [8:24 PM]
by j_bellone   -   >1 month ago

Developer's Jitters
Posted By: ( Sigma_) @ Tue Aug 16, 2005 [1:53 PM]
2 replies - newest: Tue Aug 16, 2005 [8:16 PM]
by AdamMil   -   >1 month ago

Builder Language [nim5]
Posted By: ( m_m) @ Sat Aug 13, 2005 [1:17 AM]
no replies
(>1 month ago)

simplest MUD design question I could ask
Posted By: ( mudnutx) @ Sat May 14, 2005 [1:57 AM]
13 replies - newest: Wed Aug 10, 2005 [10:56 PM]
by Xagafinell   -   >1 month ago

Players stats, skills and other things.
Posted By: ( Vopisk) @ Sat Jul 16, 2005 [8:49 AM]
30 replies - newest: Sun Jul 31, 2005 [11:44 AM]
by Robbert   -   >1 month ago

NiM5 - World's Most Advanced OLC and Scripting for Diku
Posted By: ( m_m) @ Wed Jul 27, 2005 [4:46 PM]
no replies
(>1 month ago)

Non-Combat Character Classes?
Posted By: ( Greg) @ Mon May 30, 2005 [11:36 AM]
24 replies - newest: Fri Jul 22, 2005 [10:53 AM]
by flobi   -   >1 month ago

How to start coding (LPC) player owned pets/familiars?
Posted By: ( azn_richie) @ Sat Jul 16, 2005 [11:17 PM]
1 reply - newest: Sun Jul 17, 2005 [12:26 AM]
by Vopisk   -   >1 month ago

Randomly generated exits
Posted By: ( Kiba) @ Thu Apr 7, 2005 [11:57 AM]
13 replies - newest: Wed Jul 13, 2005 [9:01 PM]
by lazarus   -   >1 month ago

+approve system
Posted By: ( alshandra) @ Wed Jun 29, 2005 [6:51 AM]
no replies
(>1 month ago)

TinyMUX Files Not Saving
Posted By: ( Aleyth) @ Tue Jun 28, 2005 [10:59 PM]
no replies
(>1 month ago)

MCCP doesn't seem worth it.
Posted By: ( bullseye) @ Sun Jun 26, 2005 [5:34 PM]
4 replies - newest: Sun Jun 26, 2005 [7:43 PM]
by bullseye   -   >1 month ago

Where are the design documents?
Posted By: ( mattwtf) @ Thu Jun 23, 2005 [8:38 PM]
5 replies - newest: Sat Jun 25, 2005 [3:31 PM]
by mattwtf   -   >1 month ago

Object Databases vs Relational Databases (vs flat files)
Posted By: ( shasarak) @ Thu Jun 9, 2005 [8:31 AM]
70 replies - newest: Wed Jun 22, 2005 [5:13 PM]
by lindahlb   -   >1 month ago

Automapper Question.
Posted By: ( Aliyanth) @ Sat Jun 4, 2005 [9:44 PM]
no replies
(>1 month ago)

Interesting sub-games
Posted By: ( MikeRozak) @ Thu May 12, 2005 [11:47 PM]
5 replies - newest: Mon May 30, 2005 [3:41 PM]
by cron0s   -   >1 month ago

The Grand Unified MUD - would there be a point to it?
Posted By: ( shasarak) @ Wed May 25, 2005 [5:16 AM]
26 replies - newest: Fri May 27, 2005 [1:27 PM]
by lindahlb   -   >1 month ago

Something New
Posted By: ( Jahze) @ Mon May 23, 2005 [4:40 AM]
2 replies - newest: Mon May 23, 2005 [11:06 AM]
by Jahze   -   >1 month ago

Non-diku combat
Posted By: ( dormammu) @ Sun May 15, 2005 [11:36 PM]
13 replies - newest: Fri May 20, 2005 [2:18 PM]
by Spazmatic   -   >1 month ago

The Impact of Socials, and what the mean to a mud
Posted By: ( Ashon) @ Thu May 12, 2005 [10:09 AM]
6 replies - newest: Tue May 17, 2005 [8:07 AM]
by Ashon   -   >1 month ago

Coding the 'consider' <mobile> command
Posted By: ( kyrathaba) @ Mon May 9, 2005 [7:08 AM]
3 replies - newest: Mon May 16, 2005 [8:39 AM]
by Xie   -   >1 month ago

NPC NLP conversations
Posted By: ( MikeRozak) @ Thu May 12, 2005 [11:30 PM]
5 replies - newest: Sat May 14, 2005 [1:21 AM]
by MikeRozak   -   >1 month ago

Skill systems
Posted By: ( dormammu) @ Fri May 6, 2005 [12:11 AM]
16 replies - newest: Tue May 10, 2005 [10:04 AM]
by Ashon   -   >1 month ago

What do people look for?
Posted By: ( danryan) @ Tue May 3, 2005 [9:45 AM]
109 replies - newest: Sat May 7, 2005 [6:52 AM]
by KaVir   -   >1 month ago

Object Updating/Recreating in JAVA
Posted By: ( lusoc) @ Sun May 1, 2005 [8:15 PM]
no replies
(>1 month ago)

three-dimensional madness
Posted By: ( mudnutx) @ Fri Apr 29, 2005 [7:18 PM]
7 replies - newest: Sat Apr 30, 2005 [11:56 AM]
by Tyche   -   >1 month ago

Color Snippet for Godwars Deluxe
Posted By: ( Slivest) @ Sun Apr 17, 2005 [6:19 AM]
2 replies - newest: Sun Apr 24, 2005 [12:40 PM]
by Sartak   -   >1 month ago

Automated Combat System Gone
Posted By: ( Subzerolif) @ Wed Mar 30, 2005 [11:19 AM]
8 replies - newest: Sun Apr 17, 2005 [8:23 AM]
by Quantafel   -   >1 month ago

Multiple Inheritance
Posted By: ( tandonmiir) @ Wed Mar 30, 2005 [2:34 PM]
21 replies - newest: Thu Apr 14, 2005 [6:59 AM]
by Subzerolif   -   >1 month ago

different building tool systems
Posted By: ( mudnutx) @ Fri Apr 8, 2005 [5:07 PM]
14 replies - newest: Thu Apr 14, 2005 [12:50 AM]
by eiz   -   >1 month ago

Concerning Packets
Posted By: ( Githlar) @ Sat Feb 26, 2005 [11:31 AM]
17 replies - newest: Tue Apr 12, 2005 [9:11 PM]
by Tyche   -   >1 month ago

Object Based Description Generation
Posted By: ( Kelson) @ Tue Jan 4, 2005 [3:03 PM]
45 replies - newest: Tue Apr 12, 2005 [12:13 AM]
by taishi   -   >1 month ago

MYSQL and circlemud files
Posted By: ( Bazookia) @ Sat Apr 9, 2005 [1:56 PM]
1 reply - newest: Sun Apr 10, 2005 [6:19 AM]
by altaedeus   -   >1 month ago

Puzzles with changing solutions?
Posted By: ( shasarak) @ Wed Apr 6, 2005 [8:06 AM]
10 replies - newest: Thu Apr 7, 2005 [12:51 PM]
by Angie   -   >1 month ago

Perma-death - ghost system Idea from previous topic
Posted By: ( altaedeus) @ Mon Apr 4, 2005 [3:27 PM]
5 replies - newest: Tue Apr 5, 2005 [7:59 AM]
by Keriwena   -   >1 month ago

Handling character-death in MUDS; a better way.
Posted By: ( mudnutx) @ Tue Dec 21, 2004 [6:17 PM]
16 replies - newest: Mon Apr 4, 2005 [9:13 PM]
by Nakago   -   >1 month ago

ANNOUNCEMENT: Less is More MUD Competition
Posted By: ( Erwin) @ Fri Apr 1, 2005 [5:06 AM]
18 replies - newest: Mon Apr 4, 2005 [7:32 AM]
by Tyche   -   >1 month ago

MySQL vs. flatfiles/memory
Posted By: ( Maior) @ Mon Mar 28, 2005 [9:47 AM]
3 replies - newest: Sun Apr 3, 2005 [11:29 PM]
by alanl   -   >1 month ago

InterMUD-3 for Java
Posted By: ( milliway) @ Sat Apr 2, 2005 [10:01 PM]
no replies
(>1 month ago)

Using a Client-Side Proxy in place of a Custom Client
Posted By: ( Sekket) @ Sun Mar 27, 2005 [2:30 PM]
27 replies - newest: Fri Apr 1, 2005 [10:55 AM]
by unifex   -   >1 month ago

MCCP and Java
Posted By: ( Raukodacil) @ Wed Mar 30, 2005 [7:05 PM]
5 replies - newest: Thu Mar 31, 2005 [12:12 AM]
by scandum   -   >1 month ago

Family Code
Posted By: ( Subzerolif) @ Wed Mar 30, 2005 [6:52 PM]
3 replies - newest: Wed Mar 30, 2005 [11:52 PM]
by Dasunt   -   >1 month ago

Alturia RoT2.0b5
Posted By: ( MKII) @ Mon Mar 28, 2005 [2:31 PM]
1 reply - newest: Wed Mar 30, 2005 [1:08 PM]
by Drey   -   >1 month ago

Help Please!!
Posted By: ( cratonia) @ Wed Mar 23, 2005 [8:09 PM]
4 replies - newest: Tue Mar 29, 2005 [6:56 PM]
by milliway   -   >1 month ago

Coding to support Roleplay
Posted By: ( Xenophon) @ Mon Feb 28, 2005 [9:14 AM]
6 replies - newest: Sun Mar 27, 2005 [3:16 PM]
by Sekket   -   >1 month ago

Coding a horde mentality
Posted By: ( glimblade) @ Wed Dec 22, 2004 [2:59 PM]
12 replies - newest: Sat Mar 26, 2005 [8:37 PM]
by glimblade   -   >1 month ago

Design Question - Waste of time?
Posted By: ( Raukodacil) @ Mon Mar 21, 2005 [8:05 PM]
11 replies - newest: Wed Mar 23, 2005 [5:47 AM]
by nephos   -   >1 month ago

MySQL library problems
Posted By: ( Puck0) @ Sun Mar 20, 2005 [9:58 AM]
1 reply - newest: Sun Mar 20, 2005 [11:07 AM]
by unifex   -   >1 month ago

CircleMUD - challenging and innovative horde movement
Posted By: ( glimblade) @ Fri Mar 18, 2005 [2:29 PM]
4 replies - newest: Sat Mar 19, 2005 [6:41 PM]
by glimblade   -   >1 month ago

Problem with reading pfiles
Posted By: ( Kiba) @ Thu Mar 17, 2005 [11:17 AM]
2 replies - newest: Thu Mar 17, 2005 [2:11 PM]
by Sigma_   -   >1 month ago

Cache-ing Objects - How Many to Hold?
Posted By: ( Sorceror) @ Fri Mar 11, 2005 [3:03 AM]
6 replies - newest: Tue Mar 15, 2005 [10:59 AM]
by Sorceror   -   >1 month ago

ANSI Coloring
Posted By: ( Githlar) @ Sat Feb 26, 2005 [2:11 PM]
8 replies - newest: Mon Mar 14, 2005 [8:51 PM]
by Githlar   -   >1 month ago

Books of interest inherent to Coding and Game Design
Posted By: ( Xenophon) @ Wed Mar 9, 2005 [9:24 PM]
8 replies - newest: Mon Mar 14, 2005 [3:16 AM]
by shasarak   -   >1 month ago

Guessing Indefinite Articles
Posted By: ( Sorceror) @ Sun Mar 6, 2005 [8:41 AM]
8 replies - newest: Thu Mar 10, 2005 [6:54 PM]
by Sorceror   -   >1 month ago

Security Gap found in MPAT(you more then likly have this problem too)
Posted By: ( Kiba) @ Mon Mar 7, 2005 [9:33 AM]
14 replies - newest: Wed Mar 9, 2005 [11:15 AM]
by Conner   -   >1 month ago

Would anyone be interested in a mud in Java?
Posted By: ( corgrath) @ Fri Jul 23, 2004 [11:35 AM]
5 replies - newest: Wed Mar 2, 2005 [9:36 PM]
by milliway   -   >1 month ago

junglemud...hear lions roar!!
Posted By: ( mudnutx) @ Tue Feb 22, 2005 [8:10 PM]
1 reply - newest: Fri Feb 25, 2005 [10:25 AM]
by ROMMAN   -   >1 month ago

Why c?
Posted By: ( Maior) @ Fri Jan 14, 2005 [11:37 AM]
13 replies - newest: Fri Feb 25, 2005 [10:22 AM]
by eiz   -   >1 month ago

Coordinates in a Space Based MUD
Posted By: ( Sorceror) @ Sun Jan 16, 2005 [2:51 AM]
22 replies - newest: Fri Feb 18, 2005 [2:39 AM]
by PizzaParty   -   >1 month ago

adding attachments to classic note system
Posted By: ( ROMMAN) @ Thu Feb 17, 2005 [1:37 PM]
1 reply - newest: Thu Feb 17, 2005 [4:31 PM]
by Kelson   -   >1 month ago

Event Localization and Spatial Indexing
Posted By: ( lindahlb) @ Tue Aug 17, 2004 [7:26 PM]
10 replies - newest: Thu Feb 17, 2005 [12:01 PM]
by lindahlb   -   >1 month ago

Release of Code
Posted By: ( ryan_rae) @ Sat Feb 12, 2005 [1:53 PM]
no replies
(>1 month ago)

Mob Memory
Posted By: ( BobTHJ) @ Wed Jan 26, 2005 [11:33 AM]
3 replies - newest: Thu Feb 10, 2005 [8:13 PM]
by Tempast   -   >1 month ago

Making a new codebase in C++
Posted By: ( Aren) @ Wed Sep 15, 2004 [4:00 PM]
10 replies - newest: Wed Feb 9, 2005 [3:35 AM]
by Tiresias   -   >1 month ago

Pathfinding
Posted By: ( Sekket) @ Tue Feb 1, 2005 [11:20 PM]
18 replies - newest: Mon Feb 7, 2005 [1:40 PM]
by Tyche   -   >1 month ago

Non-Automated Combat
Posted By: ( Aidan_RoD) @ Tue Feb 1, 2005 [3:51 PM]
16 replies - newest: Thu Feb 3, 2005 [2:43 AM]
by KaVir   -   >1 month ago

Space Simulator
Posted By: ( lockheed) @ Mon Aug 23, 2004 [2:58 PM]
5 replies - newest: Wed Feb 2, 2005 [11:19 AM]
by Sekket   -   >1 month ago

Character Security
Posted By: ( Scorpy) @ Tue Jun 22, 2004 [5:10 AM]
21 replies - newest: Wed Feb 2, 2005 [3:56 AM]
by Robbert   -   >1 month ago

MUD password encryption
Posted By: ( Zephiris) @ Fri Nov 26, 2004 [2:03 AM]
5 replies - newest: Tue Feb 1, 2005 [6:20 PM]
by Sekket   -   >1 month ago

The appeal of multi-racial choice.
Posted By: ( Aminaka) @ Sat Dec 18, 2004 [12:56 PM]
12 replies - newest: Mon Jan 31, 2005 [3:33 PM]
by Sekket   -   >1 month ago

Debugging concepts
Posted By: ( HedinHierv) @ Fri Jan 21, 2005 [8:01 AM]
10 replies - newest: Mon Jan 31, 2005 [3:00 AM]
by Robbert   -   >1 month ago

Helpfile system
Posted By: ( Tharn) @ Tue Aug 31, 2004 [2:07 PM]
16 replies - newest: Sat Jan 29, 2005 [6:15 PM]
by KrayzieK   -   >1 month ago

Locality-based reputations
Posted By: ( lindahlb) @ Sat Sep 25, 2004 [8:58 PM]
12 replies - newest: Thu Jan 27, 2005 [10:17 PM]
by Kelson   -   >1 month ago

Features
Posted By: ( konrad236) @ Mon Jan 24, 2005 [2:08 PM]
16 replies - newest: Wed Jan 26, 2005 [10:12 PM]
by Tyche   -   >1 month ago

Pathfinding
Posted By: ( BobTHJ) @ Tue Jan 25, 2005 [11:57 PM]
4 replies - newest: Wed Jan 26, 2005 [9:12 AM]
by GenSolo   -   >1 month ago

Lazy loading vs dynamic game world?
Posted By: ( eluka) @ Thu Jan 20, 2005 [4:09 AM]
13 replies - newest: Mon Jan 24, 2005 [11:43 PM]
by Not_I   -   >1 month ago

Multi-Room Combat
Posted By: ( Mxyzptlk) @ Fri Oct 29, 2004 [9:57 AM]
9 replies - newest: Sat Jan 22, 2005 [1:59 PM]
by BobTHJ   -   >1 month ago

format_string
Posted By: ( Aidan_RoD) @ Mon Jan 17, 2005 [12:47 PM]
4 replies - newest: Tue Jan 18, 2005 [12:32 PM]
by Drey   -   >1 month ago

Ultimate++
Posted By: ( Nym) @ Fri Jan 14, 2005 [3:33 AM]
no replies
(>1 month ago)

Going levelless
Posted By: ( xerves13) @ Wed Jan 12, 2005 [5:50 PM]
no replies
(>1 month ago)

CircleMUD Question
Posted By: ( mayhem101) @ Sat Dec 18, 2004 [1:08 PM]
1 reply - newest: Wed Jan 12, 2005 [8:51 AM]
by Kelaros   -   >1 month ago

removing levels
Posted By: ( Kiba) @ Sun Jan 9, 2005 [2:16 PM]
1 reply - newest: Tue Jan 11, 2005 [12:57 AM]
by Nym   -   >1 month ago

Having C and Python interact
Posted By: ( CyberRiot) @ Sun Jan 9, 2005 [10:07 AM]
3 replies - newest: Mon Jan 10, 2005 [3:30 AM]
by Erwin   -   >1 month ago

AmoebaMUD: Fit for survival?
Posted By: ( Massaria) @ Sun Dec 26, 2004 [11:21 AM]
10 replies - newest: Sat Jan 8, 2005 [1:54 PM]
by Massaria   -   >1 month ago

Calling all juggalos
Posted By: ( Doseun) @ Wed Jan 5, 2005 [2:28 PM]
2 replies - newest: Wed Jan 5, 2005 [9:02 PM]
by Nym   -   >1 month ago

Not sure whats up with my copyover
Posted By: ( Wolflord) @ Fri Dec 31, 2004 [3:50 PM]
1 reply - newest: Fri Dec 31, 2004 [4:06 PM]
by Kelson   -   >1 month ago

Questions considering MUD server architecture
Posted By: ( Corillian) @ Wed Oct 27, 2004 [9:44 PM]
20 replies - newest: Tue Dec 28, 2004 [7:33 AM]
by MEKzilla   -   >1 month ago

Fourth Tier modified rom codebase
Posted By: ( trance01) @ Fri Dec 24, 2004 [10:45 PM]
1 reply - newest: Sun Dec 26, 2004 [7:27 PM]
by Tyche   -   >1 month ago

players making gold as a continuum
Posted By: ( mudnutx) @ Fri Dec 17, 2004 [7:40 PM]
8 replies - newest: Tue Dec 21, 2004 [5:22 AM]
by guinn_uk   -   >1 month ago

overwhemed by numbers in muds
Posted By: ( mudnutx) @ Sun Dec 19, 2004 [4:22 PM]
13 replies - newest: Tue Dec 21, 2004 [12:20 AM]
by Nym   -   >1 month ago

CircleMUD Question
Posted By: ( mayhem101) @ Sat Dec 18, 2004 [12:44 PM]
1 reply - newest: Mon Dec 20, 2004 [12:39 PM]
by Drey   -   >1 month ago

LDMud
Posted By: ( Ryousen) @ Thu Nov 11, 2004 [6:52 PM]
2 replies - newest: Mon Dec 20, 2004 [7:17 AM]
by randalar   -   >1 month ago

Displaying coordinate-based worlds
Posted By: ( Turandaman) @ Fri Nov 28, 2003 [9:17 AM]
20 replies - newest: Wed Dec 15, 2004 [3:47 PM]
by Teelf   -   >1 month ago

Making scripts sleep without making the MUD sleep
Posted By: ( aeonian) @ Sun Dec 12, 2004 [5:35 PM]
4 replies - newest: Mon Dec 13, 2004 [11:19 AM]
by aeonian   -   >1 month ago

CircleMUD - using SET_BIT macro in VOID DAM_MESSAGE
Posted By: ( mayhem101) @ Wed Dec 8, 2004 [5:38 PM]
3 replies - newest: Thu Dec 9, 2004 [11:34 AM]
by Ockham   -   >1 month ago

Design Questions
Posted By: ( Cyrrhus) @ Fri Oct 22, 2004 [12:14 PM]
4 replies - newest: Tue Dec 7, 2004 [6:49 AM]
by muir   -   >1 month ago

Looking for a Special Codebase
Posted By: ( fogwraith) @ Thu Nov 18, 2004 [7:44 PM]
7 replies - newest: Tue Nov 30, 2004 [7:44 PM]
by cron0s   -   >1 month ago

Asynchronous event handling
Posted By: ( ErnstVogel) @ Wed Nov 17, 2004 [3:05 AM]
7 replies - newest: Fri Nov 19, 2004 [12:41 PM]
by lindahlb   -   >1 month ago

Error message compiling heavily modified ACK
Posted By: ( Celestian) @ Thu Nov 18, 2004 [4:19 PM]
3 replies - newest: Fri Nov 19, 2004 [10:02 AM]
by muir   -   >1 month ago

Re: Drey
Posted By: ( Wolflord) @ Tue Nov 9, 2004 [8:35 AM]
15 replies - newest: Wed Nov 17, 2004 [5:02 AM]
by ErnstVogel   -   >1 month ago

Muds are designed by Newbies
Posted By: ( scandum) @ Thu Nov 4, 2004 [5:40 AM]
36 replies - newest: Wed Nov 10, 2004 [5:36 PM]
by Delic   -   >1 month ago

Conceptual coding question about input buffers and event queues...
Posted By: ( Ghetalion) @ Sun Nov 7, 2004 [12:26 AM]
2 replies - newest: Sun Nov 7, 2004 [3:56 PM]
by Ghetalion   -   >1 month ago

Continuation on discussion
Posted By: ( wembassy) @ Tue Oct 19, 2004 [8:58 PM]
4 replies - newest: Thu Oct 21, 2004 [12:25 AM]
by eljewmage   -   >1 month ago

room loading on the fly with MySQL...bad idea?
Posted By: ( eljewmage) @ Fri Oct 15, 2004 [1:46 AM]
2 replies - newest: Wed Oct 20, 2004 [11:59 PM]
by eljewmage   -   >1 month ago

What makes a good Mud Server?
Posted By: ( wembassy) @ Mon Oct 18, 2004 [4:07 PM]
5 replies - newest: Wed Oct 20, 2004 [9:06 AM]
by muir   -   >1 month ago

So... If I had an idea...
Posted By: ( Lucedes) @ Sun Oct 10, 2004 [2:16 PM]
32 replies - newest: Thu Oct 14, 2004 [5:13 PM]
by Fishy   -   >1 month ago

Radius for AsciiMapper
Posted By: ( Quadlyn) @ Wed Sep 29, 2004 [8:55 PM]
4 replies - newest: Fri Oct 8, 2004 [8:10 AM]
by Kelson   -   >1 month ago

A little vote. Please read.
Posted By: ( loki_freak) @ Wed Sep 29, 2004 [11:58 PM]
9 replies - newest: Sat Oct 2, 2004 [6:06 AM]
by leabear   -   >1 month ago

In-game Games (Go) -- (Rom)
Posted By: ( erikty) @ Thu Sep 30, 2004 [8:40 PM]
3 replies - newest: Fri Oct 1, 2004 [11:19 AM]
by muir   -   >1 month ago

Seeking MZF Coder
Posted By: ( Quadlyn) @ Wed Sep 29, 2004 [2:42 AM]
1 reply - newest: Wed Sep 29, 2004 [5:10 AM]
by Xenophon   -   >1 month ago

proximity searching on 2d/3d grid
Posted By: ( ak_sanjuro) @ Tue Sep 28, 2004 [8:29 PM]
1 reply - newest: Tue Sep 28, 2004 [11:34 PM]
by lindahlb   -   >1 month ago

New MUD storage option (see MySQL vs. Flatfiles)
Posted By: ( lindahlb) @ Mon Sep 27, 2004 [5:06 PM]
no replies
(>1 month ago)

Feasibility of MySql over flatfiles
Posted By: ( Lanthum) @ Thu Apr 1, 2004 [11:35 AM]
42 replies - newest: Mon Sep 27, 2004 [3:12 PM]
by teqneek   -   >1 month ago

Splitting wait_states(Sort of)
Posted By: ( Xenophon) @ Sun Sep 26, 2004 [10:48 PM]
no replies
(>1 month ago)

Re-writing combat (Rom)
Posted By: ( erikty) @ Fri Sep 24, 2004 [9:04 PM]
2 replies - newest: Fri Sep 24, 2004 [11:20 PM]
by erikty   -   >1 month ago

Alternatives to XML...suggestions?
Posted By: ( Kerion_TX) @ Tue Jun 8, 2004 [4:20 PM]
5 replies - newest: Thu Sep 23, 2004 [3:00 PM]
by angelbob   -   >1 month ago

Java mud design
Posted By: ( Relative) @ Sun Jul 18, 2004 [4:56 PM]
18 replies - newest: Wed Sep 22, 2004 [1:24 PM]
by tandonmiir   -   >1 month ago

MCP Implementation?
Posted By: ( Starflight) @ Sun Sep 12, 2004 [3:51 AM]
1 reply - newest: Sun Sep 12, 2004 [12:56 PM]
by Samson   -   >1 month ago

Modeling non-combat activities on combat.
Posted By: ( Greg) @ Mon Aug 23, 2004 [9:17 AM]
20 replies - newest: Thu Sep 9, 2004 [2:54 AM]
by Agatsu   -   >1 month ago

ROM Based - Interactive Commands
Posted By: ( erikty) @ Fri Sep 3, 2004 [11:02 PM]
19 replies - newest: Tue Sep 7, 2004 [5:58 AM]
by Kastagaar   -   >1 month ago

Real-Time, Consistent World Generation
Posted By: ( KeIson) @ Thu Jun 10, 2004 [1:47 PM]
17 replies - newest: Sat Sep 4, 2004 [6:30 PM]
by Kelson   -   >1 month ago

Levels & Skills [MUD Advancement]
Posted By: ( Kelson) @ Thu Aug 19, 2004 [3:37 AM]
16 replies - newest: Sat Sep 4, 2004 [2:23 AM]
by KaVir   -   >1 month ago

In Game Children, from Conception, to adult hood.
Posted By: ( RuinsOfFey) @ Thu Aug 26, 2004 [7:29 PM]
47 replies - newest: Fri Sep 3, 2004 [6:44 AM]
by Ak_Dean   -   >1 month ago

coding with LPC to create an UNO game
Posted By: ( ainvar) @ Mon Aug 23, 2004 [11:27 PM]
1 reply - newest: Tue Aug 24, 2004 [11:31 AM]
by ak_sanjuro   -   >1 month ago

ColdC/Genesis vs LPC
Posted By: ( Dodinas) @ Mon Aug 23, 2004 [1:21 AM]
1 reply - newest: Tue Aug 24, 2004 [10:21 AM]
by Tyche   -   >1 month ago

Japanese BBS thread on MUD localization / internationalization issues.
Posted By: ( PaulTB) @ Mon Aug 23, 2004 [3:03 AM]
no replies
(>1 month ago)

Theoretical Memory Debugging
Posted By: ( aoemud) @ Fri Aug 20, 2004 [12:13 PM]
8 replies - newest: Sun Aug 22, 2004 [1:46 PM]
by Tyche   -   >1 month ago

was thinking...
Posted By: ( halfvar) @ Sun Jul 18, 2004 [4:58 AM]
11 replies - newest: Sat Aug 21, 2004 [4:02 AM]
by AdamMil   -   >1 month ago

Telnet and unicode
Posted By: ( yura) @ Sun Jul 11, 2004 [9:44 AM]
11 replies - newest: Thu Aug 19, 2004 [1:07 AM]
by PaulTB   -   >1 month ago

Tier'ed Remort System
Posted By: ( Mitoushka) @ Fri Aug 13, 2004 [12:02 AM]
2 replies - newest: Sat Aug 14, 2004 [2:47 AM]
by Kelson   -   >1 month ago

Visibility Detection
Posted By: ( Sorceror) @ Mon Aug 9, 2004 [2:15 AM]
17 replies - newest: Tue Aug 10, 2004 [9:36 PM]
by lindahlb   -   >1 month ago

Stand Alone Connection Manager
Posted By: ( Maxxus) @ Wed Aug 4, 2004 [7:13 PM]
7 replies - newest: Fri Aug 6, 2004 [9:57 PM]
by muir   -   >1 month ago

Edge Detection and Coroutines
Posted By: ( eiz) @ Thu Jul 29, 2004 [8:24 PM]
11 replies - newest: Tue Aug 3, 2004 [9:54 PM]
by lindahlb   -   >1 month ago

offtopic: DOS file manipulation headache, DOS GURU W RU? =)
Posted By: ( asphem) @ Fri Jul 16, 2004 [7:30 PM]
10 replies - newest: Mon Jul 19, 2004 [5:38 AM]
by Kastagaar   -   >1 month ago

C++, Templates, and Inheritance question
Posted By: ( Lanthum) @ Tue Jul 13, 2004 [3:39 PM]
7 replies - newest: Fri Jul 16, 2004 [10:32 AM]
by Lanthum   -   >1 month ago

LPmud with MySQL support?
Posted By: ( tigwyk) @ Tue Mar 30, 2004 [9:26 PM]
3 replies - newest: Wed Jul 14, 2004 [4:01 PM]
by Iolai   -   >1 month ago

Another Morton Codes question ...
Posted By: ( Lanthum) @ Mon Jul 12, 2004 [6:40 PM]
4 replies - newest: Tue Jul 13, 2004 [10:43 PM]
by Lanthum   -   >1 month ago

Hashing object coordinates
Posted By: ( lorph) @ Tue Nov 18, 2003 [8:50 PM]
25 replies - newest: Sun Jul 11, 2004 [1:17 AM]
by Lanthum   -   >1 month ago

World Structure
Posted By: ( Razzer_9) @ Sat Jun 26, 2004 [1:00 PM]
6 replies - newest: Tue Jul 6, 2004 [12:13 AM]
by Kelson   -   >1 month ago

Efficient Mapping
Posted By: ( KeIson) @ Sun May 30, 2004 [2:24 PM]
14 replies - newest: Mon Jul 5, 2004 [6:16 PM]
by Kelson   -   >1 month ago

RTrees and Quadtrees
Posted By: ( Lanthum) @ Sun Jun 20, 2004 [12:37 AM]
15 replies - newest: Fri Jul 2, 2004 [2:40 AM]
by Teelf   -   >1 month ago

Locking system in DataEngine for multi-threaded MUD engine
Posted By: ( Mythiced) @ Fri Apr 30, 2004 [4:44 PM]
16 replies - newest: Thu Jul 1, 2004 [11:26 AM]
by Elanthis   -   >1 month ago

Linked Lists and speed
Posted By: ( Lanthum) @ Tue Dec 2, 2003 [11:28 PM]
32 replies - newest: Mon Jun 21, 2004 [4:31 AM]
by Kastagaar   -   >1 month ago

NPCs that learn useful behaviors
Posted By: ( aeonian) @ Sun Jun 6, 2004 [11:25 PM]
10 replies - newest: Thu Jun 17, 2004 [7:56 AM]
by fmike   -   >1 month ago

PHP OLC?
Posted By: ( pcangel) @ Fri Jun 11, 2004 [8:09 PM]
8 replies - newest: Sun Jun 13, 2004 [11:00 PM]
by Tyche   -   >1 month ago

Oh, where to start...
Posted By: ( Venaf) @ Mon Jun 7, 2004 [7:53 PM]
2 replies - newest: Tue Jun 8, 2004 [4:09 PM]
by Kerion_TX   -   >1 month ago

minimap for leximud (circlemud)
Posted By: ( blipblap) @ Mon Jun 7, 2004 [11:29 PM]
no replies
(>1 month ago)

Aetas Concepts and Architecture
Posted By: ( unifex) @ Mon May 17, 2004 [8:57 PM]
4 replies - newest: Mon Jun 7, 2004 [11:02 PM]
by Teelf   -   >1 month ago

looking for a code
Posted By: ( Masaaki) @ Wed Jun 2, 2004 [10:35 AM]
1 reply - newest: Wed Jun 2, 2004 [11:56 AM]
by muir   -   >1 month ago

Error Resolution
Posted By: ( Tharn) @ Thu Apr 8, 2004 [10:22 PM]
29 replies - newest: Wed Jun 2, 2004 [2:13 AM]
by muir   -   >1 month ago

Design Equations
Posted By: ( Tyu) @ Wed May 12, 2004 [9:24 PM]
6 replies - newest: Mon May 31, 2004 [4:55 AM]
by Delic   -   >1 month ago

MSP??
Posted By: ( Starflight) @ Fri May 28, 2004 [6:21 AM]
2 replies - newest: Sat May 29, 2004 [3:32 PM]
by a_htw   -   >1 month ago

Asynchronous datastore access - neccescary for a MUD world?
Posted By: ( Kerion_TX) @ Wed May 19, 2004 [2:48 PM]
10 replies - newest: Tue May 25, 2004 [10:24 AM]
by Kerion_TX   -   >1 month ago

How to design a mud, and keep players interested
Posted By: ( sarix2) @ Thu Nov 13, 2003 [10:35 PM]
34 replies - newest: Sat May 22, 2004 [5:02 PM]
by ladyattis   -   >1 month ago

Psionics and Affects
Posted By: ( mordenaire) @ Thu May 13, 2004 [8:40 AM]
1 reply - newest: Fri May 14, 2004 [4:00 PM]
by Marquoz   -   >1 month ago

Spelling-tolerant help databases?
Posted By: ( Traithe) @ Thu May 13, 2004 [3:25 AM]
3 replies - newest: Thu May 13, 2004 [5:55 AM]
by Traithe   -   >1 month ago

Using DJGPP with DOS Command Prompt
Posted By: ( Monachus) @ Tue May 11, 2004 [7:19 AM]
2 replies - newest: Tue May 11, 2004 [12:28 PM]
by Lodren   -   >1 month ago

My Idea, Good or Bad?
Posted By: ( Taoth) @ Thu Jan 29, 2004 [2:52 AM]
15 replies - newest: Wed May 5, 2004 [11:07 AM]
by dsarky2001   -   >1 month ago

Using VSA for the meat of all your code.
Posted By: ( Mythiced) @ Tue Apr 27, 2004 [3:33 PM]
10 replies - newest: Sat May 1, 2004 [4:52 PM]
by muir   -   >1 month ago

After Mud School?
Posted By: ( Greg) @ Tue Oct 7, 2003 [8:25 PM]
8 replies - newest: Wed Apr 28, 2004 [6:36 PM]
by KeIson   -   >1 month ago

MXP with speech?
Posted By: ( Starflight) @ Sat Apr 24, 2004 [10:49 PM]
2 replies - newest: Sun Apr 25, 2004 [1:44 PM]
by Teelf   -   >1 month ago

Turning a C coded mud into a C++ coded mud.
Posted By: ( Kardis) @ Sun Apr 11, 2004 [10:10 PM]
5 replies - newest: Thu Apr 22, 2004 [2:17 AM]
by KaVir   -   >1 month ago

Shell / Server Question.
Posted By: ( fallensk04) @ Mon Apr 19, 2004 [3:03 PM]
3 replies - newest: Tue Apr 20, 2004 [10:21 AM]
by dataw0lf   -   >1 month ago

Designing Virtual Worlds
Posted By: ( scandum) @ Wed Apr 14, 2004 [3:27 AM]
6 replies - newest: Fri Apr 16, 2004 [2:40 AM]
by scandum   -   >1 month ago

RE: Port forwarding
Posted By: ( LB_Owners) @ Sat Apr 3, 2004 [7:23 AM]
6 replies - newest: Thu Apr 15, 2004 [2:35 PM]
by dsarky2001   -   >1 month ago

Going to bounce an Idea, want to know how it sounds....
Posted By: ( LB_Owners) @ Tue Apr 6, 2004 [12:28 PM]
4 replies - newest: Thu Apr 15, 2004 [2:20 PM]
by dsarky2001   -   >1 month ago

A question of any extremely expirenced coder
Posted By: ( Skydren) @ Fri Apr 9, 2004 [12:19 AM]
5 replies - newest: Sat Apr 10, 2004 [10:08 AM]
by SuperPele   -   >1 month ago

Dynamic World
Posted By: ( Scorpy) @ Sat Apr 3, 2004 [10:13 AM]
11 replies - newest: Wed Apr 7, 2004 [2:51 PM]
by scandum   -   >1 month ago

Ideas for all
Posted By: ( Daellin) @ Sat Mar 20, 2004 [3:13 PM]
1 reply - newest: Sun Apr 4, 2004 [2:40 PM]
by auberon   -   >1 month ago

merging virtual with the lesser virtual (wilderness stuff)
Posted By: ( scandum) @ Sat Jan 17, 2004 [8:46 AM]
16 replies - newest: Fri Apr 2, 2004 [7:39 PM]
by lorph   -   >1 month ago

what's the "fixed text" protocol called?
Posted By: ( corgrath) @ Tue Mar 30, 2004 [12:09 PM]
4 replies - newest: Wed Mar 31, 2004 [12:16 PM]
by corgrath   -   >1 month ago

Seeking Head Coder, for huge project
Posted By: ( Wyden) @ Wed Mar 31, 2004 [12:53 AM]
1 reply - newest: Wed Mar 31, 2004 [1:13 AM]
by Kastagaar   -   >1 month ago

Well...A mud!
Posted By: ( g_bright) @ Sat Mar 27, 2004 [9:12 PM]
1 reply - newest: Sun Mar 28, 2004 [8:36 PM]
by Drey   -   >1 month ago

Internal language for building MUDs?
Posted By: ( Drahlek) @ Mon Mar 1, 2004 [8:05 PM]
9 replies - newest: Fri Mar 19, 2004 [8:34 PM]
by Drahlek   -   >1 month ago

How do you partition your mud into components?
Posted By: ( Xiphias) @ Sat Mar 13, 2004 [7:47 AM]
5 replies - newest: Sat Mar 13, 2004 [5:38 PM]
by e_luka   -   >1 month ago

CPU load per user, bandwidth, and multithreading
Posted By: ( MikeRozak) @ Fri Mar 5, 2004 [7:47 PM]
15 replies - newest: Tue Mar 9, 2004 [6:35 AM]
by scandum   -   >1 month ago

Ahhh, the question of wilderness... if you can call it that.
Posted By: ( MrPhoBoy) @ Wed Feb 18, 2004 [2:24 AM]
10 replies - newest: Sun Mar 7, 2004 [6:12 PM]
by abusamra1   -   >1 month ago

Forwarding sockets
Posted By: ( leifs) @ Fri Feb 20, 2004 [4:04 PM]
6 replies - newest: Fri Mar 5, 2004 [12:10 PM]
by Tharn   -   >1 month ago

New Idea for a mud core. (IDEA)
Posted By: ( mudsite) @ Thu Mar 4, 2004 [3:31 AM]
1 reply - newest: Thu Mar 4, 2004 [4:04 AM]
by Tyche   -   >1 month ago

How to store/search this data?
Posted By: ( Delgath) @ Sat Feb 28, 2004 [12:47 AM]
2 replies - newest: Sat Feb 28, 2004 [8:11 AM]
by muir   -   >1 month ago

Using Maps and Function Pointers to Execute Player Commands
Posted By: ( datroof) @ Fri Dec 19, 2003 [4:57 AM]
27 replies - newest: Sat Feb 28, 2004 [8:09 AM]
by muir   -   >1 month ago

Adress Forwarding....
Posted By: ( LB_Owners) @ Wed Feb 25, 2004 [12:29 AM]
2 replies - newest: Wed Feb 25, 2004 [8:45 AM]
by malap   -   >1 month ago

Pregnancy/Marriage/Sex
Posted By: ( maudib) @ Fri Dec 12, 2003 [7:35 AM]
16 replies - newest: Wed Feb 25, 2004 [8:08 AM]
by carandir   -   >1 month ago

Mini-Games Other Than Combat
Posted By: ( Greg) @ Sun Nov 2, 2003 [9:57 PM]
22 replies - newest: Mon Feb 23, 2004 [12:19 PM]
by Greg   -   >1 month ago

Random Wilderness Generation
Posted By: ( Naruto) @ Tue Feb 17, 2004 [2:52 PM]
6 replies - newest: Mon Feb 23, 2004 [7:07 AM]
by scandum   -   >1 month ago

Wildernesss
Posted By: ( Pallando) @ Sat Feb 14, 2004 [8:54 PM]
2 replies - newest: Mon Feb 23, 2004 [1:30 AM]
by Delgath   -   >1 month ago

Wilderness Travel Ideas
Posted By: ( Teardrop) @ Sat Feb 14, 2004 [2:03 PM]
12 replies - newest: Sun Feb 22, 2004 [9:20 AM]
by Daedron   -   >1 month ago

Slowing down time for Roleplay
Posted By: ( Teardrop) @ Sat Feb 14, 2004 [1:36 PM]
19 replies - newest: Tue Feb 17, 2004 [10:55 PM]
by Tyche   -   >1 month ago

Material...
Posted By: ( Delic) @ Fri Jan 16, 2004 [5:37 PM]
9 replies - newest: Tue Feb 17, 2004 [5:50 AM]
by Xiphias   -   >1 month ago

Telnet Local Echo
Posted By: ( osiron) @ Sat Jan 3, 2004 [6:39 PM]
7 replies - newest: Fri Feb 13, 2004 [3:47 AM]
by scandum   -   >1 month ago

Needing coders for Smaug mud PLEASE Help!!!!!
Posted By: ( malicx) @ Wed Feb 11, 2004 [4:07 PM]
1 reply - newest: Wed Feb 11, 2004 [6:40 PM]
by muir   -   >1 month ago

Using BMP Images to Load Data
Posted By: ( Daemonius) @ Wed Feb 4, 2004 [9:29 AM]
7 replies - newest: Mon Feb 9, 2004 [5:46 AM]
by Genghis   -   >1 month ago

Generic Offline Building
Posted By: ( lailyx) @ Fri Dec 26, 2003 [7:39 PM]
13 replies - newest: Sun Feb 8, 2004 [2:17 AM]
by Xaliaiax   -   >1 month ago

3d planets worldwide coordinates. Help please.
Posted By: ( socalbudha) @ Sun Jan 11, 2004 [2:11 PM]
9 replies - newest: Sat Feb 7, 2004 [7:04 AM]
by Nym   -   >1 month ago

Attacking buildings
Posted By: ( Turandaman) @ Thu Jan 8, 2004 [12:23 PM]
11 replies - newest: Thu Jan 29, 2004 [3:23 PM]
by Turandaman   -   >1 month ago

Looking for SMAUG codebases and DBZ codebases
Posted By: ( Vegetto17) @ Wed Jan 28, 2004 [11:38 PM]
1 reply - newest: Thu Jan 29, 2004 [2:24 AM]
by Kastagaar   -   >1 month ago

Diku to Tartarus Area conversion?
Posted By: ( SexyElf) @ Mon Jan 19, 2004 [3:44 PM]
2 replies - newest: Wed Jan 28, 2004 [9:46 PM]
by Zyko   -   >1 month ago

Local Weather Systems
Posted By: ( Delgath) @ Tue Jan 13, 2004 [1:11 PM]
7 replies - newest: Sun Jan 18, 2004 [7:17 PM]
by Fire   -   >1 month ago

Virtual Planar Existance (Seamless World) and Walls
Posted By: ( Tharn) @ Fri Dec 5, 2003 [6:05 PM]
8 replies - newest: Wed Jan 14, 2004 [5:06 PM]
by Xiphias   -   >1 month ago

New MUD development in C#
Posted By: ( AdamMil) @ Fri Sep 12, 2003 [1:12 AM]
12 replies - newest: Mon Jan 12, 2004 [4:50 AM]
by stofelese   -   >1 month ago

Mud Hosting?
Posted By: ( Reinhart) @ Mon Sep 29, 2003 [2:30 PM]
3 replies - newest: Mon Jan 12, 2004 [1:59 AM]
by rprehn   -   >1 month ago

Cygwin on CD
Posted By: ( Tharn) @ Thu Jan 8, 2004 [1:36 PM]
6 replies - newest: Fri Jan 9, 2004 [2:30 PM]
by Tyche   -   >1 month ago

Clockwork Orange areas on a MUD?
Posted By: ( AdamMil) @ Sat Nov 29, 2003 [7:18 PM]
5 replies - newest: Sat Jan 3, 2004 [10:42 PM]
by Fire   -   >1 month ago

Happy Happy Joy
Posted By: ( Tyche) @ Wed Dec 31, 2003 [10:33 PM]
9 replies - newest: Sat Jan 3, 2004 [10:35 PM]
by Fire   -   >1 month ago

Just a couple quick ideas.
Posted By: ( Bantham) @ Mon Dec 22, 2003 [9:19 PM]
5 replies - newest: Sat Dec 27, 2003 [5:22 PM]
by muir   -   >1 month ago

Mobprogs
Posted By: ( yura) @ Sat Dec 6, 2003 [10:23 AM]
5 replies - newest: Fri Dec 12, 2003 [12:43 PM]
by tandonmiir   -   >1 month ago

Looking for coders to discuss and plan intergration of text based muds into a D3D rpg game and later
Posted By: ( WickedEwok) @ Tue Dec 9, 2003 [1:56 AM]
1 reply - newest: Tue Dec 9, 2003 [6:50 AM]
by Kastagaar   -   >1 month ago

Economy and Trade
Posted By: ( Earinar) @ Thu Oct 30, 2003 [9:46 PM]
3 replies - newest: Tue Dec 2, 2003 [6:31 AM]
by acius   -   >1 month ago

Muds in Foreign Languages ( Read Japanese :D )
Posted By: ( skyfw) @ Fri Nov 7, 2003 [8:19 AM]
8 replies - newest: Tue Dec 2, 2003 [4:23 AM]
by acius   -   >1 month ago

MFC CODER FOR DURIS
Posted By: ( Kvark) @ Fri Nov 14, 2003 [2:56 PM]
6 replies - newest: Wed Nov 26, 2003 [2:12 AM]
by Kastagaar   -   >1 month ago

DeltaMUD
Posted By: ( mfara) @ Tue Nov 25, 2003 [12:25 AM]
no replies
(>1 month ago)

128 bit bitvectors and aff flags
Posted By: ( terenvar) @ Fri Nov 14, 2003 [9:40 PM]
3 replies - newest: Wed Nov 19, 2003 [9:43 PM]
by terenvar   -   >1 month ago

Mud Website Templates
Posted By: ( DjEllas) @ Tue Nov 18, 2003 [2:58 AM]
1 reply - newest: Tue Nov 18, 2003 [8:25 AM]
by Drey   -   >1 month ago

Problem with new clan editor... Got newclansv1.2 from Kyndig and gedit create is crashing mud...
Posted By: ( LB_Owners) @ Mon Nov 10, 2003 [10:21 PM]
3 replies - newest: Thu Nov 13, 2003 [10:01 PM]
by Delic   -   >1 month ago

Streaming Voice Channel for IMM Communication...
Posted By: ( LB_Owners) @ Wed Nov 12, 2003 [10:49 PM]
4 replies - newest: Thu Nov 13, 2003 [8:18 PM]
by Spazmatic1   -   >1 month ago

Hope somebody can help with this...
Posted By: ( Solace36) @ Sat Nov 8, 2003 [10:24 PM]
5 replies - newest: Wed Nov 12, 2003 [7:21 PM]
by Solace36   -   >1 month ago

Perl MUD Codebase..
Posted By: ( Frakkle) @ Fri Oct 24, 2003 [8:22 AM]
6 replies - newest: Wed Nov 12, 2003 [3:35 PM]
by Frakkle   -   >1 month ago

coders
Posted By: ( oreo) @ Tue Nov 11, 2003 [2:18 PM]
2 replies - newest: Wed Nov 12, 2003 [6:13 AM]
by Ryodan   -   >1 month ago

room maps vs plot maps
Posted By: ( xchronex) @ Tue Nov 11, 2003 [7:55 PM]
no replies
(>1 month ago)

Sick of Same old Combat anyone?
Posted By: ( Togakure) @ Thu Oct 23, 2003 [10:24 AM]
7 replies - newest: Mon Nov 10, 2003 [7:02 PM]
by datroof   -   >1 month ago

RPG Group system
Posted By: ( Frakkle) @ Fri Oct 24, 2003 [8:33 AM]
13 replies - newest: Mon Oct 27, 2003 [5:57 PM]
by Yelrig   -   >1 month ago

Advancing MUDs
Posted By: ( BrandonL) @ Mon Oct 27, 2003 [2:49 PM]
8 replies - newest: Mon Oct 27, 2003 [4:58 PM]
by BrandonL   -   >1 month ago

multi attack snipple prob
Posted By: ( Sno99) @ Sun Oct 26, 2003 [1:56 AM]
1 reply - newest: Sun Oct 26, 2003 [3:25 AM]
by welcor   -   >1 month ago

Mud Source Code
Posted By: ( Not_Well) @ Sun Oct 19, 2003 [10:50 AM]
9 replies - newest: Fri Oct 24, 2003 [1:19 PM]
by Lodes   -   >1 month ago

Where are the automobiles?
Posted By: ( Togakure) @ Thu Oct 23, 2003 [10:02 AM]
no replies
(>1 month ago)

Global Boards
Posted By: ( StarTrunks) @ Sat Oct 18, 2003 [10:38 PM]
3 replies - newest: Mon Oct 20, 2003 [2:07 PM]
by Tempast   -   >1 month ago

Looking for d20 System MUDs and or Star Wars based MUDs
Posted By: ( Zizazat) @ Sat Oct 18, 2003 [1:58 PM]
1 reply - newest: Sat Oct 18, 2003 [5:41 PM]
by muir   -   >1 month ago

Race creation system
Posted By: ( Tisephone) @ Tue Oct 14, 2003 [10:15 PM]
3 replies - newest: Wed Oct 15, 2003 [2:06 PM]
by Drey   -   >1 month ago

Shared Objects
Posted By: ( Fire) @ Wed Oct 8, 2003 [10:34 PM]
4 replies - newest: Wed Oct 15, 2003 [12:41 PM]
by Miko   -   >1 month ago

cell nets to describe world structure
Posted By: ( Xiphias) @ Fri Oct 10, 2003 [3:24 PM]
2 replies - newest: Sat Oct 11, 2003 [8:56 PM]
by thyrr   -   >1 month ago

Sending data between threads
Posted By: ( AdamMil) @ Fri Sep 12, 2003 [10:24 PM]
9 replies - newest: Thu Oct 9, 2003 [9:24 PM]
by Tyche   -   >1 month ago

Where to begin?
Posted By: ( Ryodan) @ Wed Oct 8, 2003 [7:25 AM]
2 replies - newest: Wed Oct 8, 2003 [1:00 PM]
by Ghasatta   -   >1 month ago

The ideal MUDschool
Posted By: ( Turandaman) @ Mon Sep 29, 2003 [12:42 PM]
12 replies - newest: Tue Oct 7, 2003 [7:46 AM]
by Xiphias   -   >1 month ago

The Danger and Benefits of Bots
Posted By: ( tandonmiir) @ Thu Oct 2, 2003 [9:11 AM]
8 replies - newest: Sat Oct 4, 2003 [6:16 PM]
by Ashon   -   >1 month ago

My Dream -- Possible? Wanna help?
Posted By: ( rhw3) @ Mon Aug 25, 2003 [3:53 PM]
12 replies - newest: Mon Sep 29, 2003 [8:49 AM]
by muir   -   >1 month ago

CREATING MY BASIC MUD
Posted By: ( Portal) @ Mon Sep 8, 2003 [10:10 PM]
20 replies - newest: Sun Sep 28, 2003 [7:12 AM]
by Razzer_9   -   >1 month ago

Using Perl to activate server scripts
Posted By: ( Time_of_DH) @ Wed Sep 24, 2003 [6:04 AM]
6 replies - newest: Thu Sep 25, 2003 [1:09 PM]
by Time_of_DH   -   >1 month ago

A Comboing System
Posted By: ( darkhammy) @ Sat Sep 20, 2003 [8:19 PM]
3 replies - newest: Sun Sep 21, 2003 [6:52 AM]
by scandum   -   >1 month ago

Ocean Ideas/Brainstorming
Posted By: ( pounce) @ Mon Sep 8, 2003 [9:52 PM]
42 replies - newest: Fri Sep 19, 2003 [9:56 AM]
by pounce   -   >1 month ago

need coders for new .NET mud
Posted By: ( AbstractCS) @ Mon Aug 18, 2003 [10:50 PM]
39 replies - newest: Tue Sep 16, 2003 [5:37 PM]
by Kem   -   >1 month ago

Hey all, new guy on the site and need help with my RPG
Posted By: ( Soome) @ Sat Sep 13, 2003 [3:37 PM]
6 replies - newest: Tue Sep 16, 2003 [1:45 AM]
by Xiphias   -   >1 month ago

Crafting opinions
Posted By: ( Turandaman) @ Wed Sep 3, 2003 [10:04 AM]
16 replies - newest: Wed Sep 10, 2003 [7:36 PM]
by kirlin   -   >1 month ago

Creating Guild spells
Posted By: ( johnncyber) @ Sun Sep 7, 2003 [2:41 PM]
8 replies - newest: Sun Sep 7, 2003 [6:41 PM]
by Ero   -   >1 month ago

Logging Strategies
Posted By: ( JKiddKMart) @ Thu Aug 21, 2003 [12:12 PM]
32 replies - newest: Sat Sep 6, 2003 [6:56 AM]
by nosty   -   >1 month ago

An original MUD codebase being made... in PHP!?!?
Posted By: ( Ghetalion) @ Sun Aug 31, 2003 [8:10 PM]
4 replies - newest: Wed Sep 3, 2003 [1:56 AM]
by malap   -   >1 month ago

Custom Client/Server Interaction?
Posted By: ( brainboyz) @ Sun Aug 31, 2003 [2:07 AM]
11 replies - newest: Wed Sep 3, 2003 [12:00 AM]
by JilesDM   -   >1 month ago

AGI / SCI and MUDs
Posted By: ( nephos) @ Mon Sep 1, 2003 [10:43 AM]
9 replies - newest: Tue Sep 2, 2003 [7:56 PM]
by Tyche   -   >1 month ago

Gearios
Posted By: ( Arafelis) @ Wed Aug 27, 2003 [7:05 AM]
8 replies - newest: Mon Sep 1, 2003 [7:24 AM]
by tzephtan   -   >1 month ago

Algorithm Needed
Posted By: ( samsael) @ Sat Aug 23, 2003 [12:37 PM]
8 replies - newest: Wed Aug 27, 2003 [8:57 AM]
by Loriel   -   >1 month ago

having problems setting languages..
Posted By: ( tananda) @ Fri Aug 22, 2003 [10:09 PM]
2 replies - newest: Sun Aug 24, 2003 [6:29 AM]
by tananda   -   >1 month ago

DBMaintenance
Posted By: ( AbstractCS) @ Thu Aug 21, 2003 [7:02 PM]
1 reply - newest: Thu Aug 21, 2003 [10:41 PM]
by Tyche   -   >1 month ago

<--** LPmud Coders wanted for challenging new project!! **-->
Posted By: ( sir_kris) @ Sun Aug 10, 2003 [8:23 AM]
14 replies - newest: Tue Aug 12, 2003 [1:16 PM]
by Samson   -   >1 month ago

Removing Area files from .c code in SWR FOTE 2.0
Posted By: ( Jeckel1010) @ Sat Aug 9, 2003 [2:43 AM]
2 replies - newest: Sat Aug 9, 2003 [1:09 PM]
by Jeckel1010   -   >1 month ago


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